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Hashoosh gets into bed and Dhalphir sometimes watches from the closet (SPOILERS)

What about a 2nd city just east of the lake? It could work the fp cottages while the cap is doing something else. Or you could put it on the hill NE of the lake for defensive purposes.
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I'm starting to think that the best choice is probably going to be near the wheat. But as of now, yeah, hill 1n of lake looks to be the best choice (blegh).
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do you mean 1NE? 1N of the lake is an invalid spot.
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
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Do you think its worth sacrificing the commerce of a FP cottage in the early game to turn them into 4food resources with a farm?
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
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(November 15th, 2013, 23:10)Dhalphir Wrote: Do you think its worth sacrificing the commerce of a FP cottage in the early game to turn them into 4food resources with a farm?

2C vs 1F

After ten turns, 3C vs 1F

With the cap, a lot of its production will be spent in stagnation, on settlers and workers, and river grass hills provide that in conjuction with the wheat for 10 at size 2 and 14 at size 3, with 3c. Granted, in between settlers and workers we'll be growing the cap, at size 2 (Eot6 IIRC) we should be onto the FP. 1 extra food vs the financial cottage is a losing proposition especially when you consider it against the large tech boost we'll be getting (and the availability of the furs for work during stagnation).

All in all, I'd say no, due to the presence of wheat for growth and the grass hills/river tiles for stagnation building.
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I was looking at the map on my cell phone and somehow misses the wheat. I think near the wheat is the best current choice.
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I think we should circle our scout around to the southeast and then send our first warrior to the southwest to thoroughly check ~10 tiels in all directions around our cap.
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
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(November 16th, 2013, 18:08)Dhalphir Wrote: I think we should circle our scout around to the southeast and then send our first warrior to the southwest to thoroughly check ~10 tiels in all directions around our cap.

Turning around the scout will almost certainly mean that our neighbors will meet us and not the other way around. Is it worth turing around the scout for that reason? I say keep scouting forward but that's just me.
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I'd say we need to know the layout around our capital more than we need to know where are neighbours are immediately.

Do you think we should finish the warrior upon growing to size 2 or immediately switch, keeping it near completion
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(November 17th, 2013, 17:21)Hashoosh Wrote: I'd say we need to know the layout around our capital more than we need to know where are neighbours are immediately.

Agreed, that's why I say it. We don't want to settle 1NE of the lake and share a single food resource between two cities when there could be two irrigated corns in the southern fog.
Quote:Do you think we should finish the warrior upon growing to size 2 or immediately switch, keeping it near completion

i would immediately switch to a second worker unless we have more than two improved tiles by then.
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
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