Yeah so I changed 1 tile from the crab to the FPH. This stagnates growth but we're already at the happy cap. Last turn we worked the furs which got us 22 hammers with overflow. With the forest we are now getting 19hpt. Currently henge is at 22/120. This means we need 98 hammers. 60 from chops means 38. 2 turns at 19hpt is 38h on the dot. Perfect hammers, just made it. No overflow.
This turn the workers will put 1 turn into a cottage each then cancel action. Then next turn we chop into finishing Henge if its still available.
The workers in the south can split one to the forest to chop and one to the hill to mine. We will need to get another cottage up by Illiad soon though so we may want to send the one worker to Illiad instead of the hill to mine.
Warriors can still do whatever.
I haven't made these changes yet because I had to run off to class, but I will in about 5 hours when I get home.
This would be a huge break if we could land this.
This turn the workers will put 1 turn into a cottage each then cancel action. Then next turn we chop into finishing Henge if its still available.
The workers in the south can split one to the forest to chop and one to the hill to mine. We will need to get another cottage up by Illiad soon though so we may want to send the one worker to Illiad instead of the hill to mine.
Warriors can still do whatever.
I haven't made these changes yet because I had to run off to class, but I will in about 5 hours when I get home.
This would be a huge break if we could land this.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”