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New EitB PBEM?

Any interest? Seeing as PBEM XXIII is ending and XXVI is a new players game, maybe some FFH vets are interested in another game? We could wait for EitB new version that Sareln said could be launched in March (and we add some "friendly incentive" for him to really finish it devil).

Settings to be decided. I'd say quick speed, no diplo (I'm not opposed to diplo, I just end up not doing it much - I'm willing to play a diplo game, though, if people prefer), restricted leaders, but we can further discuss and tinker this depending on the interested players.

Turn Order:

Kyan - kyanrbpb3@gmail.com
Thoth - cjm670 (gmail.com)
gtAngel - Natiezhem (at) gmail (dot) com
DaveV - rbdavev9 using gmail
Ichabod - mozarthspier at gmail dot com
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Is restricted leaders debatable?
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I'm too busy now, mostly due to the Pitboss. Once that ends, I might be interested, though.

Don't know how long that will be, it mostly depends on the turn pace, which has varied all over the place.
EitB 25 - Perpentach
Occasional mapmaker

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(March 4th, 2013, 14:36)Serdoa Wrote: Is restricted leaders debatable?

Yeah, it is. I didn't want to play with heavy power combos (like Varn Gosam of the Illians neenerneener), but that's more of a FfH habit than an EitB problem. I probably will make a pick more based on fun than power, anyway.

Besides, since I don't think there'll be a lot of interest in this game, I'm willing to go with whatever settings the players prefer.
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I'm interested. I'm going to be offline during the last week of March, so I'd need a game that starts after that or a teammate who could play the turns for March 23-31.

Strong preferences: no (or AI) diplo, quick speed, no lairs. Preferences someone might be able to talk me out of: restricted leaders, normal barbs, no huts, immortal/deity difficulty.
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(March 4th, 2013, 14:42)Mardoc Wrote: I'm too busy now, mostly due to the Pitboss. Once that ends, I might be interested, though.

Don't know how long that will be, it mostly depends on the turn pace, which has varied all over the place.

I imagined that the Pitboss would be filling a lot of potential players schedules (that's why I didn't mention it in the first post, maybe making some poor player not realize it and overcommit himself lol). Like I've said, I think we could wait for the new EitB version, so if the game hasn't filled up yet by then, we can reassess.

(March 4th, 2013, 14:47)DaveV Wrote: I'm interested. I'm going to be offline during the last week of March, so I'd need a game that starts after that or a teammate who could play the turns for March 23-31.

Strong preferences: no (or AI) diplo, quick speed, no lairs. Preferences someone might be able to talk me out of: restricted leaders, normal barbs, no huts, immortal/deity difficulty.

Nice. I also prefer no lairs (a lot more than I prefer no huts), especially if we are doing unrestricted leaders (which makes for overall more powerful picks).

Immortal/Deity could be fun.

One thing that I have a strong preference about and that I forgot to mention is that I want a not-gimmicky map. The lakes maps that are being used in the last BTS PBEMs look very nice to me and something of that type could work. It didn't even need to be mirrored/extremely fair. I just don't want preplaced barbs/clusters of resources/portals/objectives and the like.
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I'm interested in playing. I prefer restricted leaders, prefer full diplo (but not very strongly), and otherwise don't care about the settings very much.
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(March 4th, 2013, 15:31)gtAngel Wrote: I'm interested in playing. I prefer restricted leaders, prefer full diplo (but not very strongly), and otherwise don't care about the settings very much.

It seems that Serdoa has Unrestricted Leaders as a "must have" setting. Would you agree to play with Unrestricted? I'm trying to make our preferred settings compatible, since I don't see a lot of interest going in a new game.

That being said, I think 5-6 players is a good amount. Any objections to 6 players?
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I'll play on really any settings, I'm just adding my vote smile

Edit: Although if using unrestricted it might be a good idea to ban leaders like Varn who are obviously overpowered outside of their civ.
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I'd prefer 5 players tbh, as with 6 I have actually still to see a PBEM that achieves 1 turn / day (and everything slower and it is nothing for me). As for restricted vs. unrestricted: I get the feeling that everyone except me seems to like restricted more. As I have not played the new EitB leaders, I am fine with restricted as well. What I really want is:

"rather light on diplo" (I am fine with some kind of added deal possibilities or even talk, it just should not get the main part of the game)
"1 turn / day pace" (sometimes of course that will not work, but the general rule should be that everyone tries to achieve that)

I do like your idea of a rather random map Ichabod. Of course I would like to have it checked for general viability and fairness all around. Does not need to be mirrored or anything and certainly not gimmicky, but it should also not place a player in an unwinnable spot. Or a start that is only winnable if everyone else screws up or does one action (like "oh, this start is great IF two other players go to war early"...). I know that is not very specific but basically it should be overall fair and balanced. Enough happy for everyone, strategic resources so that you can defend yourself etc. Not one player with 20 rivertiles at the start and the other in the middle of the desert etc.

As for huts and lairs I'd rather have both turned off. I don't think it makes for a very enjoyable game if one player gets really lucky. Thats fun in SP when you then can roll the AIs, but thats because the AIs don't care wink
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