Greetings soldiers! I'll be offline for the next six weeks and so unable to continue my role in EITB34. Nothing has happened yet (T57) so an excellent chance to skip the slow early game. If you're interested, click the spoiler tag below. God willing, you will prevail, in peace and freedom from fear, and in true health, through the purity and essence of your natural fluids.
EITB34 sub (permanent)
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Greetings soldiers! I'll be offline for the next six weeks and so unable to continue my role in EITB34. Nothing has happened yet (T57) so an excellent chance to skip the slow early game. If you're interested, click the spoiler tag below. God willing, you will prevail, in peace and freedom from fear, and in true health, through the purity and essence of your natural fluids.
Bump
(We're still looking for someone.)
Active in:
FFH-20: Jonas Endain of the Clan of Embers EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth
Maybe? I think I read some starting thoughts in the various threads long ago...what is this version of EitB?
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
9, with Nox fix.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Hmm I really dislike Khazad but hey, I might be able to fill in. What diplomacy, lair, unique features, hut, compact rules do you have? I couldn't find it on the first page of the Tech thread so....
"Gentlemen. You can't fight in here. This is the War Room!"
- Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb
Yeah, all installs of v9 come with it now, IIRC they have for a couple years. I think Sareln might have it in his public dropbox folder as well.
Regarding the game rules, I'm not playing & only made the map, but I think the settings are: * AI Diplo * There are some lairs, but only in a very isolated completely optional "bonus dungeon" type area you won't be able to access for a while. * No huts. * There are a handful of unique features, but none of the really powerful / potentially game-breaking ones, and their placement is balanced. * I'm not sure what everyone decided about the Compact.
If Yellow is completely unspoilt, he's a better shot.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out. (May 2nd, 2014, 01:40)Bobchillingworth Wrote: Yeah, all installs of v9 come with it now, IIRC they have for a couple years. Oh, did he update the link? I thought it still had to be downloaded separately. Edit: Based off the most recent posts in that thread, it doesn't look like he has. Regardless, here is the link to the updated dll, Gaspar. It doesn't change the save format, so you can update without killing saves, just paste it into your /Mods/Erebus in the Balance/Assets folder.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
(May 2nd, 2014, 18:18)Qgqqqqq Wrote:(May 2nd, 2014, 01:40)Bobchillingworth Wrote: Yeah, all installs of v9 come with it now, IIRC they have for a couple years. Thanks!
I've got some dirt on my shoulder, can you brush it off for me?
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