Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

 
Reference Materials

I've posted an analysis of MOO technologies at My Webpage. Rather than examine each tech one at a time, I sort by field and then by function, which is in my view the best way to think of the technologies.

In most cases, we're looking at a handful of concepts with multiple upgrades, where later versions work the same as earlier versions, but cheaper, faster, or better. My analysis deals with the core concepts in a package I hope players both new and old will find insightful. I also hope this will ease the learning curve for new players making the jump from "learning how to play" into "figuring out strategy", perhaps even give folks enough information to be able to make choices in the first Imperium game with at least some confidence, and a place to refer back to (in addition to the game's manual, which is actually quite helpful) for some guidance.

I've also posted a reference for keyboard commands.


- Sirian
Fortune favors the bold.
Reply

  • Jammers add to base missile defense, best one is automatically installed, and costs are figured automatically.
  • Note that advanced scanners will allow you to send troops to a planet without first having successfully put a fleet in orbit around the planet. This can be important for timing planetary invasions to coincide with fleet arrival times.
Reply

F2-F3 cycles through all planets you own, sort of like the left and right arrows do for Civ3.

Not sure how much people use it but it's great when you want to readjust all your planets to the exact same level (environment maybe) for something and you can just keep your mouse pointer in the same spot and rotate planets through after just a left click.
Reply



Forum Jump: