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Poll: How surprised are you to see a poll up again?
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Not very.
15.38%
2 15.38%
Exceedingly!
15.38%
2 15.38%
You're a damn commie trying to sabotage the thread again aren't you?
69.23%
9 69.23%
Total 13 vote(s) 100%
* You voted for this item. [Show Results]

 
WW 31 Game Thread PARANOIA

*manifests
Merovech's Mapmaking Guidelines:
0. Player Requests: The player's requests take precedence, even if they contradict the following guidelines.

1. Balance: The map must be balanced, both in regards to land quality and availability and in regards to special civilization features. A map may be wonderfully unique and surprising, but, if it is unbalanced, the game will suffer and the player's enjoyment will not be as high as it could be.

2. Identity and Enjoyment: The map should be interesting to play at all levels, from city placement and management to the border-created interactions between civilizations, and should include varied terrain. Flavor should enhance the inherent pleasure resulting from the underlying tile arrangements. The map should not be exceedingly lush, but it is better to err on the lush side than on the poor side when placing terrain.

3. Feel (Avoiding Gimmicks): The map should not be overwhelmed or dominated by the mapmaker's flavor. Embellishment of the map through the use of special improvements, barbarian units, and abnormal terrain can enhance the identity and enjoyment of the map, but should take a backseat to the more normal aspects of the map. The game should usually not revolve around the flavor, but merely be accented by it.

4. Realism: Where possible, the terrain of the map should be realistic. Jungles on desert tiles, or even next to desert tiles, should therefore have a very specific reason for existing. Rivers should run downhill or across level ground into bodies of water. Irrigated terrain should have a higher grassland to plains ratio than dry terrain. Mountain chains should cast rain shadows. Islands, mountains, and peninsulas should follow logical plate tectonics.
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Sigh, wrong capitals. Bobchillingworth
Merovech's Mapmaking Guidelines:
0. Player Requests: The player's requests take precedence, even if they contradict the following guidelines.

1. Balance: The map must be balanced, both in regards to land quality and availability and in regards to special civilization features. A map may be wonderfully unique and surprising, but, if it is unbalanced, the game will suffer and the player's enjoyment will not be as high as it could be.

2. Identity and Enjoyment: The map should be interesting to play at all levels, from city placement and management to the border-created interactions between civilizations, and should include varied terrain. Flavor should enhance the inherent pleasure resulting from the underlying tile arrangements. The map should not be exceedingly lush, but it is better to err on the lush side than on the poor side when placing terrain.

3. Feel (Avoiding Gimmicks): The map should not be overwhelmed or dominated by the mapmaker's flavor. Embellishment of the map through the use of special improvements, barbarian units, and abnormal terrain can enhance the identity and enjoyment of the map, but should take a backseat to the more normal aspects of the map. The game should usually not revolve around the flavor, but merely be accented by it.

4. Realism: Where possible, the terrain of the map should be realistic. Jungles on desert tiles, or even next to desert tiles, should therefore have a very specific reason for existing. Rivers should run downhill or across level ground into bodies of water. Irrigated terrain should have a higher grassland to plains ratio than dry terrain. Mountain chains should cast rain shadows. Islands, mountains, and peninsulas should follow logical plate tectonics.
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I really don't like novice's vote on me here, and hope he is given a closer look after my lynch.

Day one he points out some points I brought up I agree with, here:

(January 18th, 2014, 12:35)novice Wrote: Brick, can you edit away the apostrophe in this vote? I think it's messing with Mafia Helper.
(January 17th, 2014, 13:28)Qgqqqqq Wrote: Ol' Harry

(January 17th, 2014, 19:33)Jowy Wrote:
(January 17th, 2014, 19:15)Lewwyn Wrote: If Jowy starts making sense and contributing in a significant way, he's scum. So don't worry about it Catwalk.

