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Intersite Game - Turn Discussion Thread

(March 10th, 2013, 18:26)Sullla Wrote: This effectively creates an extra missionary for our team, which I'm assuming we want to send to WPC as part of that email exchange we just had. The first missionary revealed their capital this turn, which has granary, barracks, and totem pole but no library (?!) for some reason.
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Am I right in only counting 7 tiles in WPC's capital BFC, after 113 turns into the game? If so, wow on the slow development.
Travelling on a mote of dust, suspended in a sunbeam.
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Nice turn. Also, what is our next major goal?
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Statue of Zeus completes this turn in BbB and rains failgold upon us. Then the next goal is to tech Civil Service while building Paya and popping a GP in perfect time for a golden age. That Golden Age is what (we hope) will launch us into hegemon status with multiple Pacifism GPs.

Fantastic planning by Sulla, Seven and KJN. goodjob
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Turn 113 - 50BC

This is the second half of the turn. The scouting pictures were up earlier in this thread. These are all pictures related to our own civ.

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In the west, the last forest chop and worker whip overflow will finish Statue of Zeus in Brick By Brick. We're sitting at 305/300 production inside the city. Given that none of the 7 civs we've met even had Aesthetics tech as of five turns ago, and none of the civs we know have ivory, I think we are in pretty good shape for this one. Wonder failgold should start coming in over the next few turns, roughly 170 in total.

Ditchdigger finally picked up its first improved tile: a grassland farm. Hey, we've all got to start somewhere.

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We didn't really find anything in the south, but at least our war chariot didn't walk into a barb spear either. The body of water to the east between us and CFC is looking larger and larger. Over at Seven Tribes, there's a barb warrior and spear still hanging around. Lew is spending this turn healing back to full, and then will probably try to kill one of them next turn.

Seven Tribes will expand borders (thanks to Hanging Gardens) in two more turns, and that extra vision will be really nice.

[Image: ISDG-626s.jpg]

Not too much going on here in the north. The biggest news from this turn was a forest chop finishing the granary in Simple Life. It's nice to be Expansive. Elsewhere, a forest chop is going to finish the lighthouse in Eastern Dealers next turn. Workers are continuing to hack out cottages from the jungle all along the river valley.

[Image: ISDG-627s.jpg]

Apolyton revolted to Bureaucracy and Organized Religion when they played their turn. The teams with any kind of research power are all in Hereditary Rule; the teams with a religion are all in Organized Religion. Germans, WPC, and Spanish are all still in the default civics.

For whatever reason, CFC still hasn't changed out of Hereditary Rule yet despite being Spiritual and building the Pyramids. I don't get it... why did they want the wonder so badly then (?) rolleye

Overview / tile micro:
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I don't have a whole lot of thoughts to add here. We turn on research next turn and finish Civil Service eot 116. Apolyton's pickup of the tech was excellent timing for us.

[Image: ISDG-629s.jpg]

Here are the Demos after I whipped Horse Feathers; the overflow finishes Moai Statues next turn when we reconnect our second stone. Apolyton is of course the team in Anarchy with the GNP value of 1. We'll be able to get a better sense of their research power next turn after their swap. They'll have more beakers/turn than us until we pop our Golden Age and get into Bureaucracy ourselves.

I've ended turn; I think we're done for this turn.
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(March 14th, 2013, 18:46)Ceiliazul Wrote: Statue of Zeus completes this turn in BbB and rains failgold upon us. Then the next goal is to tech Civil Service while building Paya and popping a GP in perfect time for a golden age. That Golden Age is what (we hope) will launch us into hegemon status with multiple Pacifism GPs.

Fantastic planning by Sulla, Seven and KJN. goodjob

What is "Paya"?
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Shwedagon Paya.
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Sullla, did you manage to pick up the demos from when you first logged into the game (ie your scouting turn)?

I didn't get any screenies after the turn rolled due to Caledorn's ISP having a hiccup, and that way I know how many land tiles Apolyton's newest city claimed.
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No, I did not, sorry. I saw that someone logged in immediately after the turn roll, and I assumed that you had taken the typical early game screenshots.
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(March 15th, 2013, 12:29)Sullla Wrote: No, I did not, sorry. I saw that someone logged in immediately after the turn roll, and I assumed that you had taken the typical early game screenshots.

Pity, but not much to do about it now. But it will be interesting to handle the demos of T133, since I will have 27 land tiles to assign.
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