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Turn 26 - 2960BC:
Scout moved to find some silver. The land to my south is cold but has some reasonable resources.
All aspects of The Plan on track.
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(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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Dot map ...
Also need to work out the settlement order.
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(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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I would settle Cambridge first. Then as a third city I would go for Pink Dot, although move it 1SE for more overlap. You will work the same resources, but are not relying on those two overseas tiles.
Puke-green can also go 1N to trade three bad tiles for grasslands & overlap.
mh
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I was unsure about green puke. I initially had it on the grassland (1N) but thought I wanted the 2f from that tile ... hence the move 1S ... and letting the city change that tile to 2f too. But ... you may be right re your suggestion. I also like your pink dot suggestion (move 1SE).
Looking at it - I am considering moving Cambridge 1S. That would bring some hills into its BFC. I typically like to make one of my first 3 or 4 cities a hammer only city ... but I am struggling to find such a city in this land at the moment.
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(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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Cambridge 1S? That loses the sheep and the cow. In my opinion, Cambridge is fine and a nice 2nd city.
The dark blue spot, north of Cambridge looks hammer heavy. The spot 1SE of the crabs is probably more safe and realistic given the distance to Q.
mh
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I'll come up with another version tonight (assuming I have time). Cambridge is getting pushed around a lot.
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(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
April 15th, 2014, 21:21
(This post was last modified: April 15th, 2014, 21:23 by Ruff_Hi.)
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Here is another option. This time, Cambridge is a hi-bred, either hammers or river cottages ... or both once it gets big enough.
I also updated my map to include newly revealed info in the south (silver).
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(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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That's a lot of wasted good lands between capital and Cambridge.
I might give this dotmap a shot. Can you send/post the map without the BFC's please? Saves me the trouble to log in and potentially mess things up.
mh
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Do you have GIMP? I have a GIMP file with the BFCs as different layers.
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(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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(April 16th, 2014, 03:28)mostly_harmless Wrote: That's a lot of wasted good lands between capital and Cambridge.
Some. The latest can actually support a city on the flat plains tile.
Also, this Cambridge actually supports the the brown dot push at Q which will help me get the dark blue spot. The old Cambridge didn't do that as well.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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