Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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Motivation

Didn't manage to do it frown
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Ill try to do some development this week. Lets see. Lairs, that will be a good point to get back to this.
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Someone is aliveeeeee! :D
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Yea its always a bit tough getting back after christmas. I also got skyrim DLC pack for christmas, so there is a lot of disturbances... <.< >.>

This is an excercise in self control.
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My wife is likely to move away for 3 months frown for a internship at ale brewery smile so I just might be able to get productive this spring twirl

I have Skyrim on Xbox, I like it, but I somehow never ended playing it manically. Go figure.
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Well, Lairs still nowhere to be seen, but Miraak and Harkon are dead, so...
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Yay! I added neutral cities! I admit its not much for now, but at least i got back into the mindset.
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I decided to add some sort of minimalistic AI, just to have enemy units move a bit. Maybe produce some units, spawn some riders and such.
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(February 9th, 2014, 11:35)VM Wrote: I decided to add some sort of minimalistic AI, just to have enemy units move a bit. Maybe produce some units, spawn some riders and such.
Keep it separate from the main code and don't bury it. Thanks,
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Sure. I made a reMOM.AI project. This will contain the AI interface and a default AI.
To extend, you need a managed project referencing this assembly, then have as many implementations of the interface as you like.
To extend into nonmanaged languages, you still need a managed wrapper implementing the interface. Thus, the interface name will be IAIWrapper.
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