Turn 115 - 1 AD
We made it to the AD years just as we hit the 3000th post in this thread.
There's a lot going on this turn, so here's the accompanying picture dump.
This was the message from WPC that greeted me on logging into the game. These guys have some real balls to them; they not only dictated exactly where we should move our missionary, but they also insisted that we send them a third missionary, and then proposed the laughably unequal sheep for gems deal. Uh, thanks but no thanks, chief. I'd think that a team in their position wouldn't be quite so pushy, but what do I know. I've never found myself that far behind in one of these games.
Here's what I sent back to them:
I did move the missionary as requested, after decoding that horrible number pad system of directions that they used. We don't have any current plans for an extra missionary right now; we can discuss that later as a team. And I don't think I was going out on a limb by sending back a polite "no" on that sheep for gems trade. Maybe we can trade for their dyes, which would be about a thousand times more useful than extra health. Then again, they are a long ways away from Calendar tech.... Hope I wasn't stepping on any toes here by replying to their message.
The missionary in their territory didn't find anything of note. I'll post a picture if we spot their city next turn. More importantly, we found CivFr and made contact:
And apparently we've had a trade connection to them for some time now through various other teams. Here's what that looks like:
Here you go, folks. This is our biggest competition for the game, and it should be immediately obvious why. CFC is the only other team with anywhere near this number of resources connected. We have an edge overall:
Strategic: RB = 4*, CivFr = 2
Food: RB = 18, CivFr = 9
Luxuries: RB = 9*, CivFr = 4
* Counting the spices/stone we are trading away
So yeah, we are definitely ahead there, no question about it, but CivFr still has more resources connected than just about any other team. Note the confirmation of marble that we long suspected. That's almost certainly why we lost Mausoleum.
Note as well that CivFr also has their own gems (so they almost certainly have Iron Working), and the presence of Calendar resources means they have that tech too, because duh, Mausoleum and all that.
Also with regards to CivFr, GNP tracking revealed that they already have Literature tech researched (and therefore Aesthetics as well). This is very useful information for us: with Literature tech and marble, that's a guaranteed Great Library wonder for CivFr in their capital. No point in even challenging this. They also have the inside track on the free Great Artist at Music tech, which I doubt we can beat them too if they really want it. You do not want to be giving free Great People away to the Mausoleum team. See why CivFr is so clearly the top competition?
Now for the good news. Despite all of that, CivFr is far from invincible. They have half the food resources that we do, and they are not the #2 team in Food (which is CFC according to our numbers tracking). They have 10 cities and we are about to plant our 15th. They do not have a religion, while we have a self-founded religion plus a shrine with almost 20 following cities. Their second trait is Creative, which scales poorly into the later stages of the game. (Expansive isn't great either, but the bonus health can be very useful in the Industrial era.) So yes, we are unquestionably ahead, but don't get cocky. This is a very good team with strong players.
Diplo team should send over a message and try to get Open Borders for their yummy 3 commerce trade routes with their capital + second city.
Oh, and other stuff also happened this turn too.
More scouting of der Germans revealed a sixth city, which appears to be their version of Mansa's Muse. Webringen is their capital, Worms under the interface was their second city, and this one Wittenberge was their third. It has the usual barracks + terrace but actually also has a library, the only one we've seen in German territory so far. There also appears to be a sizable body of water to the north of the Germans. Perhaps an arctic ocean along the Toroidal worldwrap? We shall see.
Over in CFC territory, we've found their 12th and most recent city Hansa. I think this is a pretty smart city placement, able to share the grassland cows and work the floodplains tiles. It's also very close to the Spanish border, located on a hill and with city walls as the only infastructure. Yeah, no granary or religion as yet, just walls. Our chariot will move further southeast and see if it can find any evidence of fighting. No clue if the Spanish tried to go after Hansa and were turned back. They are still at war for now.
In the south we have naturally found yet another barb axe next to our war chariot. Sigh. We've got Combat I promotion this time, and that means about 2/3 odds to win this battle... but I still expect that we'll likely lose this one too. If we survive, we'll be able to finish up scouting out the south. The land appears to end down there in the ice. Sure would be nice to know one way or the other though.
Now for some city pictures:
We did finish Moai Statues in Horse Feathers. Here's the obligatory picture of what that looks like. This city is going to work the corn for the next few turns to grow rapidly up to size 10, then work all of the coastal tiles during the Golden Age to knock out Heroic Epic quickly. We'll eventually take back the iron and grassland hill tiles and have a city that can build 1t catapults or 2t cuirassiers. Which we will do. A lot.
Meanwhile, Starfall and Eastern Dealers are at the other end of the spectrum, cities with massive food surpluses assigned to future Globe Theatre / National Epic duties. Starfall has 5t to grow at +12 food/turn in preparation for popping out a Great Scientist during our upcoming Golden Age. I have workers assigned to chop down all three of those forests to the west into a library, for the dual purpose of giving us the +25% bonus research while running 6 Scientist specialists, and for adding the extra culture to push back against CFC's city. Later on, we can go crazy abusing this city with the whip since it will be getting Globe Theatre eventually. Oh, I have all kinds of evil whip abuse planned for this location later on...
Overview / tile micro:
We whipped five pop this turn, a settler in Tree Huggers and a worker in Forbidden Fruit. (Don't feel too bad about losing five pop, since we grow six pop back next turn!) The settler goes to the filler spot in the northeast next to the rice. I do have a quick question about the Forbidden Fruit overflow: the original plan was to overflow into and finish the city's library, but we can easily overflow into a missionary instead. Should we send a third and final missionary to WPC just to get them off our backs diplomatically? Let me know. It's very easy to do either one.
Three turns to Shwedagon Paya, four turns to Great Person in Mansa. Even though CivFr does have Aesthetics tech and could be in the running for Paya, their total lack of any kind of religion, and their recent building of Temple of Artemis + impending Great Library play, suggests to me that they are probably not pursuing the wonder. I'm cautiously optimistic at this point that we'll land the wonder.
We are about 150 beakers short of finishing Civil Service at end of turn, and will overflow a lot of research into Literature afterwards. We picked up over 100 failgold between turns, which is why we're still over 500 total gold despite running 100% science last turn. I hope the other teams are scratching their heads about that one.
Demos after our whips. We've crept up to 3rd in Power now, but someone has leaped up enormously in GNP. My best guess is Apolyton with their Bureacademy capital. It could also be CivFr though, which is currently running an unsustainable 100% research with like 20g in the bank. As I said before, we're likely going to be slightly behind in research until we trigger our own Golden Age and revolt to Bureaucracy in 5 turns.
Our edge in Land Area remains stunning. This has been a fabulously succesful landgrab. Stonehenge for the win indeed.
We should get on the diplo phones and see what we can work out with CivFr. Now we finally have contact with everyone.