September 22nd, 2013, 04:58
Posts: 297
Threads: 2
Joined: Jul 2013
Team GG increased by 3 points for a pop increase. Team Orgy increased by 3 mid term for a settled city. Team Egg increased by 3 due pop growth. team E&C increased by 6 for a tech increase.
September 22nd, 2013, 12:59
Posts: 297
Threads: 2
Joined: Jul 2013
I don't know how helpful I will be for th next few days, since I am not feeling all that well.
September 22nd, 2013, 13:04
Posts: 311
Threads: 1
Joined: Jul 2013
No worries. I'll keep the turns ticking, the henge building and explore more with 7 of Q.
May your recovery be swift and leave you harder, better, faster, stronger.
Sisu Wrote:You go to Civ with the BFC you have. Commissioner Pravin Lal Wrote:"Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective."
September 22nd, 2013, 14:50
Posts: 311
Threads: 1
Joined: Jul 2013
7 of Q goes 3-forest to stay on the safe side. Losing him to a random animal at this point is not a good idea. 7 turns left on Henge, workers moved to next forest tile for roadwork.
Demographics show the following:
One team goes up to 11 on mfg, a bit of a worry but I think that comes from one of the teams which settled their 2nd city already.
Sisu Wrote:You go to Civ with the BFC you have. Commissioner Pravin Lal Wrote:"Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective."
September 22nd, 2013, 23:36
Posts: 297
Threads: 2
Joined: Jul 2013
I had a look while I at least feel a bit better, that is until I eat something. This is what the scout found. We move to the forest hil, since that is +75% defense, so it will be a defensive hold, should their be a nasty thing over the other side. I am thinking that we have to get contact with team Dinosaurs so we can start diplo with them and secure the land that is east of the closest lake. I know that it is going out of way, but being able to secure is vital for us, since there is some quality land there that we can get if we negotiate right with them.
Here is the Demo screen.
![[Image: Demographics16_zps85532e19.jpg]](http://i1160.photobucket.com/albums/q485/classical_hero/Demographics16_zps85532e19.jpg)
One team is at 13 hammers, but I am thinking that it is spread over two cities, but that is a worrying sight and with some industrious teams around, then could get what we want earlier. If we do get it, in 6 turns, then we are well placed. Don't forget the moment we either get the henge or lose it, we move back to maximum food so we can grow to six before we start a settler, then we can rush it ASAP, but not from scratch.
September 23rd, 2013, 11:31
Posts: 311
Threads: 1
Joined: Jul 2013
I had a dream that we lost the henge at 1 turn to complete. I see you are ingame, waiting for your update or logout.
Sisu Wrote:You go to Civ with the BFC you have. Commissioner Pravin Lal Wrote:"Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective."
September 23rd, 2013, 12:01
Posts: 297
Threads: 2
Joined: Jul 2013
We lost the race to the Stonehenge, but we got some 51 gold, so that means we can focus on other areas. Now that we can build faster, we can get the Mids faster. Team Orgy whipped for a 5point loss, two pop to get it. Actually that was two turns ago, so they must have whipped a settler for that. One of the advantages of being industrious. I moved to building a warrior which we will get in one tun and then we build a settler. Considering that we can get 1  for a monument, we should build one in each city and try and get it as fast as possible, thus allowing expansion before we can get libraries. I still say we build the sheep/horses city first and the we build the stone city and chop a forest to get the monument out fast. Lets see where our bronze is.
This is what our scout found.
![[Image: Scouting19_zps73c031dd.jpg]](http://i1160.photobucket.com/albums/q485/classical_hero/Scouting19_zps73c031dd.jpg)
We found that terrible lion. So do we go and get contact with Dinosaus, or scout some more?
Here is our Demographics.
![[Image: Demographics17_zps45e7f095.jpg]](http://i1160.photobucket.com/albums/q485/classical_hero/Demographics17_zps45e7f095.jpg)
We need to start to see some improvement of that, so now that we can focus on growth for awhile, we should start to see it rise.
September 23rd, 2013, 12:55
(This post was last modified: September 23rd, 2013, 12:56 by Halvgud.)
Posts: 311
Threads: 1
Joined: Jul 2013
Which team got the Henge? Dammit! They must die! I say we go to war with them at once for building a big stone thing bigger than our big stone thing! I mean, they bad. We good. Good smash bad. Right? Enough with the monologue, I wanted to say that I have truth dreams but that would be pushing it since it is no surprise that other teams also wanted that prize.
Serious matter is that they have a centered world map, a real advantage in tactical plans.
Let's contact the Dinosaurs and start talking to them, then move south to explore some more.
Sisu Wrote:You go to Civ with the BFC you have. Commissioner Pravin Lal Wrote:"Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective."
September 25th, 2013, 00:23
(This post was last modified: September 25th, 2013, 00:27 by Halvgud.)
Posts: 311
Threads: 1
Joined: Jul 2013
Damn, the lion moved against 7 of Q. I suggest leaving him on the forest/hill for the 75% defense and move on after killing the lion that stole Commodore from us.
Warrior #2 ready, named him Andrè the Giant for the nonce. Simple to rename him if your preferences are otherwise.
Workers going to road towards city #2 under sheep, ready for chopping Monument when city is settled.
Turn flipped.
7 of Q became a lionslayer and moved *7* to forest, heading towards Team Dinosaurs.
Camp road complete, moving Applejack & Rainbow Dash *9* to road forest under the protective club of Ric Flair.
BW in 4 turns.
Settler in 6 turns.
Culture boom in 7 turns. ->got Wheatfield 1 tile south of BFC, I really wonder what more is down there under the fog. Imagine if we got stone/marble/iron/wheat/corn in one tight package there. Oooh I look forward to our scouting that area.
Sisu Wrote:You go to Civ with the BFC you have. Commissioner Pravin Lal Wrote:"Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective."
September 26th, 2013, 06:09
Posts: 297
Threads: 2
Joined: Jul 2013
I moved 7 of q west (7-1) so he finishes in a forest for extra protection. Considering the layout so far, it looks like we are just moving around a lake and should be able to move around and find contact that way, before we move back to our region.
Here is the current demographics.
I will need to rest up before I can update the scores of each team, since I have had a busy few days with a minor medical emergency. I had to stay overnight in hospital, because I wasn't absolute priority and thus more urgent patients went before me, so I had to stay overnight otherwise it should have been just a slight stay. I had to get this done before it became urgent, so while it wasn't a priority then, it could have been left untreated, which is why I had to stay overnight while I waited.
|