(January 20th, 2014, 20:24)MJW (ya that one) Wrote:
(January 20th, 2014, 20:23)Jowy Wrote:
(January 20th, 2014, 20:15)MJW (ya that one) Wrote:
(January 20th, 2014, 20:13)Jowy Wrote:
(January 20th, 2014, 20:10)Lewwyn Wrote: You are such a twat.
You know, going all drama queen on me isn't gonna work twice. You already used that card as scum. Just answer the questions, why you gotta be like that?
Can you show me were lewwyn did a personal insult like that when he was scum?
WW28 He was scum and I caught him on Day 1, but he threw a temper tantrum when I made my case. I thought it was overblown and faked, so I wanted to continue the case on him, but no-one wanted to get involved in that and he got away with it
Okay. I'll check out that day 1 before I post again.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Space, a word from the made-all-the-mistakes-a-year-ago, copy and paste what you're responding to. I understand how hard it can be to link to each post and multiquoting is even worse, but if you copy and paste what you want to respond to in each post it makes it a lot easier on the rest of us. (I did the whole @post# thing in WW18, and it was annoying then and it's annoying now )
Quote:@Qgqqqqq, post 425 Link- Is it required to post a vote so early in the day? I'm 10 pages behind in reading this thread right now, I have no idea where the conversation is at this moment. I'm apparently not great at making my own cases yet so I'm sifting through the cases the players are building. If I see something plausible or that I think requires further comment, I'll say so. I can't support posting just to post, though, if I don't feel I can add a lot to the argument.
So yeah, I AM non-comittal right now. I'm not convinced of who looks like scum or who looks like village yet. But we have a while before deadline, so there's no rush to vote.
My problem was not the lack of a vote. Yes, a vote is a very visceral way of committing to something, but even if you had added a vote there it would have sounded off, because you sounded a lot like you were giving a really soft push on someone without really taking a stance, and because it wasn't adding any new content. I would still like you to respond to it.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
(January 20th, 2014, 17:30)Qgqqqqq Wrote: Gazglum I keep going back on forth at tbh. He felt really scum on day 1 but some of his post over the night and since have made me reconsider. I would also be interested in getting some more reads from Gazglum.
I'm at work so will answer longer tonight. I think that there is a wolf in the late Q voters, and I think its most likely to be Old Harry, with Serdoa second. Also, looking at the vote tally I don’t love the company of the Serdoa voters, which gives me some pause, so back to Old Harry. I think he's asking and answering a lot of peripheral questions to pad his post count.
I have more town leans on the people voting for me, which is a bummer. In a happy way!
I haven't re-read Novice, and am fairly neutral on him for now.
Zak has upped his game, and did land on Azza. I know he is happy to bus for cred, so I don't consider him cleared, but I wouldn't be looking at him today certainly. Or any of the Azza voters, there are too many other good leads.
Of the quiet ones, I'm quite suspicious of Merovech and will look at him again tonight. I could do with more input from Mattimeo. Azarius I would need to re-read as well, I don’t have a take on him yet. Xenu and Sunrise are annoying me a bit with their quietude, so I can’t get much of a bead on them.
I think Lewwyn/Ryan is a big distraction, I have town leans on both and I think we shouldn’t be voting either of them at least until we see if they live or die tomorrow. Agree with Bob there. I think Bob, Rowain and Lewwyn are making the most sense to me.
Would be interested in Old Harry’s opinions on the other Q voters apart from Serdoa.
(January 20th, 2014, 19:02)Old Harry Wrote: Because it's a bit early in the day for the village to be locking onto a kill? I'd guess Rowain wants to keep debate going and I'm surprised at Zak and Imana (if he's village-controlled) finding that suspicious.
This is why I've not voted yet (well, not the Rowain+zak part). When my top suspect seemed to be getting plenty of attention already I'd rather see more diverse discussion rather than committing early. There are what, 19 people left? I think there is only one person I'm more than 50% confident isn't town. Turns out though that most actual votes are elsewhere so Old Harry
@MJW - I'd probably be willing to join you on Q. I've already said I think not voting for Lewwyn makes sense. If you were a swing vote though would you ultimately vote Harry or Q?
