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Poll: How surprised are you to see a poll up again?
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Not very.
15.38%
2 15.38%
Exceedingly!
15.38%
2 15.38%
You're a damn commie trying to sabotage the thread again aren't you?
69.23%
9 69.23%
Total 13 vote(s) 100%
* You voted for this item. [Show Results]

 
WW 31 Game Thread PARANOIA

Azarius
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Adding to my earlier theory, the roles they've claimed fit the scum in a game like this. Catwalk and Azarius are killers (Catwalk specifics could be wrong, Azarius I believe to have claimed his real role), Bob is a vig, Ichabod communicator. It's Matt who stands out with non-scum role, so perhaps it's not him but Bob indeed. smile
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Current post is 1791. Night 3 ended 1504. My vote was 1569.

Apparently voting before 78% of the day's posts qualifies as "very late in the day."

Zak

Just kidding, it's annoying to be lied to, but Rowain is 100x more suspicious smile

Rowain
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Bah, I posted that tally from the wrong account. Please don't punish me for breaking the post restriction, Brick. duh Friend Computer is awesome! The best piece of computing machinery since the abacus! We all bask in your glory!

I could go for Azarius, too. I'm off soon, though.

Sunrise - I have viewed all of the Rowain votes as low-hanging policy votes to push his claim. Maybe that's unfair, but they just seemed too easily excused to me.

Ok, let's try Azarius, then.
If you know what I mean.
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(January 27th, 2014, 10:34)Ichabod Wrote:
(January 27th, 2014, 10:29)Serdoa Wrote: @Jowy

I fear the reveals won't tell us much, not if they can use factional kill and personal ability at the same time, what I assume they can (else it would be to easy to find someone who did his action only on certain nights). Anyhow, I still want xenus reveal and I think his general play deserves a lynch anyhow. But I'm sure that reveal will not come soon, probably only when 3-4 hours to deadline are remaining. That way it can't be discussed so players are more inclined to switch.

Oh well, Ryan, xenu, Azarius. Those are the three I think are most likely to be scum:

- Ryan for the acting and as Ichabod laid out his non-play on D1 and still getting killed on N1
- xenu for acting all noob at the start, just to show quickly that he very well understands what to do and his general play that rapidly changed from the start to now imo
- Azarius for being a compulsive killer and I said already with Gazglum that someone that has to kill is not really a role to keep around

I could go around with these lynches. May I add that Azarius vote on me is plain bad and came out of nowhere.

Maybe you should re-read and compare your previous days to how you have been posting today and you will realize it did not come out of nowhere.
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Azarius
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(January 27th, 2014, 13:25)Serdoa Wrote: Funny you'd ask Jowy. N3 was the night when novice tried to donate his clone to MJW (I had noted in my list Q, but IIRC it was MJW) but was

- visited by sunrise
- lost a life

what somehow interfered with his clone-donation.

@Ryan: I'm not hurt, but Ichabod is exactly right about what he said. I just don't trust you in these games when you get emotional. Because I know that you definitely are able to fake it - which is perfectly within the rules of WW btw - so that is a "no-tell" for me.

As for your point about novice: novice being scum would automatically make you scum, but that is not true the other way round. You being scum doesn't mean novice is scum. So if I would suspect you both, we should lynch novice first. But I actually do suspect you more. And if you are town, then novice is town, giving us a definitive villager (well 90%).

Still, xenu still has not been around and Azarius is awfully quiet, either is the timing or he just waits to see if actually anyone is going for him. Can we have a tally? And maybe discuss these last 4 hours that most of us Europeans should be around what to do?

Bold is mine. I'm in cst, and I'm gone for roughly the same chunk of time every day. Perhaps you'd like to hire me to play werewolf full time? Barring that, I can't really post while I'm at work, I'm lucky if I get much time to even follow the thread by phone.
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(January 27th, 2014, 19:01)zakalwe Wrote: Sunrise - I have viewed all of the Rowain votes as low-hanging policy votes to push his claim. Maybe that's unfair, but they just seemed too easily excused to me.

Ok, let's try Azarius, then.

Zak, I think people get on high horses too easily in this game, so if people think I'm scummy that's fine and if people want to punish low posting levels that's fine. But one thing I've been consistent on is being on Rowain since Day 2 over his Serdoa buddying. I've not even chimed in on the "you claim," "NO YOU" because it didn't really matter to me that much.
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(January 27th, 2014, 14:30)Bobchillingworth Wrote: Why in the heck are people voting for Ryan? I don't like his posts, I don't like his arguments, but his power is undeniably extremely useful.


So many people have claimed weak or outright terrible roles in this game that we can't use that alone for a determination of guilt or innocence. It is kind though of Friend Computer to allow the weak and enfeebled to participate in the hunt for scum yup


I haven't decided yet if I'm going to shoot anyone tonight- TBH I'm not sure who I would even target. Probably best to stay my fire.


Azarius, do you want me to scrub you tonight, so that you aren't forced to attack someone?

If I don't get lynched yes. I feel I have better options tonight than any other so far, but still nothing that is anywhere near certain. It seems like we are close to a big break, and I think that time favors us, so having one less kill at night would be for the best.
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Xenu is correct that my power manefists in using energy fields.

In my previous post, I forgot that Azarius also claimed vig, and with his other action, definitely a reasonable lynch, but I'm going to vote, for now, for BobChillingWorth

Looks like we found the secret behind Imana. Mmm, I hope Zak is village.
Merovech's Mapmaking Guidelines:
0. Player Requests: The player's requests take precedence, even if they contradict the following guidelines.

1. Balance: The map must be balanced, both in regards to land quality and availability and in regards to special civilization features. A map may be wonderfully unique and surprising, but, if it is unbalanced, the game will suffer and the player's enjoyment will not be as high as it could be.

2. Identity and Enjoyment: The map should be interesting to play at all levels, from city placement and management to the border-created interactions between civilizations, and should include varied terrain. Flavor should enhance the inherent pleasure resulting from the underlying tile arrangements. The map should not be exceedingly lush, but it is better to err on the lush side than on the poor side when placing terrain.

3. Feel (Avoiding Gimmicks): The map should not be overwhelmed or dominated by the mapmaker's flavor. Embellishment of the map through the use of special improvements, barbarian units, and abnormal terrain can enhance the identity and enjoyment of the map, but should take a backseat to the more normal aspects of the map. The game should usually not revolve around the flavor, but merely be accented by it.

4. Realism: Where possible, the terrain of the map should be realistic. Jungles on desert tiles, or even next to desert tiles, should therefore have a very specific reason for existing. Rivers should run downhill or across level ground into bodies of water. Irrigated terrain should have a higher grassland to plains ratio than dry terrain. Mountain chains should cast rain shadows. Islands, mountains, and peninsulas should follow logical plate tectonics.
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