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The Quarterdeck - Turn Discussion Thread

I pretty much agree with the dotmap. Also agreeing with Orange over Red, we need expansion over economy right now. I think we should probably secure our own source of Ivory before we head for TEAM's.
(March 12th, 2024, 07:40)naufragar Wrote:"But naufragar, I want to be an emperor, not a product manager." Soon, my bloodthirsty friend, soon.

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Knew this was going to be another quick turn so I played it already.

Demographics T61
[Image: T61%20Demos.JPG]

Screenshots from Barbados & Port Royal after ending turn ... note I already switched Port Royal to working crabs after ending turn to because the workboat completed EOT so we can net them net them for next turn. Set PR to build Terrace?




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Another quick boring turn. Terrace is slowly completing in Port Royal.

Demos:



Power:

(March 12th, 2024, 07:40)naufragar Wrote:"But naufragar, I want to be an emperor, not a product manager." Soon, my bloodthirsty friend, soon.

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Turn Played. Port Royal grew at EOT (I forgot to see which tile is working now but should probably work crabs and copper mine). Otherwise nothing interesting to note.

Demographics for T63

[Image: T63%20Demos.JPG]

The rival worst GNP puzzles me. We only have two cities (6 pop total) and are working zero cottages. It is probably not a creative team (Trolls, TEAM) or M3 with Stonehenge because of culture boost, so it must be Gillette.
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Gillette seems like the best guess. I was going to check the GNP graphs, but we lost graphs on the Trolls. They'll come back online next turn.

The Trolls have 4 cities and Writing. Everyone else has 3 cities and no Writing.

Do we whip the Settler? I don't think that gives us more efficiency without a Granary... could be wrong, though.
(March 12th, 2024, 07:40)naufragar Wrote:"But naufragar, I want to be an emperor, not a product manager." Soon, my bloodthirsty friend, soon.

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Turns are rolling fast now compared to a couple weeks ago. I will for sure be able to cover the turn in the next 24 hours if no one gets to it sooner, but if any of you gets a chance we can keep the turns rolling.

Both workers need to be moved this turn. The worker that just finished camping the deer should start roading 1S of the deer in preparation for the settler. A couple options for the other worker that just finished a cottage 1W of Barbados ...
1) move the worker to one of the grassland forests so we can get a chop into either the terrace or another worker, followed by a cottage.
2) move the worker to mine the hill on the east of the BFC for Barbados
3) hybrid of 1 & 2 (and best of these in my opinion) move the worker to the forested-hill on the NW of the BFC for Barbados, chop the forest into a terrace or worker and then build a mine that can be shared between PR and Barbados as needed.
n) this is by no means an exhaustive list of options
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Tomorrow is Thanksgiving and I have plans staring early in the morning, otherwise I would have asked for confirmation before deciding this. But after considerable debate and in-the-head micro I went ahead and whipped the settler this turn and moved the worker A (from W of Barbados) down to start a chop that will go into a terrace at [insert name of new city]. It will grow in 4 turns with the deer and terrace can be whipped T70. Timing of worker and settler actions will be important over the next two turns!

T65: Be sure to road before moving the settler
T66: Settle the city first so that the worker can use the city-square road to start farming corn this turn.


Whipping gets us the new city (name?) 2 turns earlier, plus works out nicer for workers because everything is timed better with the workers already down there. Barbados overflowed 35H and I have a terrace queued up (I thing terrace > worker so Barbados can regrow). I updated some signs. Here is a screenshot from before ending turn.




Demos T64:
[Image: T64%20demos.JPG]
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turn played. Settler moved into position. We need a name, I couldn't remember if we already had a list and my pirate knowledge limited is so I googled the Sid Meier's Pirates map and grabbed the names of a few ports. In picking these names I was biased towards shorter names and ones I could spell easily and remember in one shot without clicking back-and-forth between the map and forum tabs. These can be updated later if someone has a preference and wants to put in the effort.

Quote:Havana
Santiago
San Juan
Maricaibo
Curacao

For now I'll call the [new city] Havana.

Writing completes next turn so we need to decide on another tech goal. Here are some ideas that occurred to me (in no particular order because I only spent about 2 minutes coming up with these).

1) Monarchy because of mines and easy SPI switch to HR.
2) Calendar because we will soon have 3 happy resources improvable with calendar
3) Mathematic -> priesthood-for-oracle try (we have 5 forests to chop from my next proposed city site 3NE of Havana)

Thoughts for Barbados .... We have hammers invested in a worker already that will begin decaying (8/60 I think), so grow Barbados on the terrace until it reaches size 4and then double-whip to finish worker and overflow to finish terrace.
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Isn't Priesthood on the way to Monarchy? Objectives could be combined that way.

If we're at that point on the tree, I would start considering Currency. Then again, I'm not sure what techs we actually have. wink At some point I may consider trying to log in just to see the State Of The Empire. Haven't tried it yet largely because I've been committed elsewhere.
Participant in:
PBEM45, "Greens" Division (Sury of Carthage)
RB Demogame 1 pirate
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Monarchy, because we're Inca and can keep building cheap HR Quechuas even with Copper. I think we should just let The Oracle drop, I think we should invest hammers in Settlers instead.

The hammers on the Worker have already decayed to 1/60, so scratch the whip.

Should we ask M3 for Open Borders? Probably not, we were just at war so the 'Peace' modifier is screwed up, and 3 gold isn't worth them getting visibility on us.

No pirate knowledge, so Havana sounds good.
(March 12th, 2024, 07:40)naufragar Wrote:"But naufragar, I want to be an emperor, not a product manager." Soon, my bloodthirsty friend, soon.

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