(January 26th, 2014, 16:59)Serdoa Wrote: Also I think you both are town (as well as novice and Q) so maybe we could start trying to hunt wolves instead making our lives harder? I think the players that really need the most pressure right now are
Azarius
Ichabod
xenu
These 3 have not even chimed in at all. Merovech did but I'm not sure that one post counts And zak I would love to hear some thoughts from you on the general situation.
Just got home and unpacked., read last couple pages. Did it occur to you that perhaps
(January 24th, 2014, 18:22)Azarius Wrote: Leaving very soon to out of town for the weekend, I just got home and only had time to quickly skim the thread to catch up. Internet where I'm at will be questionable and I'll be traveling at the deadline in a couple hours. I will try to follow until then if I can, but it's likely I'll miss it so this will be my chance to pop in before then. Will make a quick post on the main discussions, and will be around for a short while before I leave if anyone has anything to ask or point out if I missed it.
I still do not buy, or at least understand, where Rowain was coming from with his don't lynch Serdoa statement. I do think what has been said of this today makes it very unlikely they are scum together, as it would be very strange to have the type of conversation they are in thread. I agree that Rowain, if not town, is a solo role or a second scum faction as I don't see him bussing Azza so casually day 1. Even though it seems off to me, the very fact he did it makes me feel that he is more likely town then not because he had to know such a statement would draw a good deal of attention, and I don't see him making that kind of mistake as scum. So ya, I don't get it, and I wish he would at least explain, but I'm not willing to vote for him over it. Serdoa has read to me more like his usual self today, and his defending Rowain and believing him to be town seems genuine.
I do not think that novice's suspicion of Rowain for his "lie" is a good enough reason to vote for him. As I said, it was a very odd thing to do, and while I do think that Rowain would not make such a mistake as scum, I can see why someone could disagree.
For me it basically boils down to Bob vs Gazglum, and while I think that Bob's limited shot vig claim was off, it is possible as part of a broader role, although I wish he had at least hinted at this earlier as it would make it easier to believe. Ultimately I will choose to stay on Gazglum, as I find his story less credible, and his claimed power is more suspicious.
is the reason I haven't said anything yet today? Will get caught up then give thoughts and state my role.
(January 26th, 2014, 16:26)Rowain Wrote: I have given you all explanation you need. (goes also for novice, jowy, sunrise ..). It is absolutely not my fault if you can either not read, don't believe or don't understand.
There's a lot of stuff to read by now. Could you pretty please just tell us? Your insistence on being cryptic is starting to border on silly IMO.
I'm in favour of hanging one of sunrise, xenu, Azarius, Mattimeo and Ichabod today. In roughly that order of priority. And I would also like to see the remaining claims now, unless someone protests vigorously.
(January 26th, 2014, 17:18)Jowy Wrote: What about Bob?
*
What about yourself, Jowy? Would you be willing to roleclaim, provided the remaining mystery power players do so? Normally I wouldn't press for a reveal, but I think Ryan already has our most important power, so I'm guessing you aren't something really valuable, like a seer.
As for myself, I'm not entirely certain who to vote for- novice would have been my preference, but Ryan's scan sheds serious doubt on his guilt. For now I think I'm going to go with sunrise, chatting with someone would actually be a very good tactic if you were also planning on attacking them, since it would fool tracker / watcher types (I'm assuming neighborizing counts as a Night Action). Besides that, I don't actually have much of a read on him.
* (Not a bad movie, actually. Friend Computer recommended it to me personally, his taste in film, as in all things, being impeccable!)
So, most important first. I am yet another vigilante, or to be more precise another compulsive killer. I target someone at night, and the next night they lose a clone. My flavor is that I've got a burning passion inside me (yes really) and when I visit someone I start a burning love in their heart that kills them the next night. So basically, my role is practically identical to Gazglum's, just delayed. It's because of this that once he claimed I could not see lynching anyone else that day, because I thought it very unlikely that he could have practically the same role as I do just stronger and be on the same team. Merovech, in retrospect I should not have asked anyone to corroborate his story, so I apologize to you for having to partially claim. Even with proof that he was telling the truth about his targets, it just seemed too unlikely to be true.
The reason I stayed out of the I Am Spartacus vig reveals was because the prevailing attitude of the day was "too many vigs" which I agreed with, and given the similarity of Gazglum's claimed power and my own it seemed exceedingly likely to me that the day would turn into a referendum between us. Since I have the luxury of knowing my own innocence, and he was already a frontrunner it seemed all neat and tidy that the correct lynch would be made as it stood. I don't have an explanation as for why Brick would include two such similar roles that are likely to do more harm than good.
