Yeah, me too.
One of the things I've heard a lot as arguments against spies (even if you ban their missions) is that they are overpowered because they can see things, and it's bad for the game because they make it impossible to attack. The supporting argument being, the only smart way to attack is as a surprise attack out of the fog, but if they have spies, they can see it and not be surprised.
I have been disgruntled with this argument for quite a long time now and advocated for spies in many of the games I've played in. So far, it hasn't really come up: people still delayed alphabet a long time, and basically the games ended before spies ever did anything significant.
Finally we have a game where we are spying on other players, and other players are spying on us, and if anything it's breaking the terrified stalemate that has developed. We have probed in all directions with spies and found just one weak point. We then concentrated all our knight forces in that one point and razed a city, in an attack that would be been in incredible leap of faith without spies. Meanwhile I've been worrying that RMOG has good enough spy coverage to notice that our knights near them are on vacation, and will take the opportunity to take back our easternmost city.
One of the things I've heard a lot as arguments against spies (even if you ban their missions) is that they are overpowered because they can see things, and it's bad for the game because they make it impossible to attack. The supporting argument being, the only smart way to attack is as a surprise attack out of the fog, but if they have spies, they can see it and not be surprised.
I have been disgruntled with this argument for quite a long time now and advocated for spies in many of the games I've played in. So far, it hasn't really come up: people still delayed alphabet a long time, and basically the games ended before spies ever did anything significant.
Finally we have a game where we are spying on other players, and other players are spying on us, and if anything it's breaking the terrified stalemate that has developed. We have probed in all directions with spies and found just one weak point. We then concentrated all our knight forces in that one point and razed a city, in an attack that would be been in incredible leap of faith without spies. Meanwhile I've been worrying that RMOG has good enough spy coverage to notice that our knights near them are on vacation, and will take the opportunity to take back our easternmost city.