here is the situation @ birds of tokyo:
I told Lewwyn there was no way Azza would leave those 2 workers exposed (they are under the chariot). He said "well we will see." He was right heh
. Lewwyn wants to delete them. my vote is to gamble and keep them. 2 extra workers means we won't need to build a worker for quite awhile. the only unit that can reach the chariot is another chariot,which would have to be exactly 2S of birds of tokyo. even then it would be 50/50. i say, play to win - if he can get a chariot up there and beat us, our attack is going to be in serious trouble anyway, we might as well play to maximize our chances if he cannot. Besides, we can see no evidence of horses
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For good luck, I renamed the two workers Briseis and Chryseis. They were slave women captured by the Greeks in the Iliad
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here is lesser Ajax, produced out of the capital Gilgamesh last turn:
we're going to have to decide whether to send him east or west of the lake, because azza did this:
that city has to be razed. I can only assume there is some seafood off that inlet? it misses the stone and horses in its BFC, and only has 1 lake site. the forest to the NW picks up the horses and the stone and 3 lakes.
but its on flatland. if azza just wanted to plant to have an easily defended city he could have bunkered up in the PH 1E that he was originally on - it would be much more difficult to take.
the warrior there only has 24.1& odds, so probably will continue on to azza's capital. do we divert lesser ajax, or bring all 3 chariots to force on the capital?
probably best to snipe that city too while its easy. we just whipped a chariot in theodyssey and can do the same fairly quickly (with granary and corn) if we don't mind the whip weariness. and we finish another chariot in 3 turns in gilgamesh.
here is Gilgamesh:
tenative plan is to push out 2 more chariots, grow into unhappy, then triple whip a settler. that could change tho.
switching off the hill to the cottage put us back #1 in GNP, which is good since we're eating through our cash reserves.
someone made a leap in food
the scout heals in 2 turns, maybe he'll discover another hut.
we have the #2 city in the world now. azza is #5, the #1 is a size 7 city
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here's the power graph:
not as scary when you consider the 2 turn delay. ours will spike when the 2 new chariots show up. I am curiuous what azza's military is though, all we've seen are a couple of warriors. if azza was preparing to iunvade serdoa then we just did serdoa a big favor, hehe.
Please don't go. The drones need you. They look up to you.