t159 - 1t from attack
Ooooo, Ruff offers spare Incense
Istanbul: Observatory - Infantry
Bursa: Infantry - Infantry
Samsun: Airship - Airship
Gaziantep: Airship - Airship
Sarmatian: Transport - Destroyer
Izmir: Infantry - Machine Gun
Kufah: Airship - Grocer
New Damascus: Harbour - Machine Gun
Mecca: Airship - Levee
Najran: Airship - Infantry
Malatya: Granary - Workboat
So mostly Infantry and Airships; Machine Guns are currently the only land-based unit with a chance of intercepting air units, so are perhaps even more valuable now. Aiming to collect at least 11 Airships over the next couple of turns, 4-each for Bursa & New Damascus on the frontlines, 2 for the Island to watch the coasts, and a final one for Sarmatian to keep an eye on sooooo.
Anyway, state of play: such a shame I'm not ready to attack this turn as mh has not only his Caravel and Galleon inside Mainz, but also a fresh Destroyer. Ah well, such is the price of preparation. Good news is that although he has now accumulated ~600g, he has not upgraded any of his ships. He has also spread his fleet even wider, and sent the Frigate pair East (probably to watch the Pirates). If they stay over there, it not only takes them out of the way for next turn, but also means they have a long way to run if they want to be upgraded. 2Ironclads now sit on Strassburg's Fish, so if I can take that city next turn they also become irrelevant.
Time to play the Shell game with Transports, I think...
#1 - currently located in Konya, is loaded with 4Inf and will stay in place. (mh has only one Galleon for troop transport, so a maximum of 3units could attack the city. He also only has the single Destroyer in range for bombardment so defenses would be 44% and is on a hill. I think the current garrison of Inf & 2Rifles can stave off any potential attack.)
#2 - just completed in Sarmatian. Loaded up with Inf, and moves to a spot 3E,1S of Konya. This spot is hidden from mh unless he has a Spy sitting on the hill 1E of Konya, and can reach Mainz next turn. Is left unpromoted for now.
#3 - sitting just outside Sarmatian, this is the tricky one as I want to have some flexibility with it. I'm going to send it North, so that if the attacks on Mainz and Strassburg go extremely well I'd be able to use it to assault Lubeck. Now with its regular move it cannot reach the borders of Malatya and so will also be in view from mh's borders, so I promote F1N1 and place it onto the Whales. I cover it with the Destroyer I upgraded last turn, since you can't be too careful.
There is also the Galleon under the Eastern Fleet; that moves South to pick up 3Workers for the Island, and then returns to the Fleet.
OK, now for the rest of the Fleet, starting with the Eastern:
Stored here I now have the Worker's Galleon and the Prophet's Caravel, so I want to ensure that it is adequately protected. The Destroyer can't reach (even if Flu-promoted) so I just have to protect against 2Frigates. The Ironclad on the top should take care of one but then it's down to the Galleon, so I move the two Privateers into the stack as well. The Frigate which had been sitting with the Pirates moves S to join the Ironclad ... in Bombarding range of Strassburg.
Speaking of that Southern Ironclad it needs re-fitting as a Destroyer, as does the Northern Frigate. This one remains 1S of Malatya rather than joining the slightly more visible Transport/Destroyer on the Whales. (still well in range of everywhere)
The tricky thing is the Western Ironclad Fleet; it has to move to be in range for bombardment, but any move will be noticed and may trigger suspicion. I don't think it can be helped, so I'm just going to line them up as a wall along the border. That way 2 are in range of Mainz, and the third can reach Strassburg. The Frigate stays in-place at the Eastern end of the "Wall", 1SW of Strassburg.
My Airship in Malatya does a recon flight over sooooo's Western border and spots no ships. On the Western coast, my Caravel confirms the garrisons of Lubeck & Aryan (1 Rifle each) and no ships in sight.
Frontline review of mh's forces again shows no new military builds. I do notice a couple of Buddhist Missionaries (there has been one in Mainz for a turn or two) and wonder if he's thinking of sailing them over to sooooo for monetary purposes. If so all the better, as it'll split his fleet even further ... or maybe he'll even leave the Galleon in-port for loading?
4 Airships are promoted C1 (Theocracy) and re-based to Konya for Fleet assignment. The last does a recon sweep from Najran and confirms that mh is still undergoing unit consolidation in his backlines ... I think he might be a little sad about that when we go to war!![alright alright](https://www.realmsbeyond.net/forums/images/smilies/alright.gif)
I'm going to run another turn at 0% Science; the gold will give me flexibility for upgrades or just for deficit research. I'll also continue on Communism to keep TOG guessing.
Stop by next turn for fireworks....
