February 28th, 2014, 11:02
Posts: 17,370
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I'm all aboard for randomness, but I really don't care much about fairness.
*In all fairness, I will still whine about the mapmaker's shortcomings when I find them
Suffer Game Sicko
Dodo Tier Player
February 28th, 2014, 11:03
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(February 28th, 2014, 09:50)Fintourist Wrote: (February 28th, 2014, 09:31)Commodore Wrote: Mildly, it was going to be a two state thingy, normal or lusher-but-tighter.
Hmm? That's a pretty hard task (difficult to really evaluate and those two options can play out very differently). In principle I would prefer that everyone has as equal space and equal land quality as reasonably possibly, but I know that we go here with a pretty random setup and map makers free time will determine the amount of balancing.
Some people signed up wanting similar room to Plako, Mackoti or PB8land in PB13 while others wanted something like Retep, William and Bacchus in PB13, both of which are going to happen in a natural-looking map, so you might as well give people their preference...
@Sunrise: Sulla is being given India, but if the FW is nerfed enough you could have another copy of that civ for a player. Where were you planning to get the extra player from though?
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
February 28th, 2014, 11:16
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(February 28th, 2014, 10:39)Bacchus Wrote: (February 28th, 2014, 09:50)Fintourist Wrote: In principle I would prefer that everyone has as equal space and equal land quality as reasonably possibly
I don't think that's a good idea — 33 more-or-less identical patches of ground, more-or-less identically sized I think goes against the whole spirit of this venture. Something similar is already in play, PB17, and I don't like it for this event. Besides, if you try to make it more-or-less identical for 33 civs, it would have to be snaky as fuck to ensure a more-or-less equal proportion of water tiles within everybody's "zone of natural expansion". I am thus very strongly for Commodore's suggestion, maybe even with an amendment that we also have a choice of coast/land bias in addition to pole+wide/equator+tight bias. Coasts are just no fun to play without Fin, and vice versa if you roll Vicky of Portugal you rather want to have lots of them. Actually, just the fact that someone WILL be Portugal is probably enough to let that person know whether he has reasonable sea access or not, as he could well end up playing with no UB and UU for practical purposes, to pile onto no initial starting tech.
Oh, I mean my quoted comment only roughly, I'm completely fine with prioritizing interesting above perfectly balanced. That said, it would be nice if nobody loses the game on T0.
But, personally I would not like it if a civ is guaranteed to have a suitable start for its UU/UB, starting techs, etc. Rome should not know 100 % in advance that it has iron easily available and Portugal/Vikings should not be certain to have coastal capital. (Although in typical RB Pitbosses players don't get totally screwed by basic strategic resources and I would assume that this game will have decent amount of water too... so this won't be an issue anyways)
I'm not a fan of being allowed to express wishes regarding what kind of start one wants. I both enjoy the fact that I'm given a random start that is not designed to my pick and I think it's a lot more fair. I don't think that one should be able to wish a spacious start with ORG leader or cramped start with CRE. I imagine it would be an enormous job for Commodore also to try to implement 33/34 wishes instead of just trying to create 33/34 viable starts that to some extent are suitable and interesting for all civs and leaders. Or is the idea of this game more role-playish and whoever draws Vikings is specifically put onto some area with small islands and teams with 2-mover UUs have lot of bare and flat tiles around their start where Keshiks etc. can roam?
February 28th, 2014, 11:33
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I think we're starting to over think this.
February 28th, 2014, 11:34
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@Fintourist: I think Commodore's intention is pretty much just to roughly assign people to the degree of crampedness that they wanted - pre civ selection. Mainly to try to accomodate the people who were talking OCC or 5CC, without making everyone be cramped. No way does he intend to give everyone an ideal start tailored to their civ and leader.
I do trust him to get the map to the point where the biggest influence is your neighbors, not your land.
EitB 25 - Perpentach
Occasional mapmaker
February 28th, 2014, 11:37
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Joined: Aug 2004
I wouldn't mind if Commodore puts players where he thinks their combo works out best, specifically for this kind of game (not in a more conventional game). Fintourist has a good point about gaming the space options, though.
February 28th, 2014, 11:46
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+1 vote for events on.
I'll leave the map issue alone.
February 28th, 2014, 11:48
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Sure, I trust Commodore to do an excellent job, but I'm just a bit confused about what's happening, should I be wishing now something etc.
February 28th, 2014, 11:50
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Just for the record I'd like the most isolated spot possible, even if it's an island that looks like a dying moose-snake.
February 28th, 2014, 12:09
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I want 2 gold and 1 gem resources in my BFC.
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