Posts: 17,863
Threads: 162
Joined: May 2011
(January 7th, 2013, 22:18)Commodore Wrote: Oh, also offered Azza a ivory/copper trade. If that happens, ignore all the above.
Azza just played, that's a no. Did notice this of interest though.
Heh, Lewwyn must be mad, bro.
Posts: 17,863
Threads: 162
Joined: May 2011
January 8th, 2013, 09:55
(This post was last modified: January 8th, 2013, 09:56 by Commodore.)
Posts: 17,863
Threads: 162
Joined: May 2011
All that was fun, but now it's Turn 76. End of turn will see us to eight archers, adding here Queeg's Quills and in Hidden Valley, Mindy's Minions to our swarm of shooters. I'm glad to have this fifth worker in the stack; it's getting a bit much for just four.
The good news is, by the time the jungle/gems/etc push is started we can move back Nell and Olaf from Hidden Valley regions. I'll engaging in the high-risk adventure of chopping the second ring forests, and then it's a deer camp, second cottage, good luck sirs. If the repulse hadn't been so bloody, I really would mind having been pushed back to here for my third city.
But, alas, needs must as devils drive. So, three archers now gaze balefully at the cover impi yonder. I actually hate the iron settle, and I have the 1S of hill settle, but given there is literally no metal on my side of the subcontinent, we've got to suck it up and plant.
Krill would be just building HA/cats at this point, I think. While bitching about the map up a storm.
Posts: 23,438
Threads: 132
Joined: Jun 2009
Worked last time...
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
Posts: 1,718
Threads: 4
Joined: Apr 2012
Any plans to explore the map and get contacts?
Posts: 1,285
Threads: 2
Joined: Jun 2009
Just to say sorry for your Fe location man! Hope you'll make it there.
Kalin
January 8th, 2013, 16:45
(This post was last modified: January 8th, 2013, 16:45 by Commodore.)
Posts: 17,863
Threads: 162
Joined: May 2011
(January 8th, 2013, 16:33)flug__auto Wrote: Any plans to explore the map and get contacts?
Sure! Although it's going to be hard to shake loose the hammers quite yet. Basically, I'm pushing to get this iron; once I get to secure the Eastern Front I'll be sending out explorers and otherwise having a Grand Olde Time.
Posts: 6,077
Threads: 36
Joined: Jul 2010
It occurs to me that the Sage Advice of Attako should not be overlooked:
A second Island city would be nice to have post Currency.
12 tiles is only 6t for a pair of Galleys.
fnord
Posts: 6,077
Threads: 36
Joined: Jul 2010
Oh....
And I left a couple of comments in build queues along with the new signs.
We need some more of these:
http://youtu.be/AQfGTDyjVSE
fnord
Posts: 6,077
Threads: 36
Joined: Jul 2010
Ok, yeah.
I'm a bit gun-shy about settler/worker ratios atm.
But still....we're way light for the current expansion prospects.
BTW: How are we planning on dislodging the Impi + re-enforcements on the Iron?
I hate all of our prospective city sites for the Iron. Hill has no food, anything else is deadmeat flatland.
fnord
|