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WW 19 Game Thread - Mobster Mayhem - GAME OVER

and let me clarify pindi. This is the smarter play at this point. Tas was foolish on day 1 when he made revealing today necessary. I`m not absolving him of that. But at this point he had to reveal.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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(January 7th, 2013, 02:23)Lewwyn Wrote: I think thats what i`m saying. What the fuck are you saying? Why is it a foregone conclusion that scum picklock the gun? Why is it foregone that the watcher is a snitch? Why is it foregone that we won`t lynch the lockpicks? Why are you suggesting we lynch a villager on purpose? Not to lose? This is the same fucking stupid ass argument as the foool card. Lets lynch novice so the card doesn`t get loose! Don`t be so defeatist. Don`t get so caught up what scum might do with lockpicks.
If we lynch tas and then the wolvs kill again then whoopsie two dead villagers same fucking result as the gun. Say they do lock pick. That means we have today and tmr to lynch the lockpick. By revealing tas has increased our odds by shrinking the suspect pool. This is the superior play to basically lynching oneself...

Holy shit, I never said lynch Tas. Way to make that up. I'm not as dumb as Rowain was. I am mad at Tas for revealing, and doubly mad at him for making up shit about passing the gun day 1. I mean, really Tasunke? Why the hell would you say you were going to pass the gun? That's like the worst possible thing you could do with it?

But you don't see me voting for him, do you? Nah, I'm voting for you. And I haven't seen anything to change my mind.

No wait, seriously Tasunke -- why did you say you were going to pass the gun day 1?
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(January 7th, 2013, 02:30)Lewwyn Wrote: and let me clarify pindi. This is the smarter play at this point. Tas was foolish on day 1 when he made revealing today necessary. I`m not absolving him of that. But at this point he had to reveal.

X post here, and I agree with this statement at least.
And that's what I don't get. Why the hell aren't you upset at him? But you're calm as can be
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(January 7th, 2013, 02:24)Serdoa Wrote: And one last (but IMPORTANT) thing: Why is novice considered semi-confirmed with me? Has anyone of you actually read the rules? Because I sure have been gone back to them right now, and the only rule about item-passing for the night that I could find is

Quote:3. Snitches cannot pass items to another Snitch if that will knowingly lead to a Snitch having more than one item. For Example, if BRickAstley is a snitch and has the Crowbar, and Mardoc is a snitch and has the Lockpick, BRick cannot pass the Crowbar to Mardoc if Mardoc keeps the Lockpick.

I can't find anything that snitches are not allowed to pass their item to the villager they are nightkilling. Would those claiming that, like novice himself, care to provide the actual quote in the rules?

I am considering him trustworthy based on the fact i found his play to be reasonable. Though yes that could be a ploy. I think we have bEtter scum possibilities than novice at present.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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(January 7th, 2013, 02:24)Serdoa Wrote: And one last (but IMPORTANT) thing: Why is novice considered semi-confirmed with me? Has anyone of you actually read the rules? Because I sure have been gone back to them right now, and the only rule about item-passing for the night that I could find is

Quote:3. Snitches cannot pass items to another Snitch if that will knowingly lead to a Snitch having more than one item. For Example, if BRickAstley is a snitch and has the Crowbar, and Mardoc is a snitch and has the Lockpick, BRick cannot pass the Crowbar to Mardoc if Mardoc keeps the Lockpick.

I can't find anything that snitches are not allowed to pass their item to the villager they are nightkilling. Would those claiming that, like novice himself, care to provide the actual quote in the rules?

There was a BRick ruling at some point.
I'll go look for it in the sraper.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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(January 7th, 2013, 02:32)pindicator Wrote:
(January 7th, 2013, 02:30)Lewwyn Wrote: and let me clarify pindi. This is the smarter play at this point. Tas was foolish on day 1 when he made revealing today necessary. I`m not absolving him of that. But at this point he had to reveal.

X post here, and I agree with this statement at least.
And that's what I don't get. Why the hell aren't you upset at him? But you're calm as can be

I`m feeling good? Because its tas? And in comparison tother crap he`s done this is of a magnatude better? Because it could have been a lot worse?
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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(January 7th, 2013, 02:35)Qgqqqqq Wrote:
(January 7th, 2013, 02:24)Serdoa Wrote: And one last (but IMPORTANT) thing: Why is novice considered semi-confirmed with me? Has anyone of you actually read the rules? Because I sure have been gone back to them right now, and the only rule about item-passing for the night that I could find is

Quote:3. Snitches cannot pass items to another Snitch if that will knowingly lead to a Snitch having more than one item. For Example, if BRickAstley is a snitch and has the Crowbar, and Mardoc is a snitch and has the Lockpick, BRick cannot pass the Crowbar to Mardoc if Mardoc keeps the Lockpick.

I can't find anything that snitches are not allowed to pass their item to the villager they are nightkilling. Would those claiming that, like novice himself, care to provide the actual quote in the rules?

There was a BRick ruling at some point.
I'll go look for it in the sraper.

Yeah, I remember a brick ruling being quoted sometime today. Scum can't send an item to someone they are killing.
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Ryan and Selrahc are the players who I don't like after the Tasunke shot. I'll dump my vote on Ryan now as I feel Selrahc is unlikely to lose today.

Serdoa should keep the card as the mafia would have stolen it (too tempting!) if they had the lockpicks. This also makes Tasunke's plight less bad.

Biggest post #599 worth looking at. If it is real its such a strange topic for ryan to break the rules and PM someone. Also the word "post" is very strange.
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BRick (post 102) Wrote:
novice Wrote:Brick, could you clear up the contradictions here? I think you changed Item Passes to go last in the order of operations? How does that impact rule 4? I guess it's moot?

Sorry about that, overlooked when I changed the order of operations. I've fixed it now to reflect the new order.

Quote:Also, what happens to an item that is passed to a player that was killed that night? Is the item destroyed or does it stay with the person attempting to pass the item?

I'm going to make the ruling that items passed to a player that is killed that night will be lost/destroyed, but Snitches or the person holding the Hold-Out Pistol may not pass items to the target of their night kill. This will be added to the item rulelist.

Would've been smarter to just go to post 102 banghead.
The reasoning goes that as you received the fool sard and someone probably tried to kill you; scum couldn't have given him the card.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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MJW - thank you for giving me a rational reason why I should be less upset at Tasunke. See - why didn't Lewwyn come forth with that idea? I don't think he's even trying to think about it, because he's scum.

I'm going to sleep. I do not trust Lewwyn -- all he's done in response is try to threaten / butter me up by telling me how I'm going to lose that oh-so-precious village status he thinks I've gotten, and then argue that we should all be glad Tasunke didn't screw up more.
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