Which part of it did you not understand, Lewwyn?
I could take a go at dumbing it down for you two.
Zing! I'd like to think the post below should be addressed not only to Catwalk for his song but also to Jowy. smile

(January 17th, 2014, 19:46)Lewwyn Wrote: Well Played.

I think this is a good point by Azarius, I'd like to see Gazglum's response.
(January 17th, 2014, 22:17)Azarius Wrote: I noticed this post from Gazglum. [spoiler]
(January 17th, 2014, 18:52)Gazglum Wrote: Lacking any obvious tells like hammers and sickles being found in people's personnell lockers, I'll vote Zakalwe for making lots of 'maybe X could be scummy' musings without following up with the big red pencil.

Zak, you haven't shifted your first vote yet. Does that mean you think Merovech is genuinely most suspect still?

Lots of x could be scummy musings without backing it up with a vote. In general I would agree that zak does tend to this when he is scum. However, I don't think he has been doing it this game. He has seven posts so far. He only really mentions any type of suspicion in three of them, and of those one is his first post with his joke vote. He questions a bit in the other two, but I think it's a huge stretch to say he's been throwing around lots of suspicion without backing it up.

and here:
(January 18th, 2014, 17:49)novice Wrote:
(January 18th, 2014, 17:31)Qgqqqqq Wrote: I don't have time to catch up, but I'm happy with my vote for now.

I'm voting Catwalk, novice. Ol' Harry was a mistake, sorry.

Having looked up your posts to find out who you were voting, I'm not very happy with your vote (for Catwalk), and by extension mine (for Catwalk). Once again I find Azarius has managed to point out something significant amongst all the noise in the thread.

(January 17th, 2014, 23:54)Qgqqqqq Wrote:
(January 17th, 2014, 22:23)Azarius Wrote:
(January 17th, 2014, 21:22)Qgqqqqq Wrote: My problem was with the MJW vote and then dismissal, I didn't see anything particularly wrong with your posts (although I would definitely disagree that most posts have been fluff).

I'm leaning Catwalk currently, as a read-through of the first half of the thread makes him sound very odd to me. For example, his case on Old Harry is extremely grasping at straws, including as it does a criticism of Harry's opening joke post, and his interplay with Lewwyn is also rather odd. I don't think I've played a game with Catwalk before, however, so I'm hesitant to jump to conclusions, especially given how lynchable he looks. Another that I can't help but find scummy is Spacetyrantxenu, but I'm not sure why that is, possibly his meandering writing style is reading like scum fluff. I dunno sorry.
Q, you yourself were voting for Old Harry shortly after Catwalk did, you even cited his reason in your post. Why is his case now grasping at straws when you agreed with him before? (Which as Ichabod said is half of the game, especially so early in it imo.)

I didn't say there wasn't any merit to the case on Old Harry, my problem was in his grasping at straws in order to embellish it into a case. Old Harry's made a couple of weird posts, one of which caused me to vote him for a while, but the case that Catwalk made takes those as a foundation to a full-out case. On review it struck me as very much like what I often do as scum - choose a target who has made a few suspicious moves and then spin everything they've done against them, thus providing a lot of content and reads which help blend you in on a lynch. In particular, as I said above, the part about Old Harry's opening post, which is just ridiculously over-interpreted.

I really don't like how Q stuck to his Old Harry vote but then did a 180 and sided with the Catwalk voters once Ichabod's theory had caught on. I find his explanation unsatisfactory.

Qgqqqqq

Day two he questions Rowain on pushing me and says I am a strong town read:
(January 21st, 2014, 14:05)novice Wrote: Today's been an unexpectedly busy day. I just had time to make my chess moves and skim this thread.

Old Harry, catching scum always reveals a lot of information, that goes without saying. That's why I said your flip would provide info without addressing "flipping as town". Your flip would provide info even if you flip as town, is what I was saying. Why? Because the Ichabod theory and everything that followed is predicated on you being town. Also it's always good to know the alignment of someone who's received many votes. (This is pretty basic mafia theory.)

