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EitB Bug Thread

(November 13th, 2012, 10:50)Instinct Wrote: I've been almost 75% CTD games lately, I'll have to go check the saves for noctis crashes, getting frustrating tho

Could you send me a few saves please? Sareln09.

I'm trying to duplicate the Nox Noctis CTD and am not having any success.
Blog | EitB | PF2 | PBEM 37 | PBEM 45G | RBDG1
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Alt-X does not appear to work in EitB.

I double checked, and its still working for me in 'More Naval AI'

for those unfamiliar with Alt-X, it can be useful in making dotmaps. wink
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Save with Nox crash. Eitb v9.

.zip   nox.zip (Size: 232.53 KB / Downloads: 1)
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The Nox crash is happening for me too.
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Nox crash happened to me in Multiplayer, at least I'm pretty sure.
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strangely enough though, when I continued as a single player experience, the crash didn't happen. I then quickly took over the Esus holy city to prevent it from happening again.
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I don't know if this is purposeful or not, (its not in the changelog) but I've been experimenting with cultisits and they're only targeting tiles next to water/water itself ( as opposed to their stated function of targeting all tiles within one tile of the caster).
If purposeful this is IMO a HUGE nerf, and makes OO unplayable off archipelago ( which is paticularly bad b/c most AIs only adopt the first three)
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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(November 29th, 2012, 17:32)Qgqqqqq Wrote: I don't know if this is purposeful or not, (its not in the changelog) but I've been experimenting with cultisits and they're only targeting tiles next to water/water itself ( as opposed to their stated function of targeting all tiles within one tile of the caster).
If purposeful this is IMO a HUGE nerf, and makes OO unplayable off archipelago ( which is paticularly bad b/c most AIs only adopt the first three)

Pretty sure that the cultist spell has only ever done damage to coastal/water tiles...

In base FfH though, they hit all the coast/water within 2 tiles instead of one.
Blog | EitB | PF2 | PBEM 37 | PBEM 45G | RBDG1
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Finally confirmed a problem I'd noticed earlier - EitB regularly crashes on turn 177 (maybe EoT176) on quick speed.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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Oh and Doh about cultists.
That makes OO VERY weak though, guess Id only played it in the Momus before
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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