Posts: 476
Threads: 22
Joined: Apr 2011
OK first, AI cities.
The default neutral AI will build according to a simple build queue.
-I need to determine where the current city is in terms of the queue.
-I need to determine if there is a change needed, and do the change if so
-If the queue says spawn raiders, then do so.
for now, a dummy queue will do, I will upgrade this later, something like:
builders hall, smithy, barracks,
spearman, spearman, granary, swordman, swordman, spearman, spawn raiders 3
farmers market, spearman, swordsman, shrine
sawmill, bowman bowman, spawn raiders 4
spearman, swordsman, marketplace city walls
then go into a loop where spearmen and swordmen are spawned as raiders