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SHAEF

Cour should not whip anything right now. it already has whip unhappy doesn't it? don't want to stack those right now.
I think Calcar should 2 pop whip the granary if possible with the overflow to finish the spear the following turn.
VR should also not whip. you need growth there.

if a city or two nerds to do a no-hammer-invested whip after HG then so be it. better than doing small whips and stacking the unhappy.

also your workers need to be improving tiles for the cities. roads not needed yet.
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Walcheren Isles needs a worker chop to get it started on infrastructure, also wouldn't it have been better to place it 1E of the current tile so it has double food resources?
http://nijidraws.tumblr.com/ - Crediting the artist who made my profile pic.
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Those Cows are going to be getting used by the city THH is settling this coming turn, which is going to be on the tile 2N1E of where the Cows are.
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Agree with HAK on all but roads, you need good supply lines to walcheran and calcar.

If you could invest less than 3 hammers in cour's axe you'd get the double whip, how many hammers is a chariot?

A really good power spike next turn might discourage lam, but max power on the demo screen is the best way to watch their progress.
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(May 6th, 2013, 16:39)BaII Wrote: Walcheren Isles needs a worker chop to get it started on infrastructure, also wouldn't it have been better to place it 1E of the current tile so it has double food resources?

Agree on the chop. Its there for the lighthouse lakes, then moai...
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Blah, so apparently where I left the Chariot was just a wee bit too close to WK's stuff, since he was able to somehow get a war chariot of his own to me and kill my chariot. So I'll definitely need to crank out some Archers to make sure I have defenses up enough for if he sends his own chariot exploring south towards me. Also means I need to hook up that other Copper asap so that I can make my own Spears.
I'm trying to wait a bit to see if THH shows up soon to play his turn, as I need to get to bed early tonight (really tired due to a late night of softball last night). If I don't hear from him shortly, I'll quickly just settle his city and then finish off my turn and let him then complete the rest of this stuff for his turn after that.
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Yay! We have it. HG is ours and we've gotten a very nice boost in score, population, and all that jazz.

Here is the lay of my land and each of my cities again:
[Image: Civ4ScreenShot0343.JPG]

Here in Mt Loon, I believe the unhappy will go away next turn. Also, as you can see I got 2 scientists going, which will get us another Great Person in 15 turns if I keep them going.
[Image: Civ4ScreenShot0344.JPG]

I do think Asylum needs a Library soon as well, with all this coinage they're putting out, but I think after the Archer I'll finish the Dog Soldier (which was started previously) before thinking about doing a Library. Also think at least one of my cities should do a Barracks soon for super-Archers...probably Mt Loon after the Lighthouse.
[Image: Civ4ScreenShot0345.JPG]

Big Foot will grow, finish the Lighthouse, and then kick out another worker. I'm also going to try to get that next Furs hooked up quickly to send on over to THH.
[Image: Civ4ScreenShot0346.JPG]

Loony Bin is pretty obvious in what they're doing. A couple military units while growing.
[Image: Civ4ScreenShot0347.JPG]

I'll be whipping the Granary next turn in the Madhouse and I guess build an Archer while growing.
[Image: Civ4ScreenShot0348.JPG]


Right now I have THH's Gems which I asked from him since a couple turns ago Mt Loon was hitting unhappy before any of this. Though now two of his are in unhappy due to the HG, so if he won't be at least 2-pop (or 3-pop) whipping those cities, we can either cancel the Gems trade or I can send him a Fur right now while I work on hooking up the other one. And then I can whip something out of any of my cities that would then end up in unhappy.
Other option is that he switches to his Religion right now. That will give him a +1 happy in VR & Courclette, which are the two cities that need it right now.

As an aside, Old Harry when you look at the demographics in the folder my first one for this turn is before the HG and the second one is after I ended turn and they completed. Both are with me at 0% research. Decided to go another turn to build up a decent treasury so that I can go a few turns in a row at 100% research.
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Holy smokes, these turns go so fast I can barely keep up with reporting. I have two turns to report to you as soon as I can today. The big news is SMack built the Great Lighthouse, I converted to Hinduism, and we've spotted a Commodorian chariot.
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Can you get a spear there before the chariot?
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(May 7th, 2013, 11:22)Old Harry Wrote: Can you get a spear there before the chariot?

His city over there produced its Spear this past turn. So the city is at least safe. As is the northern one. Only one of minor concern is the new Moai city but he should be able to use the current spear to deter the chariot from coming close. they may just br sending it over to take a look and see if they can catch us without enough defense somewhere.
With any luck they are actually wantinh to target mackseven , especially after them just now getting TGL.
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