I'm having a throw-the-controller moment. Despite playing with exceeding care, last turn I made a mistake with my workers that prevented them from combat-roading this turn, delaying the entry of my secondary forces into Old Harry's territory a turn and exposing them to attack by cavalry they would not otherwise have suffered. I can't even get my own plans right. I have no desire to play this turn now as a result.
As it stands, I will be attacking all across his north turn 178 with 18 to 20 infantry, 7 or 8 cannon, and 1 or 2 cavalry (I can't even remember). Seeing as he has like one pikeman in each of Kettering and Halifax currently, I hope it at least looks impressive. Sadly, he has enough time to jam enough units into each of his northern cities that they can't fall. Nor can I generate enough force fast enough to take his island-city of Grimsby, or bypass it and hit Darlington or Crewe before he can reinforce them or put ironclads out. In short, I can't stretch him thin enough to break him anywhere.
Pinch cavalry get odds on unpromoted infantry, and his ten thousand cannon can take care of the rest. I'm shaping up to have a massive and embarrassing defeat of my forces on all fronts by turn 179 or 180. I'm thinking of proposing a draw now to save my pride, since he probably does feel some degree of panic at the moment. Or if I feel game tomorrow I'll go ahead with it and write a big I SAID IT WOULDN'T WORK in my thread so he knows I'm not an idiot at the end, but just felt compelled to go through with it to play out the string. If I do suffer such a defeat I will concede; and I'm not pulling my forces back to save them just to play this game another six soul-sucking months. Maybe I'll hand it over to some lurker if Old Harry really wants to keep playing, after my army is trashed.
I'm coming out of this game having learned a lot and having had some good experiences - I am glad I played, I guess - but also somewhat embittered by the fact no matter what I did, I still couldn't win. I killed one of the best players on the site with knights, I blew past everyone in tech, I was first to Liberalism, I chained three Golden Ages together using the Taj Mahal, I ran over my next-best competitor when he made a mistake, leaving only the guy that got trashed at the start of the game, and him I out-teched militarily. I poured my soul into this game. I spent my entire day playing and reporting on it consistently for a long time when I wasn't working and didn't care about school. I played it long past the point of unhealthiness when it got frustrating, and I was having a personal crisis. It contributed to me quitting my job in May, or June or whatever it was (during the first war with Old Harry). Worse, I trained for this. I spent my undergraduate degree studying serious military history. I've spent my life reading this stuff - I was reading Churchill before I can even remember. I should know how to win a war. I'm biting my tongue.
Long story short, I don't know how to win a game of Civ, and I'm finding it frustrating to find out - the time commitment and utter uncertainty of the long road, the impossible difficulty of the short road of war. Every little revival in my spirits is just crushed by some new challenge. I'm not the Human Hydra, Old Harry is - or this game's mechanics are: every time you deal with one obstacle, another two rise in their place. And I'm worn through with it. I will either post my draw message tomorrow, or play it through if I have the gumption, but to no later than turn 180, when all my forces should have been destroyed. The truth of the matter is I can't win this game, the long way or the short way, unless Old Harry screws up spectacularly. Maybe he will; maybe I'll take all of Kettering, Lancaster, and Halifax turns 179 and 180. But I doubt it. He's too competent for that, and if he runs but one sim of our main stacks, he'll know he doesn't need to worry about his south and can shift troops as needed. And at that point, he doesn't need to worry about the war at all. I mean, he doesn't (shouldn't) even know about my troops in his north, and has as as I said one pikeman in each of a couple cities up there - but the nature of Civ IV movement and production is such that he's already prepared to deal with them. You just can't win.
Well there we are. There's my rant for the day, hopefully my last one ever. I will not play this game past a few more turns, if that, barring some divine miracle of military good fortune. For the sake of my mental health, I will not play another game on this site or any other. If I attempt to, have some moderator ban me from the forums or something. Good gosh, I almost think a real war would be easier than this crap (no, it's not). Anyway, I'm done. Reporting will be scattered from this point. You can probably figure out what's happening from Old Harry's thread. I might post a couple thoughts; maybe no pictures.
