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Rant Thread!

(July 17th, 2013, 15:11)scooter Wrote: sunrise089
I bet if we put out a poll to the other teams on "after a reload should teams replay their moves identically" I'd win though smile

I don't think so. Just take the example of our first 2 Knights which successfully attacked that German city at the start of the turn. If one now fails, and we try to replay the rest of our moves exactly, we can't take that city during the turn. But that actually makes it impossible to replay some of our other movements which required the road movement that taking the city afforded us. Exact replication of moves is impossible without the same RNG results.

If another team had already reacted to our misclicks (e.g. the Germans attacking our Maces on the flatland) then I think it might be different. It might also be different if we had requested a second reload to replay our misclicks. But as it is, the reload occurred before any future events were affected, and nobody deliberately acted to bring about the reload, so I see no problem with fixing a misclick. Personally if I were playing a game which was being reloaded due to a timer oversight resulting in someone's missed turn, I would have no issue with any team correcting misclicks on the reload. Really it seems an odd thing for anyone to get upset about.
Lord Parkin
Past games: Pitboss 4 | Pitboss 7 | Pitboss 14Pitboss 18 | Pitboss 20 | Pitboss 21
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(July 17th, 2013, 15:36)darrelljs Wrote: sunrise089: I liken it to chess and the "hand off the piece" rule
obviously chess isn't a PRIMARILY physical game, mechanics are like .1%

But it's not even possible to have your "hand off the piece" with Civ, because the game automatically makes you select a unit as long as you have any with movement remaining.

You're forced to perpetually have your hand on the piece, and anytime you inadvertently flex your arm your piece gets moved and your fingers are pried unwillingly from it.
Lord Parkin
Past games: Pitboss 4 | Pitboss 7 | Pitboss 14Pitboss 18 | Pitboss 20 | Pitboss 21
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(July 17th, 2013, 15:43)darrelljs Wrote: Continuation:

Quote:Darrell: So you agree with me now?

sunrise089: Yes, you are smart and clever and also the coolest person I know.

Darrell

(July 17th, 2013, 15:47)darrelljs Wrote: Continuation:

Quote:sunrise089: Man 7 is a total ass hat.

Darrell:  Of course, he's Norwegian.

Edit: Damn it, people are on to me scared.

Darrell

bow
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(July 17th, 2013, 14:52)darrelljs Wrote: Well the rules allow a reload for a mis-click and there is precedent for doing so even before us.

Didn't we reload T1 because a team mis-clicked their initial settler move? Should they have repeated the mis-click after getting the reload?
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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I'll also add that it makes a difference to me that the reload was because we messed up. Twice. There's a precedent of reloading because of misclicks but this reload is not because of the misclick we made and now want to correct. We didn't ask the admin to reset that part.

Of course we can't replicate everything exactly, but we can make a good faith effort to preserve the effects as much as we possibly can. We aren't doing that, quite consciously, not because it's too difficult, but because we want a little extra edge that we weren't able to obtain when we played our turn fairly and sequentially.

I have no doubt that if Sommerswerd were doing exactly what we're doing, using a reload caused by his team's own failure to keep up with the forums to his advantage to correct a few small mistakes that were unrelated, nearly everyone here would be crying foul.

It's a small thing, but honor in small things is not a small thing.
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(July 17th, 2013, 16:47)WilliamLP Wrote: I have no doubt that if Sommerswerd were doing exactly what we're doing, using a reload cause by his team's own failure to keep up with the forums to his advantage to correct a few small mistakes that were unrelated, nearly everyone here would be crying foul.

I think you're way off.
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Look let's just contact Caledorn privately and ask what he thinks, lest someone else throw a shitfit over it.
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This is crazy. Reloads are permitted for misclicks. Reloads aren't actually used for misclicks unless they're horrific. Therefore, if the misclick had been horrific, we'd be justified in fixing it, but since it was minor we can't fix it? So we're worse off for having made a minor misclick instead of a major one? What?
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(July 17th, 2013, 17:38)Zargon Wrote: This is crazy. Reloads are permitted for misclicks. Reloads aren't actually used for misclicks unless they're horrific. Therefore, if the misclick had been horrific, we'd be justified in fixing it, but since it was minor we can't fix it? So we're worse off for having made a minor misclick instead of a major one? What?

+1
If there's a precedent for reloading due to misclicks then the argument has no ground to stand on.
Suffer Game Sicko
Dodo Tier Player
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(July 17th, 2013, 16:47)WilliamLP Wrote: Of course we can't replicate everything exactly, but we can make a good faith effort to preserve the effects as much as we possibly can. We aren't doing that, quite consciously, not because it's too difficult, but because we want a little extra edge that we weren't able to obtain when we played our turn fairly and sequentially.

It's not getting an extra edge we weren't able to obtain... it's restoring a position we had already obtained.

(July 17th, 2013, 16:47)WilliamLP Wrote: I have no doubt that if Sommerswerd were doing exactly what we're doing, using a reload cause by his team's own failure to keep up with the forums to his advantage to correct a few small mistakes that were unrelated, nearly everyone here would be crying foul.

Eh... I can't speak for everyone else, but I wouldn't care if it was fixing a misclick.
Lord Parkin
Past games: Pitboss 4 | Pitboss 7 | Pitboss 14Pitboss 18 | Pitboss 20 | Pitboss 21
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