Ooooo, Ruff offers spare Incense
Istanbul: Observatory - Infantry
Bursa: Infantry - Infantry
Samsun: Airship - Airship
Gaziantep: Airship - Airship
Sarmatian: Transport - Destroyer
Izmir: Infantry - Machine Gun
Kufah: Airship - Grocer
New Damascus: Harbour - Machine Gun
Mecca: Airship - Levee
Najran: Airship - Infantry
Malatya: Granary - Workboat
So mostly Infantry and Airships; Machine Guns are currently the only land-based unit with a chance of intercepting air units, so are perhaps even more valuable now. Aiming to collect at least 11 Airships over the next couple of turns, 4-each for Bursa & New Damascus on the frontlines, 2 for the Island to watch the coasts, and a final one for Sarmatian to keep an eye on sooooo.
Anyway, state of play: such a shame I'm not ready to attack this turn as mh has not only his Caravel and Galleon inside Mainz, but also a fresh Destroyer. Ah well, such is the price of preparation. Good news is that although he has now accumulated ~600g, he has not upgraded any of his ships. He has also spread his fleet even wider, and sent the Frigate pair East (probably to watch the Pirates). If they stay over there, it not only takes them out of the way for next turn, but also means they have a long way to run if they want to be upgraded. 2Ironclads now sit on Strassburg's Fish, so if I can take that city next turn they also become irrelevant.
Time to play the Shell game with Transports, I think...
#1 - currently located in Konya, is loaded with 4Inf and will stay in place. (mh has only one Galleon for troop transport, so a maximum of 3units could attack the city. He also only has the single Destroyer in range for bombardment so defenses would be 44% and is on a hill. I think the current garrison of Inf & 2Rifles can stave off any potential attack.)
#2 - just completed in Sarmatian. Loaded up with Inf, and moves to a spot 3E,1S of Konya. This spot is hidden from mh unless he has a Spy sitting on the hill 1E of Konya, and can reach Mainz next turn. Is left unpromoted for now.
#3 - sitting just outside Sarmatian, this is the tricky one as I want to have some flexibility with it. I'm going to send it North, so that if the attacks on Mainz and Strassburg go extremely well I'd be able to use it to assault Lubeck. Now with its regular move it cannot reach the borders of Malatya and so will also be in view from mh's borders, so I promote F1N1 and place it onto the Whales. I cover it with the Destroyer I upgraded last turn, since you can't be too careful.
There is also the Galleon under the Eastern Fleet; that moves South to pick up 3Workers for the Island, and then returns to the Fleet.
OK, now for the rest of the Fleet, starting with the Eastern:
Stored here I now have the Worker's Galleon and the Prophet's Caravel, so I want to ensure that it is adequately protected. The Destroyer can't reach (even if Flu-promoted) so I just have to protect against 2Frigates. The Ironclad on the top should take care of one but then it's down to the Galleon, so I move the two Privateers into the stack as well. The Frigate which had been sitting with the Pirates moves S to join the Ironclad ... in Bombarding range of Strassburg.
Speaking of that Southern Ironclad it needs re-fitting as a Destroyer, as does the Northern Frigate. This one remains 1S of Malatya rather than joining the slightly more visible Transport/Destroyer on the Whales. (still well in range of everywhere)
The tricky thing is the Western Ironclad Fleet; it has to move to be in range for bombardment, but any move will be noticed and may trigger suspicion. I don't think it can be helped, so I'm just going to line them up as a wall along the border. That way 2 are in range of Mainz, and the third can reach Strassburg. The Frigate stays in-place at the Eastern end of the "Wall", 1SW of Strassburg.
My Airship in Malatya does a recon flight over sooooo's Western border and spots no ships. On the Western coast, my Caravel confirms the garrisons of Lubeck & Aryan (1 Rifle each) and no ships in sight.
Frontline review of mh's forces again shows no new military builds. I do notice a couple of Buddhist Missionaries (there has been one in Mainz for a turn or two) and wonder if he's thinking of sailing them over to sooooo for monetary purposes. If so all the better, as it'll split his fleet even further ... or maybe he'll even leave the Galleon in-port for loading?
4 Airships are promoted C1 (Theocracy) and re-based to Konya for Fleet assignment. The last does a recon sweep from Najran and confirms that mh is still undergoing unit consolidation in his backlines ... I think he might be a little sad about that when we go to war!
![alright alright](https://www.realmsbeyond.net/forums/images/smilies/alright.gif)
I'm going to run another turn at 0% Science; the gold will give me flexibility for upgrades or just for deficit research. I'll also continue on Communism to keep TOG guessing.
Stop by next turn for fireworks....
![wink wink](https://www.realmsbeyond.net/forums/images/smilies/wink2.gif)