Sorry for being such a poor sport, but this game is one of the most stressful things I've done in my life and I think it's time I was through with it. I can't win; might as well give up before I give myself dementia later in life. Cheers,
THH
As it stands, I will be attacking all across his north turn 178 with 18 to 20 infantry, 7 or 8 cannon, and 1 or 2 cavalry (I can't even remember). Seeing as he has like one pikeman in each of Kettering and Halifax currently, I hope it at least looks impressive. Sadly, he has enough time to jam enough units into each of his northern cities that they can't fall. Nor can I generate enough force fast enough to take his island-city of Grimsby, or bypass it and hit Darlington or Crewe before he can reinforce them or put ironclads out. In short, I can't stretch him thin enough to break him anywhere.
Pinch cavalry get odds on unpromoted infantry, and his ten thousand cannon can take care of the rest. I'm shaping up to have a massive and embarrassing defeat of my forces on all fronts by turn 179 or 180. I'm thinking of proposing a draw now to save my pride, since he probably does feel some degree of panic at the moment. Or if I feel game tomorrow I'll go ahead with it and write a big I SAID IT WOULDN'T WORK in my thread so he knows I'm not an idiot at the end, but just felt compelled to go through with it to play out the string. If I do suffer such a defeat I will concede; and I'm not pulling my forces back to save them just to play this game another six soul-sucking months. Maybe I'll hand it over to some lurker if Old Harry really wants to keep playing, after my army is trashed.
I'm coming out of this game having learned a lot and having had some good experiences - I am glad I played, I guess - but also somewhat embittered by the fact no matter what I did, I still couldn't win. I killed one of the best players on the site with knights, I blew past everyone in tech, I was first to Liberalism, I chained three Golden Ages together using the Taj Mahal, I ran over my next-best competitor when he made a mistake, leaving only the guy that got trashed at the start of the game, and him I out-teched militarily. I poured my soul into this game. I spent my entire day playing and reporting on it consistently for a long time when I wasn't working and didn't care about school. I played it long past the point of unhealthiness when it got frustrating, and I was having a personal crisis. It contributed to me quitting my job in May, or June or whatever it was (during the first war with Old Harry). Worse, I trained for this. I spent my undergraduate degree studying serious military history. I've spent my life reading this stuff - I was reading Churchill before I can even remember. I should know how to win a war. I'm biting my tongue.
Long story short, I don't know how to win a game of Civ, and I'm finding it frustrating to find out - the time commitment and utter uncertainty of the long road, the impossible difficulty of the short road of war. Every little revival in my spirits is just crushed by some new challenge. I'm not the Human Hydra, Old Harry is - or this game's mechanics are: every time you deal with one obstacle, another two rise in their place. And I'm worn through with it. I will either post my draw message tomorrow, or play it through if I have the gumption, but to no later than turn 180, when all my forces should have been destroyed. The truth of the matter is I can't win this game, the long way or the short way, unless Old Harry screws up spectacularly. Maybe he will; maybe I'll take all of Kettering, Lancaster, and Halifax turns 179 and 180. But I doubt it. He's too competent for that, and if he runs but one sim of our main stacks, he'll know he doesn't need to worry about his south and can shift troops as needed. And at that point, he doesn't need to worry about the war at all. I mean, he doesn't (shouldn't) even know about my troops in his north, and has as as I said one pikeman in each of a couple cities up there - but the nature of Civ IV movement and production is such that he's already prepared to deal with them. You just can't win.
Well there we are. There's my rant for the day, hopefully my last one ever. I will not play this game past a few more turns, if that, barring some divine miracle of military good fortune. For the sake of my mental health, I will not play another game on this site or any other. If I attempt to, have some moderator ban me from the forums or something. Good gosh, I almost think a real war would be easier than this crap (no, it's not). Anyway, I'm done. Reporting will be scattered from this point. You can probably figure out what's happening from Old Harry's thread. I might post a couple thoughts; maybe no pictures.
Sorry for being such a poor sport, but this game is one of the most stressful things I've done in my life and I think it's time I was through with it. I can't win; might as well give up before I give myself dementia later in life. Cheers,
THH