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[spoilers]Commodore likes it restrictive; Galling DuGaulle of the Gauls

I thought you had optics?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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(February 5th, 2013, 00:25)Qgqqqqq Wrote: I thought you had optics?

Nah, because he likes working unimproved whale tiles.
Merovech's Mapmaking Guidelines:
0. Player Requests: The player's requests take precedence, even if they contradict the following guidelines.

1. Balance: The map must be balanced, both in regards to land quality and availability and in regards to special civilization features. A map may be wonderfully unique and surprising, but, if it is unbalanced, the game will suffer and the player's enjoyment will not be as high as it could be.

2. Identity and Enjoyment: The map should be interesting to play at all levels, from city placement and management to the border-created interactions between civilizations, and should include varied terrain. Flavor should enhance the inherent pleasure resulting from the underlying tile arrangements. The map should not be exceedingly lush, but it is better to err on the lush side than on the poor side when placing terrain.

3. Feel (Avoiding Gimmicks): The map should not be overwhelmed or dominated by the mapmaker's flavor. Embellishment of the map through the use of special improvements, barbarian units, and abnormal terrain can enhance the identity and enjoyment of the map, but should take a backseat to the more normal aspects of the map. The game should usually not revolve around the flavor, but merely be accented by it.

4. Realism: Where possible, the terrain of the map should be realistic. Jungles on desert tiles, or even next to desert tiles, should therefore have a very specific reason for existing. Rivers should run downhill or across level ground into bodies of water. Irrigated terrain should have a higher grassland to plains ratio than dry terrain. Mountain chains should cast rain shadows. Islands, mountains, and peninsulas should follow logical plate tectonics.
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Isn't that the whole point of the SG?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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So yes, we have a goal; win with musketeers, or at least play a very affirmative sort of zone defense. smile Swiper and Monty Burns need to, well, burn. I wish I could hit Sian efficiently, but sadly I share little border with him. He's in the typical Sian-is-losing-so-plays-glacially pout. Ah well, Boldly is more the threat.
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Before Engineering, though, I bulbed Printing Press and finished the rest in 1t. There is a notable boost in commerce here...eleven just in Asterix. Good deal!
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Better deal:
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Lake Commodore, how I love you. I don't even care about Boldly revolting to the Big B and matching us in GNP now.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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you don't see that everyday - researching PP and completing an ancient wonder on the same turn!
Please don't go. The drones need you. They look up to you.
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2 turns to Engineering, then Swiper is swiped!
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If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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(February 6th, 2013, 20:57)Commodore Wrote: So yes, we have a goal; win with musketeers,

False, your only goal is to control all of Lake Commodore.

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Fact! Bears eat Beets! Bears. Beets. Battlestar Galactica!
Please don't go. The drones need you. They look up to you.
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True; the best way to securely achieve this goal is to kill off all potential boat-builders.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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So Engineering is in, we all know what that means right?
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Annoyingly, the first musketeer died against the longbow without hurting it, but the next died bringing the LB down to 1.3/6, then it was a cakewalk. A pair of musketeers for a size five border city? Eh, I'll take it...the hundred gold is nice.
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The real prize is Monty Burns in the south. It's a well-defender bugger, but I could take it right now if I wanted to go in deep. I'll see in a couple turns, unless he adds a lot I think I'll mace/cat/musketeer the sucker.
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I need the gold, kind of, but the real prize would be the wheat. In 11 turns, Fullyautomatix will either starve or worse, be forced to work a grassland farm. Who wants that, ever? Anyway, HE city being it's good ole' self.
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Good turn.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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