July 15th, 2013, 14:24
(This post was last modified: July 15th, 2013, 14:35 by BRickAstley.)
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So I have for don't see the start: Pindooter, Commodore, Jowy, slowcheetah, mostly_harmless, Serdoa, Yuris, Ichabod, plako
That makes 9 votes for not seeing it so not quite yet a quorum? I'd prefer to be a full vote over before confirming this.
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im going to let Lewwyn vote on this, as I don't really have an opinion.
Please don't go. The drones need you. They look up to you.
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I think I specifically said my post wasn't a vote. I haven't voted on settings yet.
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(July 15th, 2013, 14:33)SevenSpirits Wrote: I think I specifically said my post wasn't a vote. I haven't voted on settings yet.
You did, that's my bad. :P
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I vote for not seeing the start!
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Not to make this even more complicated, but I assume (as nothing was questioned) that we start with warrior or scout depending on starting techs and not that everyone gets a scout in any case?
July 15th, 2013, 15:10
(This post was last modified: July 15th, 2013, 15:11 by Krill.)
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Everyone starts with scouts: it's part of the mod (as the solution to the dying to starting warrior problem).
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I believe Nakor's vote does seal up the seeing the start issue. So I'm pretty sure all settings are locked in.
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it feels like we voted on more things for pb8 than here, like we're leaving something off.
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You created intricate demands for map balancing in PB8. Not so here.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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