Posts: 12,335
Threads: 46
Joined: Jan 2011
Good turn feels good.
Warrior scouts north more. The Warrior out of Cap I think will go south to sentry/scout Azza. Workers finished gems and will finish copper road next turn before we plant the city next turn. The Gems sped up pottery by 2 turns. The 3rd city will beat Jestacore to their 2nd city. We'll also beat Azza to his 3rd city and he's IMP. We're not working any unimproved tiles so we're good with workers too. I think I might whip a worker out of BacoN at size 3 like I will with Bacon. That will get us two workers quickly. Maybe get that worker out of BacoN with a chop+whip. That would get the worker out in 3 turns. Without the chop it takes 5 turns. Is that worth it?
Oh and demos with the gems:
Nice. Pottery is a double-req bonus though. Still 19 raw bpt. With the city settled next turn we'll get +2C to increase that to 21.
So yeah Bacon will worker whip>grow back to 3 in 3 turns>settler w/ chop and whip. I think we can get the settler out in 11-12 turns from now IE t51-52. Not bad I think. Strong start with the pigs, forests, gems, and copper. Now we just need to set border with Azza, get to IW and settle into the jungle.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”