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Poll: How surprised are you to see a poll up again?
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Not very.
15.38%
2 15.38%
Exceedingly!
15.38%
2 15.38%
You're a damn commie trying to sabotage the thread again aren't you?
69.23%
9 69.23%
Total 13 vote(s) 100%
* You voted for this item. [Show Results]

 
WW 31 Game Thread PARANOIA

(January 19th, 2014, 22:21)Mattimeo Wrote: On the nature of Equipment Guy:
I was not informed of the targeting requirements of the item distributed to me until I enquired about it. I am assuming this to be an oversight. It did, however, prevent me from having the opportunity to utilise the item last night.

A likely story.

Not sure how I feel about that.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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(January 19th, 2014, 22:31)Lewwyn Wrote: I think Bob is saying that if scum kill the same people two nights in a row they kill two people every two nights and it is the same as an outright elimination. So maybe it is you who misunderstand?


Ah, no, Mattimeo is correct, I had managed to completely miss Brick's Errata post. Sorry.
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(January 19th, 2014, 22:01)Bobchillingworth Wrote: Yeah, I'm just chucking out votes right now with the red text being a nice way of catching people's attention. Like, Jowy who needs to play his PBEM 54 turn :|

Dude it's 5:37am! Wait, it's 5:37am.. I should go to bed.
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(January 19th, 2014, 22:21)Mattimeo Wrote: I was not informed of the targeting requirements of the item distributed to me until I enquired about it. I am assuming this to be an oversight. It did, however, prevent me from having the opportunity to utilise the item last night.

Do you mean you enquired with Brick and he sent you an explanation?
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(January 19th, 2014, 21:19)Azarius Wrote: I think I'd like to hear some more opinions from spacetyrantxenu today.

I should be around more tomorrow/late in your today for you guys already experiencing Monday. I'm more frequently at a computer when I'm at work and not busy serving the whims of a toddler. In addition to being compelled to say something (in bolded text?) as your new troubleshooting Communications Officer -- there's no pay bump so don't be envious -- I'll try to be insightful while we run whatever diagnostics and pogroms are usually required to eradicate commie trouble makers. I emphasize the word try, though. I don't see half the ghosts some of you guys do, so coming up with interesting theories like Bob and Lewwyn have done in the last few hours is tough.

That said, I'd like to think I see a good case when it's presented. Specifically, Lewwyn's post 383:

(January 19th, 2014, 21:00)Lewwyn Wrote: I suspicious of novice, Oldharry, Serdoa, sunrise and Jowy. I haven't decided yet who I'm going to vote for.
-snip-
Speaking of great posts by Bob, this one is his attack on Azza. I bring this up because Serdoa's response is this This post does not make as much sense to me because I thought Bob's points that Serdoa attacks were valid. I think Serdoa is attacking Bob because Azza is under fire. He then tells Azza he should know better about MJW, but doesn't vote for him. Instead in the end he votes for Qg against Azza. To sum up Serdoa attacks Azza's attackers while shading Azza for cover and when that doesn't work he votes against Qg at the end of the day.

I think Serdoa is possible scum and should be on the block today.

If Serdoa tried to save Azza near the end of the day I'll buy that as a scum tell, given Azza's revealed faction. Sorry for a lack of an original read of my own, but in following along here Lewwyn's lead is the most interesting to me right now and seems most likely to bear fruit.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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I'm back in the US. I haven read anything. Doing that now.
Merovech's Mapmaking Guidelines:
0. Player Requests: The player's requests take precedence, even if they contradict the following guidelines.

1. Balance: The map must be balanced, both in regards to land quality and availability and in regards to special civilization features. A map may be wonderfully unique and surprising, but, if it is unbalanced, the game will suffer and the player's enjoyment will not be as high as it could be.

2. Identity and Enjoyment: The map should be interesting to play at all levels, from city placement and management to the border-created interactions between civilizations, and should include varied terrain. Flavor should enhance the inherent pleasure resulting from the underlying tile arrangements. The map should not be exceedingly lush, but it is better to err on the lush side than on the poor side when placing terrain.

3. Feel (Avoiding Gimmicks): The map should not be overwhelmed or dominated by the mapmaker's flavor. Embellishment of the map through the use of special improvements, barbarian units, and abnormal terrain can enhance the identity and enjoyment of the map, but should take a backseat to the more normal aspects of the map. The game should usually not revolve around the flavor, but merely be accented by it.

4. Realism: Where possible, the terrain of the map should be realistic. Jungles on desert tiles, or even next to desert tiles, should therefore have a very specific reason for existing. Rivers should run downhill or across level ground into bodies of water. Irrigated terrain should have a higher grassland to plains ratio than dry terrain. Mountain chains should cast rain shadows. Islands, mountains, and peninsulas should follow logical plate tectonics.
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Let's say, I'm townie. Should I assume Il be dead by the next night ?
[Image: CmQTvVS.jpg]
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@Lewwyn, can you elaborate more on the two kills ? Do you think it was a Vig or a third faction ?
[Image: CmQTvVS.jpg]
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(January 19th, 2014, 23:56)Ryan Wrote: @Lewwyn, can you elaborate more on the two kills ? Do you think it was a Vig or a third faction ?

I think scum have two kills a night that kill one clone each and that way it evens out to one full kill a night over two nights. I don't think this setup has a 3rd party or SK.

Will you die tonight? I don't know. Depends on if we have doctors and who protects who.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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(January 19th, 2014, 23:38)Ryan Wrote: Let's say, I'm townie. Should I assume Il be dead by the next night ?


Assuming you are a villager, and assuming you were attacked by a scum of some variety and not a crazed vig or some bizzare power mishap, then yes I would imagine whoever attacked you Night 1 would attempt to finish the job, although you could then be saved by another power role.
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