The reason I said "This is not good" on day one was because the votes were very spread out, and the top candidate (Azza) seemed to be there just by virtue of nobody having anything concrete on anybody else. Normally when someone's lynched on day one with 4 long-standing votes on them (which was what Azza had when I commented) they're most definitely not scum. Again, these are general mafia theory truths which I don't think require much elaboration, really.

If there was anything else I should answer please remind me.

As for who we should lynch, I actually agree with Jowy that Xenu's turnaround from "help, I'm a noob" to "here's some content" is suspicious in itself. Also, Serdoa is most definitely not acting his normal self, and he didn't declare any intention not to until after it was pointed out AFAICT. The impression I get from reading his posts today is "Oh shit I'm about to get lynched". Overly focused on nipping criticism in the bud, and less focused on making sense of the game. Gazglum gave a perfect example - Serdoa dismisses the idea of pursuing Q voters - which I recognize from my own scum games. When an idea implicates you, attack it even if it also implicates others. Old Harry I don't know about, his day one was less than stellar but his day 2 seems more in line with struggling newbie town. Him voting me doesn't do him any favours, naturally.

I'm sure there are other suspects to pursue as well. I'm not seeing Merovech as scum, the extra comma notwithstanding. Mainly because I think he made a good case on Xenu. Somebody pushed Azarius, was it Rowain? I'm not seeing that at all, Azarius is a strong town read for me, also based on some good observations that he made. Lewwyn's claim stinks but I agree with Bob that we shouldn't lynch him today. Besides, I got a town read on Lewwyn from the way he stepped up his activity on day one after catching heat, instead of slinking back to the shadows to let the storm blow over. Oh and there's the nice bit of investigation by Catwalk which revealed that Lewwyn actually voted for Azza yesterday. Anyway the point I was going to make was that I don't think we should lynch outside today's main discussion points, we need to resolve some questions to keep things manageable from an information management perspective.

With all that, I'm staying on Xenu and Serdoa is my other preference ATM.

He doesn't address my reveal at all the next time he is around, and as the day moves on follows me on to Ichabod.
(January 27th, 2014, 13:38)novice Wrote: I think I will vote Ichabod. He has been a fun presence but his scumhunting contribution has been sadly lacking. He's been insisting that I'm scum based on "a hunch". Now he's trying to lynch the seer.

Ichabod, did you and Sunrise set up any communication schemes on D2 based on your abilities?

He doesn't so much as mention me once after his strong town lean before his vote here:
(January 27th, 2014, 18:06)novice Wrote:
(January 27th, 2014, 17:47)Rowain Wrote: go f*** yourself.

I have people who do that for me.

I expected you to have out of thread info on Serdoa's innocence. If you're village we'll have words about this after the game. I don't see how your extreme dodging has benefitted town either, you should have just answered NO to my Yes/No question. I guess we have better lynches today though.

I don't really have time to process the claims holistically atm. (Thanks for that.) Individually, I like Q and Azarius claims the least. Qs claim has too many moving parts, and Azarius can kill.

Azarius

I go from a strong town lean to the point he questions someone else's suspicion of me to voting to lynch me, with absolutely nothing stated in between. He says he does not have time to process the claims, but he likes mine and Qg's claims the least. Both of us had made our claims some time in the past, so he had plenty of time to think about and question them, and as I mentioned mine at least he made no comment on whatsoever.

Furthermore, I did not like much of his interaction with Rowain the previous day, and I was hardly alone in that.

As I went through all of his posts, I was struck by just how many of them are fishing for information, asking for clarification on the obvious, and one liners.

His claimed role is also horribly weak. I would not go after someone based on this alone in this type of game, but it is a convenient role for a scum to claim.

