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[SPOILERS] Nakor and Jester..Second time's a charm :)

lol

Well, good to know our research will get better.
Although, founding more cities won't help....
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To open borders or not to open borders...that is the question...


Not really sure how we want to handle his request. On one hand, we aren't ready for hostilities so open borders might mask our intent. However, he did DOW us earlier so I doubt we're really going to fool him. Surely he realizes he insured a future war the moment he decided to DOW us with his scout. I lean towards rejecting the offer. Nakor, what do you think?
We found Sian's borders...


We finally have some commerce. Another cottage comes online next turn.


I think it would be a good idea to switch to a worker right before the city grows into unhappiness. Moria can grow to sz 4 no problem since the gold will be hooked up by then. We might want to mine the hill first before starting the farm since that will help building both the library and the worker. We really only need the farm to grow on after the whip anger fades.
The demos...



Haven't ended turn yet. Will do that once we decide on whether we give Gavagai open borders or not.
Global lurker smile ; played in Civ VI PBEM 4, 5, 15; DL suboptimal Civ VI PBEM 17
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Lets keep our borders closed...

Bacchus build the Oracle as expected.
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I agree with the mine before the farm near Moria. And a worker there as well.
Let's build a settler in Redemption once it's grown to the happy cap.
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(July 16th, 2013, 23:49)Nakor Wrote: Lets keep our borders closed...

Bacchus build the Oracle as expected.
Sounds like a plan.
Global lurker smile ; played in Civ VI PBEM 4, 5, 15; DL suboptimal Civ VI PBEM 17
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(July 17th, 2013, 00:19)Nakor Wrote: I agree with the mine before the farm near Moria. And a worker there as well.
Let's build a settler in Redemption once it's grown to the happy cap.
Yep, next settler once Redemption is at happy cap. I am thinking we might want to get the settler for the horse site from Waterdeep so we can start running scientists at Redemption asap for the Math bulb.
Global lurker smile ; played in Civ VI PBEM 4, 5, 15; DL suboptimal Civ VI PBEM 17
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Gandhi the wanderer...


We'll have enough gold to turn tech back on next turn. Masonry will get researched in 4t. The demos...

Global lurker smile ; played in Civ VI PBEM 4, 5, 15; DL suboptimal Civ VI PBEM 17
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GNP is climbing!
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Guess he really wants to keep an eye on us. No worries. We have the biggest military, granaries (except for Wall St., and we don't want to whip there anyway), and good production. Time for Sacagawea to go help spawnbust our northwest. The demos...


Judaism got founded this turn (unless I missed it last turn). We'll eventually be Buddhist. wink What our cities are doing...


Another farm will be useful here. The extra farm isn't strictly necessary now, but will be invaluable later once we start whipping out an army. Plus, we have ~7 turns before we will need to send Data to help improve Mids city (The Rock, my naming scheme is really all over the place lol). After we 2 pop whip the settler (and Redemption grows back to sz 4), we'll run 2 scientists so we can generate a GS to bulb Math.


We'll switch to building a worker next turn. Once the whip anger fades (~4t), we can switch back to the library to grow to sz 5 (which should finish the library) and then 2 pop whip the worker into the barracks before getting out more military.


Need to 2 pop whip a settler for the horse site once Waterdeep reaches sz 4. Should have a worker available to lay down some cottages here by the time the settler is completed (maybe sooner if we can manage).


Wall St. will have another cottage to work the same turn it grows to sz 2. After that? More cottages naturally. smile
Global lurker smile ; played in Civ VI PBEM 4, 5, 15; DL suboptimal Civ VI PBEM 17
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Cannot connect to the game due to Bacchus being there.

Waterdeep could also whip a worker and use that to chop a settler.

Maybe we should send an axe south to discourage Bacchus/Gavagai.
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