February 19th, 2013, 16:44
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(February 19th, 2013, 16:42)kjn Wrote: Configure Mansa's Muse for finishing the Great Wall even without stone the last turn
This one isn't necessary since we're not gifting stone to CFC until t106.
But we should look at the micro for hooking up the extra stone in a timely manner, so that we can resume our Moai build.
I have to run.
February 19th, 2013, 17:33
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I'd like to ask that everyone refrain from moving tiles around on their own. I'm finishing up with work, and I'll take of us all this stuff when I get home. We have more than enough time remaining on the clock.
February 19th, 2013, 18:04
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CFC settled their stupid city 1S of the rice:
Furthermore, I consider that forum views should be fluid in width
February 19th, 2013, 18:13
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Blah, oh well, at least we'll control the stone.
I'm half convinced the reason they settled there was because of the oasis. From the original border agreements, it implied that the oasis really was the midway point, instead of 1-2 tiles east of it.
We really need Starfall to go to 3rd ring borders, not so much to contest the desert hill, but to control the desert tiles south of the mountains and link up SF and EGD. Unfortunately, it won't be possible to have a zone defence over there, as the tile 1S of the mountains will be exposed to CFC's collateral initiative.
Fortunately, we intend to be so far ahead with rifles that it won't even be an issue .
February 19th, 2013, 18:16
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I still can't believe they have 0 interest in that grassland pig just west of their capital.
February 19th, 2013, 20:00
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The whole deal has gone through as planned:
* CFC received our extra spice and planted their foolish rice city, in exchange for agreement on a NAP to Turn 175.
* We will send them stone on T106, not T105. This allowed me to work a cottage instead of a plains hill mine in Mansa's Muse (as we originally preferred to do).
* Sent our extra axe moving towards Brick By Brick as requested.
* Swapped the floodplains/grass cottages in the southwest as noted before.
On the new turn, one of the other teams discovered Theology / founded Christianity. Not sure without looking more closely at the numbers. Interesting decision! I will try to play and report later tonight with a big update.
Everyone thank scooter for all the diplo work over the past 24 hours!
February 20th, 2013, 06:49
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CivPlayers with Christianity. This is their third religion? I'm guessing they've queued up some units and are about to swap to Theocracy.
February 20th, 2013, 06:59
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(February 20th, 2013, 06:49)Boldly Going Nowhere Wrote: CivPlayers with Christianity. This is their third religion? I'm guessing they've queued up some units and are about to swap to Theocracy.
Yeah, they're really putting resources into military techs here. Or they're just not very good.
They slowteched Theology, right, it wasn't a bulb?
I have to run.
February 20th, 2013, 07:12
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They probably want the AP, too.
If you know what I mean.
February 20th, 2013, 07:13
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(February 20th, 2013, 07:12)zakalwe Wrote: They probably want the AP, too.
This was my first thought. They may be attempting a AP religious diplo victory.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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