January 26th, 2013, 21:30
Posts: 668
Threads: 65
Joined: Aug 2007
(January 23rd, 2013, 20:07)Sareln Wrote: Hey. I figure someone here knows the answer to this question.
This article: http://en.wikipedia.org/wiki/Turns,_roun...Turn-based
Lists the Master of Orion series as being simultaneous resolution. I'm fairly confident that this wasn't the case in MOO2, but was it so for MOO1 or MOO3?
MOO1 was definitely simultaneous resolution as far as ship movement and planet builds. I believe it was for technology (although this is harder to tell in-game, most tech discoveries require an additional turn to design/build a new ship anyways. Perhaps you could tell with upgrading missile bases.)
The one asterisk is if more than 2 non-allied fleets end turn over the same system. Then it is a series of 1v1 battles with the winner facing the next player; in theory the player to go 'last' in this could have an advantage from the other fleets suffering losses in the earlier battle(s). However it's a fairly rare case so I haven't paid enough attention to have any idea how the order of battles is chosen.