South plant:
A = On a hill and gets the clam first ring. May be more defensible than B, but also more aggressive from Azza's perspective.
B = Claims desert where iron might end up being. Doesn't get Clams but invalidates the plains spot for Azza next to clams and copper(tho he could settle one south then). Also gets pigs first ring.
C = Gets clams and fish, but neither first ring. Works with B but not with A.
D = Fish first ring. Works with A. Forces E or a city 1 SW of E.
E = I would prefer 1 N of E so that we can share the corn, but E might be better for the dotmap, or 1 SW of E. Still need to defog to be sure. But needs to be kept in mind when planting south.
We could also plant 2N of A on the riverplains. That would get the pigs and the FPs and would allow for 1S of C which still gets fish first ring and claims clams second ring. It would be much more defnsible and cause almost no conflict with Azza, howwever it also doesn't push the border with him very much and he can easily get clams first ring on the plains site. I think the plains site is a bit like Beowulf from last game. If he gets it he threatens the city north and the city 1 south of C. While I think there is some benefit to this (Azza won't attack us unless provoked and sets a clear easy peaceful border) it does give up land. But I still want to create that good border with Azza.
My preference is settling B. I say we let him settle the clams 1 S of the plains. Azza will feel fine with that and will not try to push past B. This creates backfill in terms of C (or 1 south of C) and we settle E or 1 SW of E. Settling B, C and E orphans only one tile, a river plains forest Or we go B, 1S C, 1SW E and plant a filler city on the coast N-NE of E. I favor this if we find seafood off the coast. In any case, not settling A signals to Azza peace.
I'm not worried about Azza longterm. Hell we already have more cities than him and he's IMP. Instead I think this game we should focus on no wars for as long as possible. As long as we prevent him from settling the Plains site with the clams and copper we should be okay. If he settles 1 South of that, great. Culturally and tactically that is a much less threatening city.
We should settle A or B. What do you guys think?
Also:
So the path to CoL through Math and Currency is pretty beaker expensive. Now math and currency are great techs for us, but if anyone goes PH>CoL they can easily beat us to confu. So optionally we go Myst>Med>PH>writing>CoL for our next tech path. We skip AH until after confu. This has the benefit of giving us access to monuments and is much cheaper. We also gain tech towards Monarchy.
I keep getting booted from the game every 4 minutes for some reason with my vpn on so I didn't count up the beakers yet, but the difference in beakers of the two paths is around 700 beakers...
So again thoughts?
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”