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Heh, so who logged in as Paris Hilton?
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(August 25th, 2013, 15:36)Lord Parkin Wrote: Heh, so who logged in as Paris Hilton? 
I did
Current games: Pitboss 14 - Team Orgynized
August 25th, 2013, 16:16
(This post was last modified: August 25th, 2013, 16:17 by Lord Parkin.)
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(August 25th, 2013, 16:13)Arkipeller Wrote: (August 25th, 2013, 15:36)Lord Parkin Wrote: Heh, so who logged in as Paris Hilton? 
I did
Could be an idea for the future actually, all logging in with the names of random women so the other teams can't tell exactly who's who.
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our defensive position looks perfect for now... with 2 nice citties in each istum we can have a excelent defensive position.
I was thiking that we actually can conect the 3 main lakes if you settler 2 cities in the correct position.... Really dont know yeat for what... But its interesting to analize later.
Team 'we will eat you heart while its still beating and we are just lying to you to keep you calm before we attack you' Pitboss 14
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Turn 3 begins!
Here are the demographics:
And here's the land after moving our Scout 1W-1SE:
We revealed an irrigated Wheat (unfortunately across a lake), and a Silk. Still waiting on a good land food resource to the west of our capital.
Suggest we move Hugh 1S-1SW next turn, then probably 2SE the turn after (depending on the land). Thoughts?
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(August 25th, 2013, 17:22)Magno_uy Wrote: our defensive position looks perfect for now... with 2 nice citties in each istum we can have a excelent defensive position.
Not quite sure what you mean by "istum" - do you mean "direction" or something else? But yes, it looks like we'll have a great defensive position. So will everyone else of course, but as we'll be preferring to build wonders in the early game with our Industrious trait, that suits us fine.
(August 25th, 2013, 17:22)Magno_uy Wrote: I was thiking that we actually can conect the 3 main lakes if you settler 2 cities in the correct position.... Really dont know yeat for what... But its interesting to analize later.
Hmm, I'm not sure it will be worth connecting all the lakes - at least not the ones of size 9 or less. As I recall it's only lakes of 10 tiles or more on which you can build ships and naval buildings. Also, remember that Forts allow the passage of ships, so with high maintenance it may turn out to be better value to use those rather than cities if the land is not so good. But good point to keep in mind that we could build ships on one lake and move them into another.
August 25th, 2013, 20:34
(This post was last modified: August 25th, 2013, 20:47 by antisocialmunky.)
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Istum = Isthmus in Klingon.
Also, Fin + Lakes seems like someone decided to make the Fin Trait equally imbalanced for all.
BTW - Bond Girl names for the Workers.
In Soviet Russia, Civilization Micros You!
"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
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(August 25th, 2013, 20:34)antisocialmunky Wrote: Istum = Isthmus in Klingon.
Also, Fin + Lakes seems like someone decided to make the Fin Trait equally imbalanced for all.
BTW - Bond Girl names for the Workers.
And the great city of Moneypenny!
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(August 25th, 2013, 20:34)antisocialmunky Wrote: Istum = Isthmus in Klingon.
Also, Fin + Lakes seems like someone decided to make the Fin Trait equally imbalanced for all.
BTW - Bond Girl names for the Workers.
And the great city of Moneypenny!
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(August 25th, 2013, 19:02)Lord Parkin Wrote: (August 25th, 2013, 17:22)Magno_uy Wrote: our defensive position looks perfect for now... with 2 nice citties in each istum we can have a excelent defensive position.
Not quite sure what you mean by "istum" - do you mean "direction" or something else? But yes, it looks like we'll have a great defensive position. So will everyone else of course, but as we'll be preferring to build wonders in the early game with our Industrious trait, that suits us fine.
(August 25th, 2013, 17:22)Magno_uy Wrote: I was thiking that we actually can conect the 3 main lakes if you settler 2 cities in the correct position.... Really dont know yeat for what... But its interesting to analize later.
Hmm, I'm not sure it will be worth connecting all the lakes - at least not the ones of size 9 or less. As I recall it's only lakes of 10 tiles or more on which you can build ships and naval buildings. Also, remember that Forts allow the passage of ships, so with high maintenance it may turn out to be better value to use those rather than cities if the land is not so good. But good point to keep in mind that we could build ships on one lake and move them into another. 
I mean that if in sameway the lakes could be conected so to be able to reach a open ocean, then all of our cities could potencialy construct boats and this could reach the open ocean...
Its interesting that the 3 biggest lakes can be conected with just 1 tild between them. Of course we can wait this fortness.
I done know yet for what we would like to do so...  I was just making attention in this fact.
isthmus. Its to small space of land that divide to main water zones. Like Panama or Suez.
Team 'we will eat you heart while its still beating and we are just lying to you to keep you calm before we attack you' Pitboss 14
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