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Micro Thread

I took another look at it now, and maybe the settler build in WIFOM isn't such a good idea after all. I forgot that we want to run specialists there during the GA, so I think we should lay off the whip. Therefore, it will be a slow build, and it would be faster and less disruptive to get the settler from Weissbier. We could consider placing a strategic road segment or two to speed up the settler's passage from Weissbier, though.
If you know what I mean.
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Good point. So Weissbier it is. After Civil Service it grows decently so I think it is ok. In case our big cities reach happy cap they could be used to build a settler or 2 too.

Concerning missionaries. I could ask HAK to spread to WIFOM and sending our own to OTR. This means we've a backup missionary now in case some of the spreading attempts fails or could use less whip in Bitter.
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I would stick to the schedule, and use the extra spread for Ramune. Then build a monastery and more missionaries there.

M3's missionary could go to WIFOM like you say. That leaves us with short travel times to all the other targets.
If you know what I mean.
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(February 12th, 2013, 04:56)zakalwe Wrote: Then build a monastery and more missionaries there.

Or just keep Bitter on indefinite missionary duty. Either way, Ramune would benefit from religion.
If you know what I mean.
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So next turns suggetions:
* I've tentaively set EB on courthouse. Other alternative is to build a military unit or WB to be later used to net fishes SE from sugar
* Bitter grows to size 9 (switches plains mine to grassland mine)
* I guess we want to shop the forest towards SoZ. Then we should probably move 2 workers between Deerslayer and Ramune to finish the chop in 2T. That still leaves enough workers to finish Deer after borders pop
* White Russian switched to Settler
* Caipirinha is working 1 Scientist and I switched another cottage to grassland hill to finish Market faster
* Next turn should still be 0% I presume, but after that we should start 100% and try to get Civil Service and Alphabet in 4T.
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Maybe just put EB on wealth for now. That courthouse won't help us reach CS and alphabet any sooner, but the gold might. Every little bit helps.
If you know what I mean.
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Nice work with the turnplaying Plako, I like your choices.

Some random comments:
- There's a hindu missionary from M3 on deerslayer's deer now. Tell them to send it to WIFOM? Or Ramune?
- Remember to 2-whip the missionary in Bitter on T118.
- Getting alphabet before CS sounds like a good idea. Maybe we'll need to build research, and maybe we'll pick up some more known tech bonus on CS, if TEAM is about to get it.
- The worker that finished chopping the marble city location should move either E or SE and road. We'll need that road to speed up the settler.

About the SoZ build in Ramune - it's ready to be completed whenever with a chop + a turn of production. So now we're just milking it for failgold, and I have swapped the builds in Ramune and WIFOM, so that Ramune builds the Paya while WIFOM builds SoZ on T118. On T119, HN could put its settler overflow into the SoZ. WR should not whip its settler on T118 but hold off until T119, and put the overflow into SoZ on T120. So I suggest finishing SoZ EOT121, and the chop must therefore also come on T121.

If we get M3 to spread the faith in Ramune, it could start building a monastery while waiting for T121. Otherwise, maybe wealth, or keep building Paya and build something else in WIFOM instead.

We might run out of gold by T121, but at least we'll get enough failgold to run 100% science on T122 no matter what. (Or actually, the failgold may be spread out over two turns judging by our prior experience.) Anyway, let's just slam on research and see how it goes.
If you know what I mean.
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Some more worker micro. Worker E, which is 2S of BM, should not finish its cottage, but instead move and finish the 4tF farm. Worker G can finish that cottage once it's done chopping. Meanwhile, E can move to the forested hill SW of WR and road it. That lets the settler from Weissbier cross both rivers in two turns, and move into OTR and load on the third. (You can load into a galley with 0 movement, right?)
If you know what I mean.
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Ok, one more thing. smile

We can only hope to sustain three turns of maximum research with our current gold. So if we go with SoZ EOT121, which I think we should, then maybe we should just run one more turn of max tax. Then try to run uninterrupted maximum research on T119, T120, T121, and T122. I think we have a decent chance of clearing both alphabet and CS in those four turns.
If you know what I mean.
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I requested HAK to move missionary towards Ramune (earlier it was WIFOM). Chat log coming a bit later.
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