I had pretty much decided Day one that I would try to only wound my suspects until I felt very strongly about one of them, to try to minimize possible harm. Night one I targeted Q, night two I targeted Serdoa. My reasons are pretty much stated in the day preceding the corresponding night. Over the course of day three I went from suspecting Serdoa very strongly to the exact opposite. I was worried I had made a big mistake in targeting him, since he had lost a clone on night two. I also had been thinking until just now that I had messed up on Q as well. He generally read fairly villagery, and it seemed to be an accepted fact that he had been running around boosting villagers, which would make him unlikely to be scum. Given his actual weak (and sort of weird) claim I'm no longer sure.
This role has made this a frustrating game for me. Having to kill someone every night regardless of any strong reads, and the fact that the odds mean I will be much more likely to hit a villager than scum, makes me dread the night phase. Adding in the fact that it takes until the next night to kick in means I have to worry the whole time if someone is seeming more like a villager than they did the previous day. Then after the second night I still don't even know if I was right or not.
Those paying attention may have noticed I omitted who I targeted last night. I'm not sure if I should state who I visited or not, given that the resolution of the action is yet to happen. If a majority thinks I should, or if one of my town reads has a good reason why I should, then I will.
I want to re-read the whole thread tonight if I have the time, but as it stands I think that [color=red]Ichabod[color] really has not taken positions on much, and many of his posts have been silly.
*On Preview, Bob beat me to the picture response I wanted to make to Jowy *
(January 26th, 2014, 16:59)Serdoa Wrote: And zak I would love to hear some thoughts from you on the general situation.
I am dead tired, but I agree with Catwalk that we should hear the rest of the claims, as I suspect many of the unclaimed players, anyway. I agree with your shortlist of people to pressure, too, though I will add that I have been tone reading Ichabod as town. Mattimeo also seems in character to me. My top suspects are perhaps the American lurkers - Xenu and Sunrise. It feels like they have only been chiming in late in the day, which I find scummy when it becomes a general trend. Also, Azarius looks very sketchy with his day 1 vote for Q. Novice was my superwolf candidate, and I've been feeling pretty good about the other vets, so maybe there is none. There's probably a serial killer, too - maybe Bob or Jowy. We should also consider opportunities for a tactical lynch once we have all the claims. By the way - this probably goes without saying, but if anyone targeted me last night for any reason, now would be the time to admit it.
I'll put my vote on Sunrise; like I told him yesterday, neighborizer is such an archetypical scum role. He also said something like "there's not much to discuss since it's all about Bob vs. Gazglum right now", and then ended up on Rowain.
Jowy - I would like to hear your claim right away. Rowain has all but admitted that he is the double-charger, if I read him correctly. (Though I can't guarantee that I did, given my current state of mind.)
Finally bed time. Praise Friend Computer!
Wow, cross-posting with Azarius and yet another killer claim. I'll have to process that in the morning.
(On an unrelated note, I'm quite annoyed at myself that I accidentally wrote collaborate instead of corroborate.)
Merovech's Mapmaking Guidelines:
0. Player Requests: The player's requests take precedence, even if they contradict the following guidelines.
1. Balance: The map must be balanced, both in regards to land quality and availability and in regards to special civilization features. A map may be wonderfully unique and surprising, but, if it is unbalanced, the game will suffer and the player's enjoyment will not be as high as it could be.
2. Identity and Enjoyment: The map should be interesting to play at all levels, from city placement and management to the border-created interactions between civilizations, and should include varied terrain. Flavor should enhance the inherent pleasure resulting from the underlying tile arrangements. The map should not be exceedingly lush, but it is better to err on the lush side than on the poor side when placing terrain.
3. Feel (Avoiding Gimmicks): The map should not be overwhelmed or dominated by the mapmaker's flavor. Embellishment of the map through the use of special improvements, barbarian units, and abnormal terrain can enhance the identity and enjoyment of the map, but should take a backseat to the more normal aspects of the map. The game should usually not revolve around the flavor, but merely be accented by it.
4. Realism: Where possible, the terrain of the map should be realistic. Jungles on desert tiles, or even next to desert tiles, should therefore have a very specific reason for existing. Rivers should run downhill or across level ground into bodies of water. Irrigated terrain should have a higher grassland to plains ratio than dry terrain. Mountain chains should cast rain shadows. Islands, mountains, and peninsulas should follow logical plate tectonics.