Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

 
Turn Reporting Thread

Graphs and demographics

[Image: civ4screenshot1879.jpg]
[Image: civ4screenshot1880.jpg]
[Image: civ4screenshot1881.jpg]
[Image: civ4screenshot1882.jpg]
[Image: civ4screenshot1883.jpg]
[Image: civ4screenshot1884.jpg]
[Image: civ4screenshot1885.jpg]
[Image: civ4screenshot1886.jpg]
Reply

This is what we're up against. Their Knights are somewhere not visible.

[Image: civ4screenshot1888.jpg]
[Image: gillette1.jpg]
[Image: gillette2v.jpg]
Reply

Our land. Made a couple of whips after taking the city shots:

[Image: civ4screenshot1889.jpg]
[Image: civ4screenshot1890.jpg]
[Image: civ4screenshot1891.jpg]
Reply

Old Harry has not finished yet the. But here is current situation:
[Image: civ4screenshot1892.jpg]
[Image: civ4screenshot1893.jpg]
Reply

A bit later 2 more Knights and Berserkers were added to big stack maybe something else later. Just 6 cats in the 1st wave, but they get more on 2nd wave a turn after. We'll get something like 15 Maces in the city. We had to stay in place at least until they get those 9 cats on the attacking position. Then not sure, if abandoning most would be best play. Had to sim this out a bit.
Reply

I'm doing my best to get sufficient mass on WIFOM. It most certainly won't fall in 2T when their main army arrives. However they'll probably start bombarding and at some point attacking becomes viable. We just need enough units then.

GT has just a single mace. Idea is that they'll lose one Berserker for attack and another when we clean up the victorious Berserker. We'll lose a city so big loss to us, but we want to weaken that sea stack.

Iron is online and Wines will be next turn. Next turn we could also convert civics, but it is probably worthwhile to do 2 more drafting rounds before converting civics.

[Image: civ4screenshot1902.jpg]
[Image: civ4screenshot1903.jpg]
[Image: civ4screenshot1904.jpg]
[Image: civ4screenshot1905.jpg]
[Image: civ4screenshot1906.jpg]
Reply

Power graph after ending turn. It is a pity we need to consider also TEAM border. Gillette can send everything they've towards us.

[Image: civ4screenshot1907.jpg]
Reply

Gillette captured 2 cities. Kept the island one. Results pretty much as expected. The question is should we try to hit the lone Knight near WIFOM and/or Berserker that razed GT.

[Image: civ4screenshot1912.jpg]
[Image: civ4screenshot1913.jpg]
Reply

Killed the Berserker and got IMO sufficient defenses on WIFOM. That city will only fall with grazy amount of casualties and huge amount of luck. They don't have enough cats to weaken the units there.

[Image: civ4screenshot1914.jpg]
[Image: civ4screenshot1915.JPG]
[Image: civ4screenshot1916.jpg]
[Image: civ4screenshot1917.jpg]
[Image: civ4screenshot1918.jpg]
Reply

Screenshots after Gillette played. I'll be playing in ~12h. Opinions concerning our moves would be welcome. They did split their forces to pillage and we should hit either their Knight stack or cats (I've workers to road towards cats). Probably not both, unless we start from Knight stack and if it goes very well RNG wise. We've 2 cats in range of those Knights+lone Berserker so we obviously should throw those in and then just attack with maces. Cats would be easier target, but we would lose 2 Fast workers there and get just a minor win from hammers point of view, although getting rid of their collateral is very effective way of delaying their progress. Knight stack is besides WIFOM. That is nice since all wounded units would end up inside the castle walls. Knight stack attack will be pretty costly though. We could attack against cats probably without immediate losses and they couldn't even counter attack most of our victorious maces.

I'm not quite certain what to do in the sea either. We don't have enough to stop that stack so I think I'll move it towards MoM city to hopefully stop their progress towards it. We've 3 triremes + galley there.

Losing gold resource makes our happiness situation a bit problematic.

[Image: civ4screenshot0909.jpg]
[Image: civ4screenshot0908.jpg]
[Image: civ4screenshot0907.jpg]
[Image: civ4screenshot0906.jpg]
[Image: civ4screenshot0905.jpg]
Reply



Forum Jump: