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{THE BARRACKS} 2R1B

Testing hypothesis:

Offer full reveal with Cyneheard
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”

(May 6th, 2013, 21:14)Lewwyn Wrote: Testing hypothesis:

Offer full reveal with Cyneheard

I do not think that this is worth the risk.
Merovech's Mapmaking Guidelines:
0. Player Requests: The player's requests take precedence, even if they contradict the following guidelines.

1. Balance: The map must be balanced, both in regards to land quality and availability and in regards to special civilization features. A map may be wonderfully unique and surprising, but, if it is unbalanced, the game will suffer and the player's enjoyment will not be as high as it could be.

2. Identity and Enjoyment: The map should be interesting to play at all levels, from city placement and management to the border-created interactions between civilizations, and should include varied terrain. Flavor should enhance the inherent pleasure resulting from the underlying tile arrangements. The map should not be exceedingly lush, but it is better to err on the lush side than on the poor side when placing terrain.

3. Feel (Avoiding Gimmicks): The map should not be overwhelmed or dominated by the mapmaker's flavor. Embellishment of the map through the use of special improvements, barbarian units, and abnormal terrain can enhance the identity and enjoyment of the map, but should take a backseat to the more normal aspects of the map. The game should usually not revolve around the flavor, but merely be accented by it.

4. Realism: Where possible, the terrain of the map should be realistic. Jungles on desert tiles, or even next to desert tiles, should therefore have a very specific reason for existing. Rivers should run downhill or across level ground into bodies of water. Irrigated terrain should have a higher grassland to plains ratio than dry terrain. Mountain chains should cast rain shadows. Islands, mountains, and peninsulas should follow logical plate tectonics.

(May 6th, 2013, 21:14)Lewwyn Wrote: Testing hypothesis:

Offer full reveal with Cyneheard

Accept full reveal with Lewwyn

(May 6th, 2013, 21:14)Lewwyn Wrote: Testing hypothesis:

Offer full reveal with Cyneheard

veto
Please don't go. The drones need you. They look up to you.

FUck.

I knew it was either cyne or Mero when Bigger accepted earlier.

Accept reveal with mero
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”

Public notekeeping time:

Co-reveals:
Merovech and Azza, after Azza claimed BLU
Merovech and Cyneheard (after colour reveal)
Bigger and Cyneheard
Bigger and Merovech
Lewwyn and Bigger
Lewwyn and Cyneheard (amidst advisal not to, from Bigger and Merovech)
Mero and Lewwyn (with implications that Cyneheard is Dealer)

Colour reveals:
Merovech and Cyneheard
Lewwyn and Bigger
Lewwyn and Merovech
Cyneheard and Lewwyn
Lewwyn and Mattimeo
Bigger and Mattimeo

Open offers:
Bigger colour to Azza
Cyneheard colour to Ryan
Lewwyn colour to Rowain
Lewwyn colour to Ryan
Lewwyn colour to Jkaen
Bigger colour to rowain
-- Don’t forget.
Always, somewhere,
someone is fighting for you.
-- As long as you remember her,
you are not alone.

Revoke Color Offer to Ryan

offer colour reveal to Cyneheard
-- Don’t forget.
Always, somewhere,
someone is fighting for you.
-- As long as you remember her,
you are not alone.

(May 6th, 2013, 21:34)Mattimeo Wrote: offer colour reveal to Cyneheard

Accept color reveal with Mattimeo

ok if you are just going to go around accepting every offer then why accept me as your body guard?
Please don't go. The drones need you. They look up to you.



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