Posts: 297
Threads: 2
Joined: Jul 2013
To get Masonry we need to get either Mining or Mysticism. But considering that both techs will be needed I say after AH we get Pottery and we get Mining next and see if we need to Masonry right then, or we can go for either Mysticism or BW, since eventually we will need to get slavery and chopping. We will need Mysticism if we want some border expansion in our cities. So by the looks of it we need to plan our city planting, since that will help us in our tech order. I think the first city should go under the sheep to the north so we can expand to the stone city(we settle under the stone), then if we need some happiness then we settle the deer/silver/fur spot. If we want to get the Stonehenge fast, then we need to chop to get it, which will require BW.
The quickest way to get home would be to go home would be going in this order: 4-1(W-SW) then 1(SW) then 4-1(W-SW) and then 4 and we heal the unit. It means less initial scouting, but we get home one turn earlier than going at first 2-1(S-SW), then we get blocked by either hils or forest from moving two times and thus we get home one turn later.