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[SPOILERS] The Rise of Lewger: A BacoN of Bacon Revenge (bacOn bAcoNbAcon) Bacon

(August 27th, 2013, 21:41)Bigger Wrote: ok so we adjusted the plan a bit to get a couple of axes up asap

My heart cries for my peaceful expansion.

Bigger if we plan B it invalidates the PH spot for Azza. And we aren't 3tiles from his copper city in perpetual war. C still gets clams in 2nd ring and we'd just be in a small culture war with Azza over them. Please?
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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ok, either way we still need axes asap. lets see if we have a chance to deny him copper, pb8 style (I don't think he's getting free horses this time). if not, we'll go with the B C for peace plan, im cool with that.
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God I hope there isn't a settler on the way to the PH. If Azza does that he's asking for eternal war.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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ON TILT

and sad....
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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Question for Krill (or anyone else that knows), from lewwyn:

if 2 warriors are on the same tile, in neutral territory, and war is declared, who is teleported?
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The person who declares.
This sucks frown I vote site A.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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Azza as copper hooked up and it looks like it was hooked up before last turn.

Watch the tiles Bigger. When I logged in the copper city was working the sugar not the copper. We lost 3 yield last turn. When you log in make sure you leave the citizens in place. It may have been the governor that moved it there, but you've gotta correct it.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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shit, sorry
Please don't go. The drones need you. They look up to you.
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Okay I have a few plans and contingency plans.

Micro Plan A: Status Quo - continue as planned with regards to worker whip>axe>axe/w regrow>chop settler in Cap and 1 chop axe in copper. Settler out T52 with some fancy micro. Settle B T55.

Micro Plan B: Speed Settler - Use Chop from Copper city + chop from PFH + chop 1S of Cap to get 60H and a 3 turn settler at size two after the first Axe. Settler out t50, plant B T53.

Settling Plan A: We get down to Site B and block Azza. Only if we get there before Azza makes a move.

Settling Plan B: We settle 3N of Site A. Only if Azza settles Site A.

Tech Plan A: math>currency>CoL

Tech Plan B: Math>construction>Kill Azza


Basically we have a choice coming up of whether to divert the copper chop into a settler and get it out 2t earlier at the cost of a slow build axe. Then the rest depends on Azza.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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for tech path, I def prefer Plan A. even if we manage to kill azza in 30ish turns, it will slow us down to much. i'd rather establish a 2 to 1 city lead and hit him w/ cho-kos down the road, if possible. and I want to take a shot at founding a religion, damnit.

im not sure I have a strong enough grasp on azza's strenght to comment on the other thing. will the 2t founded sooner city have a warrior in tow, I assume? will it be vulnerable to an azza axe sooner? how soon until azza has axes? Could a quicker axe go near the plains hill to keep him from claiming that spot? axe vs warrior on plains hill is still great odds.


also, will spot B really block him? do you think he might try to settle site A, barely get blocked by us, then settle for site C himself? ok maybe thats not too scary, it would be pretty cut off from his copper city.

I guess thinking it out I favor the axe quicker, but im not as passionate about it as I am the tech plan. do you know how long azza's copper city has been up?
Please don't go. The drones need you. They look up to you.
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