Posts: 4,090
Threads: 28
Joined: Jul 2008
The Germans whipped Wasserburg from 7 to 5, and from 4 to 64H. Probably a spear or a catapult, is my guess. They also whipped Warendorf (their northern border city with WPC) from 7 to 6, and from 16 to 76H. Almost certainly a wall (they got back their stone from Apolyton a while back).
Amusingly enough, the Germans have started to rename some of their cities. Wolfratshausen is now Fort Alamo, and Wipperfürt is Helm'S Klamm. Wonder if they'll rename their capital to Das Untergang?
Furthermore, I consider that forum views should be fluid in width
Posts: 4,090
Threads: 28
Joined: Jul 2008
CFC has performed three 2-pop whips this turn, in Mantra (22->97H), Daivagati (42->132H), and Bono (33->108H). They are down to 116 pop right now, and I wouldn't be surprised if all the whips were for knights.
So even if the Spanish had War Elephants by now, CFC could simply trade knights at 2:1 and still easily win - the Spanish simply has too little production to keep up.
Furthermore, I consider that forum views should be fluid in width
Posts: 5,636
Threads: 30
Joined: Apr 2009
(June 6th, 2013, 07:33)kjn Wrote: CFC has performed three 2-pop whips this turn, in Mantra (22->97H), Daivagati (42->132H), and Bono (33->108H). They are down to 116 pop right now, and I wouldn't be surprised if all the whips were for knights.
So even if the Spanish had War Elephants by now, CFC could simply trade knights at 2:1 and still easily win - the Spanish simply has too little production to keep up.
Daivagati can't be a knight - how do you get +50% hammers on a knight?
Posts: 1,801
Threads: 13
Joined: Apr 2013
Posts: 4,090
Threads: 28
Joined: Jul 2008
(June 6th, 2013, 07:46)Cyneheard Wrote: Daivagati can't be a knight - how do you get +50% hammers on a knight?
Forge and Police state.
Furthermore, I consider that forum views should be fluid in width
Posts: 2,313
Threads: 16
Joined: May 2010
So if CPs is gifting Germans gold, we should probably point out that we spotted it and any further efforts will be remembered and paid back in blood.
Completed: SG2-Wonders or Else!; SG3-Monarch Can't Hold Me; WW3-Surviving Wolf; PBEM3-Replacement for Timmy of Khmer; PBEM11-Screwed Up Huayna Capac of Zulu; PBEM19-GES, Roland & Friends (Mansa of Egypt); SG4-Immortality Scares Me
Posts: 4,090
Threads: 28
Joined: Jul 2008
(June 6th, 2013, 12:43)Gold Ergo Sum Wrote: So if CPs is gifting Germans gold, we should probably point out that we spotted it and any further efforts will be remembered and paid back in blood.
See the diplo thread. Scooter's on fire right now.
Furthermore, I consider that forum views should be fluid in width
Posts: 15,276
Threads: 112
Joined: Apr 2007
Currently happening on Civstats:
Quote:6/7/13 7:21 am wahl-profi Score decreased to 490
6/7/13 7:16 am wahl-profi Score decreased to 495
6/7/13 7:16 am wahl-profi Score decreased to 500
6/7/13 7:16 am wahl-profi Score decreased to 504
6/7/13 7:08 am wahl-profi Logged in
6/7/13 7:08 am JerryD Changed name to wahl-profi
6/7/13 7:05 am JerryD Logged out
6/7/13 6:17 am JerryD Score decreased to 509
6/7/13 5:47 am JerryD Logged in
6/7/13 5:47 am wahl-profi Changed name to JerryD
Those are team players on the Germant team. Whips happening. They didn't happen to get Feudalism EoT did they?
June 7th, 2013, 09:43
(This post was last modified: June 7th, 2013, 10:05 by kjn.)
Posts: 4,090
Threads: 28
Joined: Jul 2008
(June 7th, 2013, 09:24)scooter Wrote: Those are team players on the Germant team. Whips happening. They didn't happen to get Feudalism EoT did they?
They got a 19-point 10-point score increase. Feudalism is possible, but unlikely.
Will log in and pick screen shots now - won't touch anything else for now.
Fake edit:
From their city sizes at least several German grew at eot149: Weil der Stadt (to 6, whipped to 4 now), and Warendorf (whipped to 6 last turn, now size 7), Westheim (size 5 to 6), and Wombatshausen (size 1 to 2).
So no Feudalism yet.
Furthermore, I consider that forum views should be fluid in width
Posts: 6,663
Threads: 246
Joined: Aug 2004
They did not get Feudalism this turn. Feudalism is a medieval tech, which would show up as 18 points on CivStats. Not this turn fortunately.
|