I am aware of Ryan's scan purportedly showing he cannot kill. Ryan could be blocked, Ryan could be scum, novice could be a scum that can't kill, or that shows as a non-killer to his scan. It could also be some explanation I haven't thought of, or I could be wrong entirely.
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I do not like the bob lynch, and if anyone is actually around and willing to entertain other possibilities that would be nice. At this point I have to vote to try to save myself, so Bobchillingworth
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I will be online at deadline by on my phone so it'll be a little slow.
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(January 27th, 2014, 20:35)Azarius Wrote: I do not like the bob lynch, and if anyone is actually around and willing to entertain other possibilities that would be nice. At this point I have to vote to try to save myself, so Bobchillingworth


Hrmm. Now I have to vote for you, Azarius.


Let's just get this vig thing settled. I do wonder if Friend Computer, most benevolent overlord that he is, would have given us *two* village SKs.


And I'm going to clean:[Catwalk]. If Azarius hangs (or me, I guess), and with Catwalk down, having only a single claimed killer left might make figuring out where the night attacks are coming from easier.
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Don't have to, half an hour left. Only problem is if anyone else is awake. Well, and you being willing to switch and all.
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Make that 15 minutes, I've been typing too long shakehead.
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(January 27th, 2014, 18:39)Rowain Wrote: So "boy" is offensive but "retarded uttering" is not?

Where I'm from "boy" can be a racially charged word to throw around, although you surely didn't mean it that way. Maybe I'm splitting hairs but I described your words as retarded, not you yourself. Even so it was probably over the line, so sorry about that. But I still think you're lying or hiding something and should hang today. Maybe tomorrow! smile

Zak, I was trying to catch Rowain in a lie because I suspect him being scum. I basically have no shot in him lying about his role if I revealed my cards first. Which is what happened. So he didn't lie about his role -- but would he have lied if I hadn't revealed first? We'll never know now. I don't see how him revealing after me would have helped me catch him in a lie if he was lying, and catching people in lies is about all I can see my role being good for.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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Ok, last reads before I die then.

I find jowy very likely to be town. His role would fit quite well for town given the sheer amount of nightkills that are happening, and that's with at least one claimed vig holding back. The targets he has chosen to use his power on also make me lean town for him.

Serdoa I also have a strong town lean on. His play since day three has felt much more like I expect from him, even if he doesn't think I should expect anything neenerneener. His usage of his tracking ability, as well as which items he has chosen and to whom they have been given also are in his favor.

Mattimeo I think is very likely town. The doubler power seems more like a town ability, and again the targets he has chosen make me think town. He has also engaged more as time has gone on.

Qg I thought very much town for the much the same reasons as Matt, until he claimed his role. His role is kind of oddball and I'm not really sure what to make of it. He feels like a villager. Also, it seems likely now that the watcher is scum, and it seems unlikely they would have another pseudo watcher role. So town lean.

Running out of time before deadline so just going to group them up. Bob has felt mostly town, and if he is town, then one of the claimed protector roles, either Rowain or Merovech, is likely scum. Why else would a town vigilante have the strongman ability. If neither of them are actually scum, then I would think he is lying and/or scum. Zakalwe throwing both of his votes on Azza day one is a strong point in his favor, but given the setup and the fact that the scum do not get a whole kill a night, a doublevote seems more likely to be a scum role to me to help them control the lynch. Ryan could be either way with his ability, I wish he would stop overreacting every time he is suspected. Sunrise I have practically no read on and at times forget he is playing the game. Ichabod's seemed to post very little and he was making some quite strange posts, but today he has been making reasoned arguments and thought out posts again, even if I disagree with much of what he says. Still feels scummy. Spacetyrantxenu has felt scummy to me all game long. His ability could be scum as easily as town. Catwalk's role does seem oddly specific, I can't remember now if he claimed after we knew we had a kill seer? I think he did. Could be cover in case he was scanned, idk. Sorry again for lynching you Gazglum, it just seemed too unlikely to be true.

I targeted sunrise on night 3 on the basis that I and likely everyone else has no read on him. You don't want an unknown in the endgame, so even if he was town it's a kill that probably needs to be made eventually so better to not waste a lynch on it.
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