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RBP11 IT and Tech Issues Thread

(September 17th, 2013, 19:18)WilliamLP Wrote: Is there a single post that lists everything that's banned in this game?

I'm pretty sure this is it.

(May 1st, 2013, 05:41)teleh Wrote:
Ahoy-hoy *deep bow*

Wondering if there is enough interest around for a new Pitboss game for some less-than-pro folks?

I've been hanging around for a couple of months at least now and am interested in setting up a proper game with folks in a similar situation - that is, folks who love playing Civ, whatever version (although this would be Civ4 BTS), and who have been drawn to RB for whatever reason.

Only thing I'd stipulate is - and by way of explanation - I myself don't have a huge amount of Civ XP and would really like to play against other similarly placed folks. Also I'd say that enthusiasm for the game at hand and.. um.. 'sticktuitiveness' are the most important parts of something like this.

Best case scenario is each player might have an expert player or two providing some advice, but never turnplaying or dictating turns. Micros plans from expert = sweet, in the spirit of, "well if you want to do this, then you'll get a blah worker blah or else theres blah, needs fishing, blah blah, I'd recommend - whatever (hey, what a narrative huh)"

I'd expect that learning would be the focus!

If this is of interest (to veterans as much as any of 'we' interested greens), I may be able to get a pitboss server environment set up with some advice.

What say ye, folks?

This thread was originally titled "XP Players Sponsor a Greens Game (warcry of the knewb)"


Realms Beyond Pitboss 11
Warcry of the Knewb

Status: In Progress (Started 13 May 2013 smile )
Hardware / Bandwidth / Tech - sunrise089
Map creator - Commodore (& friends)

Teams:
  • Kurumi, wetbandit - Hannibal of Persia
  • Team ʥ: Sisu - Huayna Capac of Russia
  • I am Molach: Molach - Kublai Khan of Rome
  • Azza - Augustus Caesar of China
  • Team 1: Oxyphenbutazone - Gandhi of Netherlands
  • WilliamLP - Mehmed II of Arabia
  • retep - Asoka of England
  • KuroCo: Kuro, BaII - Joao II of Portugal
  • Lol, Sut?: suttree - Frederick of France
  • Team BoldXenuBrick: Boldly Going Nowhere, spacetyrantxenu, BRickAstley - De Gaulle of Byzantium
Idea of this game:
  • Open to players with minimal multiplayer experience
  • Focussing on a fun and educational introduction to PitBoss@RB and multiplayer games - hopefully there are enough Veterans interested enough to participate and provide advice.
  • Relaxed lurking: RB Veterans are encouraged to lurk as they please and provide gameplay, micro, c&d, strategic, and any other advice. Caution is appreciated regarding situationally specific advice, but grey areas are at the advice-giving lurker’s discretion.
Game Settings:
  • Mods: None, visual interface only allowed (as long as it doesn’t break the PB server), no mods which provide additional automated info
  • Map: Random settings determined by mapmaker; no ‘ILOSE button’ starts but no guarantee of perfect balance
  • Civilization Picks (Unbound leaders): ‘Random’ list rolled with best and worst removed. Randomly assigned with lurker discretion for balance & previously played.
  • Diplomacy: AI diplo only
  • Espionage: Can't build spies, Great Spies must be settled or used for Golden Age
  • Technology Trading: Off
  • Barbs, Huts, Events - On / Off / Off
  • Bans: Corporations, War Elephants, Blockades, Nukes (& India)
  • Start: All Civs start with a scout rather than their default unit
  • Normal Speed
  • 24h Turn Timer (48h for First Turn)
  • No cheese gifting etc (not quite a setting, but nevertheless)
Turn Timer & Gameplay: 24 hours (adjusted for realtime). Real Life delays are okay but make sure to let someone know as soon as you can if a delay is involved (eg tech thread post, email, PM etc). If things happen in RL which change the ability to regularly play, say so and consider bowing out gracefully

Turns & War: Simultaneous turns, no double moves. Gentleman’s understanding of ‘fair play’. If you feel you’re getting an unfair advantage based on turn split vagaries, ask (in your Spoiler thread or shout out that you need a hand in the Q&A thread)
When a player makes a Declaration of War, they must play after the other player on subsequent turns, until peace is made.
A third or subsequent player DoWing in the same fray becomes the new last in the turn order, in order of declaration. Any confusion or grey areas could rely on experienced player advice direct to warring parties’ spoiler thread (or a shout out for Spoiler help to the Q&A or tech thread if needed), however if that is not available then last player to DoW is now last in the turn order. (up for discussion)

Updates Recommendation: City-screen and overview updates at turns 10, 20 and 50 is recommended for posterity. Additional updates are excellent!
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Thanks! Correct me if I'm wrong but we're not actually following that all DoW must happen in the second half of the turn, are we?
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No idea. I've been pretty much just sticking to the "don't be a jerk" rule. I don't see why declaring first half is bad as long as you haven't double-moved your adversary, so I think you're right.
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Sorry, Suttree, misclicked on your thread, didn't see any pictures and backed out right away.
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(September 17th, 2013, 20:41)WilliamLP Wrote: Thanks! Correct me if I'm wrong but we're not actually following that all DoW must happen in the second half of the turn, are we?

No, as far as I'm aware we haven't been following that one too closely, or at least not in every case, and I'm not sure it matters at all. I get the point of not changing rules during the game, but if people haven't been paying attention to that rule and no one has cared, does it matter? I would say simply don't double move someone, at war or in any situation where a double move gives advantage, and leave it at that.

Anyway there have been plenty of discussions about war declarations and which side of a turn split (first or last) is better, what the advantages of the sides are, etc. To say someone who is declaring war automatically gets slotted into the second half of the split seems an arbitrary action to take. If you want the second half, play after your victim and then make your war. If you want the first half, go get the first half. I don't think that rule really accomplishes much.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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Hey I have been following the rules, You haven't people? Then I think is only fair you declare me leader of the world! dancing

Now seriously, we can just avoid that rule, "don't be a jerk" rule is enough.


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Game paused, 1:15 on the clock for Sisub.

Halvgud, you don't have to wait for me to play, we're not in a turn split. I don't intentionally hold the turns, I usually play before I go to work in the mornings or late at night after my kid is put to bed. Up to you, but I don't mean to make you wait until the end of the clock every time. Sorry for the inconvenience.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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(September 19th, 2013, 07:42)spacetyrantxenu Wrote: Game paused, 1:15 on the clock for Sisub.

Halvgud, you don't have to wait for me to play, we're not in a turn split. I don't intentionally hold the turns, I usually play before I go to work in the mornings or late at night after my kid is put to bed. Up to you, but I don't mean to make you wait until the end of the clock every time. Sorry for the inconvenience.

I may have been overly cautious in my following of a peaceful turn-split. Logging in now.
Sisu Wrote:You go to Civ with the BFC you have.
Commissioner Pravin Lal Wrote:"Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective."

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For the future: always check settings when you start playing.
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Xenu/Boldly, you need a pause?
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