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Implementing Improved Robotic Controls

(February 18th, 2014, 11:33)Zeraan Wrote: From what I understood, you start at 0.5 production per population at Planetology level of 0, and caps out at 2 at level 99. So level 1 is like 0.515 production using this formula: ((1.5 / 99) * planetology level) + 0.5.


The worker productivity formula is:


(planetology tech level x 3) + 50
----------------------------------------
100


So the starting BC income of a worker is .53.
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(February 18th, 2014, 18:32)Zygot Wrote:
(February 18th, 2014, 11:33)Zeraan Wrote: From what I understood, you start at 0.5 production per population at Planetology level of 0, and caps out at 2 at level 99. So level 1 is like 0.515 production using this formula: ((1.5 / 99) * planetology level) + 0.5.


The worker productivity formula is:


(planetology tech level x 3) + 50
----------------------------------------
100


So the starting BC income of a worker is .53.

Oh, I'm not sure where I got my info from then. MoO OSG confirms your formula. Thanks for the correction!
Dominus Galaxia, a Master of Orion inspired game I'm working on.
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