As for novice, I take your points. Is the reverse possible though with zak being suspicious for not following novice more? I may need to just re-read novice.
@Jowy - Not sure why the hate is coming your way, but what do you think of holding off on the Lewwyn pressure until we have more info?
(January 20th, 2014, 17:24)Gazglum Wrote: Serdoa and Lewwyn(?) had made some good points about Azza’s tunnelling on MJW, but I didn’t trust Zak’s jump to him and Q was Wall-Of-Texting like his last scum game. I wasn’t sold on either of them, so I thought we might learn more from keeping the vote close than from stitching up Azza to 5 votes, when I wasn’t convinced of his guilt.
Emphasis mine. IIRC, nobody mentioned Q's wall-of-texting as a potential scum tell until after he made his wall at the end of night 1, when MJW called him out for it. But you're saying that this was actually your reason for suspecting him on day 1?
I didn't suspect Q that much at the end of the day, I just wanted my vote to count. Eliminating my town reads I was left with Azza and Q, both of whom I saw as potential scum, without being very convinced on either. I voted Q over Azza mainly to see what the reaction would be.
My reasons for not having a town lean on Q was largely that he was doing the 'short quote/short comment/short quote/short comment' post style which he used to hoodwink me so succesfully his last scum game. It wasn't a big scum tell, but he hadn't done anything Day 1 that gave me a town lean.
I do think Q is probably town now, btw, I doubt that the commies would have mishandled the lynch so much that they had two of their number on the block - I'm not sure I can ever remember that happening in my games.
(January 20th, 2014, 20:57)Gazglum Wrote: I do think Q is probably town now, btw, I doubt that the commies would have mishandled the lynch so much that they had two of their number on the block - I'm not sure I can ever remember that happening in my games.
It's happened at least once; I don't remember which game, but it was one in which I played.
Merovech's Mapmaking Guidelines:
0. Player Requests: The player's requests take precedence, even if they contradict the following guidelines.
1. Balance: The map must be balanced, both in regards to land quality and availability and in regards to special civilization features. A map may be wonderfully unique and surprising, but, if it is unbalanced, the game will suffer and the player's enjoyment will not be as high as it could be.
2. Identity and Enjoyment: The map should be interesting to play at all levels, from city placement and management to the border-created interactions between civilizations, and should include varied terrain. Flavor should enhance the inherent pleasure resulting from the underlying tile arrangements. The map should not be exceedingly lush, but it is better to err on the lush side than on the poor side when placing terrain.
3. Feel (Avoiding Gimmicks): The map should not be overwhelmed or dominated by the mapmaker's flavor. Embellishment of the map through the use of special improvements, barbarian units, and abnormal terrain can enhance the identity and enjoyment of the map, but should take a backseat to the more normal aspects of the map. The game should usually not revolve around the flavor, but merely be accented by it.
4. Realism: Where possible, the terrain of the map should be realistic. Jungles on desert tiles, or even next to desert tiles, should therefore have a very specific reason for existing. Rivers should run downhill or across level ground into bodies of water. Irrigated terrain should have a higher grassland to plains ratio than dry terrain. Mountain chains should cast rain shadows. Islands, mountains, and peninsulas should follow logical plate tectonics.
Quote:@MJW - I'd probably be willing to join you on Q.
Why do you suspect me, considering MJW is largely looking for a information lynch?
There's definitely been some times with two on the block, I also can't remember when.
MJW may be largely looking for that, but it doesn't mean there is no case on you at all. Admittedly you're lower on my radar than Harry, but until/unless I read more I'm not sold on Serdoa or Gazglum. There's still lots of time, but since right now I find MJW's reads largely sensible (!) I think it makes sense to be willing to move off Harry if that vote isn't going to end up accomplishing anything today. And, as you say, there is apparent value in the information gained from the lynch after the way day 1 finished.
I'm satisfied Lewwyn is not likely to be scum, and he doesn't read SK to me either. I think he's just sincerely annoyed right now, this is still a fairly mellow Lewwyn. So I'll hop on to spacetyrantxenu, largely on grounds of his use of the newbie card.