Winner: Huayna
Runner Up: Gilgamesh
First to Die: Sitting Duck Bull
Civs remaining: 4
Victory: Spaceship t303
Everyone will hate Sitting Bull, he's a certainty to die. Monty probably dooms himself by adopting a different religion to Huayna and getting killed post-SB. The Gilgamesh-Suleiman dynamic will be very interesting for how the game turns out. If Sulieman wins that he could get into a position to beat Huayna, whereas Gilgamesh would probably only have enough land for 2nd place.
Winner: Huayna Capac
2nd Place: Suleiman
First Eliminated: Sitting Bull
Number of Civs Remaining: 3
Victory Condition: Space
Victory Date: Turn 315
Merovech's Mapmaking Guidelines:
0. Player Requests: The player's requests take precedence, even if they contradict the following guidelines.
1. Balance: The map must be balanced, both in regards to land quality and availability and in regards to special civilization features. A map may be wonderfully unique and surprising, but, if it is unbalanced, the game will suffer and the player's enjoyment will not be as high as it could be.
2. Identity and Enjoyment: The map should be interesting to play at all levels, from city placement and management to the border-created interactions between civilizations, and should include varied terrain. Flavor should enhance the inherent pleasure resulting from the underlying tile arrangements. The map should not be exceedingly lush, but it is better to err on the lush side than on the poor side when placing terrain.
3. Feel (Avoiding Gimmicks): The map should not be overwhelmed or dominated by the mapmaker's flavor. Embellishment of the map through the use of special improvements, barbarian units, and abnormal terrain can enhance the identity and enjoyment of the map, but should take a backseat to the more normal aspects of the map. The game should usually not revolve around the flavor, but merely be accented by it.
4. Realism: Where possible, the terrain of the map should be realistic. Jungles on desert tiles, or even next to desert tiles, should therefore have a very specific reason for existing. Rivers should run downhill or across level ground into bodies of water. Irrigated terrain should have a higher grassland to plains ratio than dry terrain. Mountain chains should cast rain shadows. Islands, mountains, and peninsulas should follow logical plate tectonics.
Winner - HC. He seems to have plenty of room to expand and tech
Runner Up - suleman (almost went sitting bull. its whoever avoids the early wars)
First out - Gengis, will lose the first war to Shaka
Civs remaining - 3
Victory - Space
Date - 317
Winner: Shaka
Runner Up: Montezuma
First to Die: Sitting Bull
Number of Civs Surviving: 3
Victory Type: Space
Victory Date: T314
Musings on specifics:
- Shaka has a good chance to do well here, providing he picks up enough land to get his snowball going. Sulieman and Sitting Bull should both be good potential targets for him early on.
- Monty probably can't win, and he may not survive to the end, but I doubt he'll be the first eliminated. Same with Genghis, though he might have better odds to survive to the end.
- Sitting Bull is practically certain to die at some point, it's just a question of who'll get the land and when.
- Huayna might end up on top in a more friendly game, but amongst this aggressive crowd he'll be lucky to survive to the end. If he does survive, Monty probably won't.
- Gilgamesh is in serious danger of being boxed in at the start. If Sulieman builds his second city in the right place, Gilgamesh is probably a goner. If not, he might do better than Sulieman given the latter will probably face Shaka's aggression earlier.