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[SPOILERS] Tatan, CFCJester and Nakor try their hand at Mansu of India...

(January 13th, 2013, 15:06)CFCJesterFool Wrote: We get Monarchy T94 (so 12t but that includes 2t for PH).
That sounds good smile I'm for moving S first as well.
Dedlurking: Tatan / CFCJesterFool / Nakor in Pitboss 8 as Mansa of India. (already dead frown )

Dedlurking: HidingKneel in EitB PBEM XXV as Tessa of the Ljosalfar.
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Moved Dora south in the new turn.
Ordered a Library in FoF, let the warrior on patrol heal, offered Serdoa the clams for crabs deal again.
And changed EP's from Space to Serdoa. We lost Serdoa's graphs while gaining Space's.

I'm sure you can do all the micro better!
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Naturally, after whipping 4 pop, the demos don't look so great. However, we settle our 5th city next turn and a 6th city T88. CG will start on a temple next turn (Priesthood will be finished) and we're going to run a priest once it finishes (for the Hindu shrine). I imagine the demos will be of interest next turn. Went ahead and ended turn.
Global lurker smile ; played in Civ VI PBEM 4, 5, 15; DL suboptimal Civ VI PBEM 17
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Cannot log in since Lewwyn is in there. banghead
And I've got to go to work. cry
So feel free to end the turn. popcorn
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Jester, what happened?
The suspence is killing me!
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(January 15th, 2013, 12:43)Nakor Wrote: Jester, what happened?
The suspence is killing me!
Sorry about that..was updating the sandbox (which needed adjustment to match the live save). Dora uncovered more of the map this turn (I wonder if we can snatch this up without angering Space)...
[Image: pb8t86.jpg]
No food that we can see yet but still not a terrible prospect. The T86 demos...
[Image: pb8t86a.jpg]
Still on track for Monarchy T94 but we want to look over the micro a bit. I'll post it shortly so we can decide what changes to make. Almost forgot, we have graphs on both Serdoa and Space now.
Global lurker smile ; played in Civ VI PBEM 4, 5, 15; DL suboptimal Civ VI PBEM 17
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Great!
Had a look in-game and ended turn.
Swapped EP's back to Space to get them even (needs 2T).

Space and Serdoa are both still at 4 cities, so we're doing good on expansion.

We need some axes once Iron is connected. I don't feel safe without them and with those guys next to us.
Although Serdoa shouldn't have invested that much into military with his wonders.
We'll see... Just have to get to another dozen turns before we can take a huge breath of relief for our cardboard military opening.
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Looking great so far smile

TBH, I'll feel safe as soon as we'll be able to build some navy as well, not just axes...

Serdoa only built the Oracle and the Colossus. The Oracle's quite a moderate investment at the stage you have to build it and it needs rushing. The Colossus not so much. He's IND and if he has copper it only cost him a few turns I guess. Plus he wasn't in a hurry. I'm sure noone had MC except for him by the time he started building it. I'd say he had time to build 1-2 triremes, axes and galleys to carry them so we have to watch out.
Dedlurking: Tatan / CFCJesterFool / Nakor in Pitboss 8 as Mansa of India. (already dead frown )

Dedlurking: HidingKneel in EitB PBEM XXV as Tessa of the Ljosalfar.
Reply

(January 15th, 2013, 14:58)Nakor Wrote: Great!
Had a look in-game and ended turn.
Swapped EP's back to Space to get them even (needs 2T).

Space and Serdoa are both still at 4 cities, so we're doing good on expansion.

We need some axes once Iron is connected. I don't feel safe without them and with those guys next to us.
Although Serdoa shouldn't have invested that much into military with his wonders.
We'll see... Just have to get to another dozen turns before we can take a huge breath of relief for our cardboard military opening.
I had time to sim a few different approaches from T86. The goals I had (so I could compare the micro and determine the best results) were the following :
1. T94 Monarchy
2. T99 settle Clam City (island clam)
3. quickest Math (T101) and quickest CS (T120 or 125 AD)
4. settle 10th city (T123)
5. get FoF 2 more cottages
6. last but not least build some axes
7. oh, and still running priest ASAP

The micro to T94...
Quote:T87 CG @ sz 3 - add shared crab; growth to sz 4 in 2t; wkr 1 moves 1N and roads/cancel; wkr 3 roads/cancel; cottage comp.
>> CC - switch 1 GF to cottage
T88 FoF - library comp.; build chariot (Clam City); 100% science - Monarchy in 7t; wkr 2 moves 1 N and cottages (7t) {chop goes into axe}
>> CG - 1 pop whip temple (lose shared crab); growth to sz 3 in 1t
>> SM - mish comp. and moves to CC; build galley (10t)
>> found IW - build granary; work coast; wkr 3 mines iron; wkr 1 moves 1 N and mines iron
T89 CG @ sz 3 - add priest; growth to sz 4 in 3t; build LH (9t)
>> SM @ sz 2 - add lake (speed up Monarchy by 1t)
T90 mine comp.; wkr 3 roads/cancel; CC - mish spreads religion; 1 pop whip granary (lose GF)
T91 FoF - chariot comp. and moves to SM; build settler (5t); work fish+2 crab+corn+mine+PH mine; wkr 1 comp. road; wkr 3 moves to GF 3N of FoF
>> CC - granary comp.; build axe; growth to sz 2 in 5t
>> IW - switch build to axe
T92 CG @ sz 4 - add cottage (1t till growth to hamlet); growth to sz 5 in 4t; wkr 1 moves 1S to sheep and roads/cancel; wkr 3 moves 1 SE to FoF wine and roads/cancel
>> SM - switch lake to wine (speed up galley to time with FoF settler)
T93 FoF - work fish+2 crab+2 hamlets+PH mine; settler in 4t; wkr 3 moves 1 NE to SM wine and roads/cancel
>> CG - switch hamlet to mine; LH in 3t; growth to sz 5 in 3t
T94 Monarchy comp.; adopt HR; max tax; research Math next; IW - work oasis; cottage comp.; wkr 1 pastures sheep (4t); wkr 3 builds winery (5t)
Comments/changes we want to make?
Global lurker smile ; played in Civ VI PBEM 4, 5, 15; DL suboptimal Civ VI PBEM 17
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Opening the new turn shows me this:

[Image: Civ4ScreenShot0393_zps81c7dd63.jpg]

Of course I decline. He might be fearing war...
Meanwhile, Serdoa settled his 5th city.
And a Great General was borne. War is very good for us!

Dora went east:

[Image: Civ4ScreenShot0394_zpsd3540309.jpg]

We could try and settle north of the sugar sometime...

Left the other moves and micro for you, Jester.
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