This is the once in the life-time opportunity to play in a massive 33+1 player civ game. Skillwise it is free for everyone. However you need the real dedication to the game and be able to log in daily for a long time so don't join too lightly. For short absences you should be able to recruit a replacement player or a lurker who could play it through with instructions.
Sign-ups are now open and we'll wait until all 33 slots are filled and then start the game assuming all the other practical arrangements are done at that point. This could be very fast or we might need to wait for a while to get some of the currently running pitboss games finished. Be patient.
This thread is dedicated only to sign-ups and resignations and nothing else. Discussion thread for the game is here:
http://realmsbeyond.net/forums/showthread.php?tid=6769
Map will be done by Commodore and current guidance to him is this: Lakes or Continents type of map. Roughly balanced, but having some differentiation from player to player. A bit less breathing room than in standard RB games.
Settings that are pretty much set in stone. Minor alterations are possible, but you'll need to convince several people to get the changes through and do it in the discussion thread:
Server: pitboss.watto.no:2058
Game tracker:
http://pitboss.watto.no
Game Host unified tech thread (for all Caledorn hosted games):
http://realmsbeyond.net/forums/showthrea...pid=494726
Host: Caledorn
Admin: Sullla, Commodore and Sunrise
Map maker: Commodore
Starting date: When we've 33 signups (Sullla controlling the 34th monitoring civ)
Mod: RBmod's latest version. Minor tweaks are cooked up in the RBmod thread so please check things from there.
Leaders/civs: PB13 Method - Random roll - Players have 2 chances to pass - Can't pass 3rd roll. All passed leaders/civs come back to rereolling rounds.
Difficulty: Monarch
Speed: Normal
Vassals: off
TT: off
Huts: on
Events: on
Barbs: on
Espionage: on
Diplo: AI-diplo
Double moves: Don't be a jerk. Peace time or when you're not planning to start war play as soon as it is possible and most times no need to be taking into account potential double moves. During war preparation turn and war times double moves are not allowed.
Other:
* No city gifting or trading
* No using trade window to communicate (e.g. using letters or numbers in a way that could be interpreted something else than a real trade offer)
Player Signups + leaders and civs
RB/Smegheads mod 2.0.6.4
Change log
Sign-ups are now open and we'll wait until all 33 slots are filled and then start the game assuming all the other practical arrangements are done at that point. This could be very fast or we might need to wait for a while to get some of the currently running pitboss games finished. Be patient.
This thread is dedicated only to sign-ups and resignations and nothing else. Discussion thread for the game is here:
http://realmsbeyond.net/forums/showthread.php?tid=6769
Map will be done by Commodore and current guidance to him is this: Lakes or Continents type of map. Roughly balanced, but having some differentiation from player to player. A bit less breathing room than in standard RB games.
Settings that are pretty much set in stone. Minor alterations are possible, but you'll need to convince several people to get the changes through and do it in the discussion thread:
Server: pitboss.watto.no:2058
Game tracker:
http://pitboss.watto.no
Game Host unified tech thread (for all Caledorn hosted games):
http://realmsbeyond.net/forums/showthrea...pid=494726
Host: Caledorn
Admin: Sullla, Commodore and Sunrise
Map maker: Commodore
Starting date: When we've 33 signups (Sullla controlling the 34th monitoring civ)
Mod: RBmod's latest version. Minor tweaks are cooked up in the RBmod thread so please check things from there.
Leaders/civs: PB13 Method - Random roll - Players have 2 chances to pass - Can't pass 3rd roll. All passed leaders/civs come back to rereolling rounds.
Difficulty: Monarch
Speed: Normal
Vassals: off
TT: off
Huts: on
Events: on
Barbs: on
Espionage: on
Diplo: AI-diplo
Double moves: Don't be a jerk. Peace time or when you're not planning to start war play as soon as it is possible and most times no need to be taking into account potential double moves. During war preparation turn and war times double moves are not allowed.
Other:
* No city gifting or trading
* No using trade window to communicate (e.g. using letters or numbers in a way that could be interpreted something else than a real trade offer)
Player Signups + leaders and civs
(March 5th, 2014, 08:44)Commodore Wrote: Ruff/Augustus Caesar/America
Azza/Washington/Arabia
Old Harry + Fintourist/Victoria/Aztecs
Krovice/Willem/Babylon
Queeg/Zara/Byzantium
Jowy/Alexander/Carthage
Barry Lyndon/Hatsheput/Celts
pindicator/Qin Shi Huang/China
Cyneheard/Mehmed/Egypt
Dhalphir/Hayuna Cupac/England
dtay/Mao/Ethiopia
Plako/Louis/France
spacetyrantxenu/Kublai Khan/Germany
Oxybaii/Catherine/Greeks
darrelljs + Ichabod/Joao/Holy Roman Empire
Hashoosh/Stalin/Inca
Sullla (lurker civ)/Fredrick/India
wetbandit/Montezuma/Japan
Dazedroyalty/Elizabeth/Khmer
MYKI/DuGaulle/Korea
HitAnyKey/Saladin/Mali
Nakor/Darius/Maya
WLP/FDR/Mongol
The Black Sword/Gandhi/Native Americans
yuris125/Tokugawa/Dutch
Scooter/Shaka/Ottomen
Bacchus/Churchill/Persia
Molach/Genghis Khan/Portugal
AutomatedTeller/Peter/Rome
Boldly Going Nowhere/Pericles/Russia
BRickAstley + Mardoc/Wang Kon/Spain
Caledorn/Brennus/Sumer
Whosit/Hammurabi/Vikings
Cheater Hater/Bismarck/Zulu
RB/Smegheads mod 2.0.6.4
Change log