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[spoilers] Pax Commodorica: Pharaoh of Rome

Shit, A and D don't work, need sleep. :/
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Traveling so I don't have a lot of time but takjg Hashoosh picture as a base, I guess you're going for the spot A then if you plant a city 1SE of the clamp (for the choke point) you would plant the second city on spot B if you don't then probably you plant the second city 1W of B?

I see enough water on this map that TGLH would be really strong (I not saying you should go for it) so there is a good chance that Dtay would go for that instead of the Oracle.


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(May 1st, 2014, 17:53)retep Wrote: Traveling so I don't have a lot of time but takjg Hashoosh picture as a base, I guess you're going for the spot A then if you plant a city 1SE of the clamp (for the choke point) you would plant the second city on spot B if you don't then probably you plant the second city 1W of B?
Hashoosh's A and B are my 1 and 2, definitely, but then it gets a little more flexible. Thing is, settling with the fish first ring is nice...but it hurts the gems city, wastes a forest, grassland, and lighthousable lake. That's...pretty bad.
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So, here's what I'm thinking now. AH will be needed before too long, but maybe not before sailing; IC-TR islands are out there, and that choke city can work an obscene food surplus with all those lakes.

(May 1st, 2014, 17:53)retep Wrote: I see enough water on this map that TGLH would be really strong (I not saying you should go for it) so there is a good chance that Dtay would go for that instead of the Oracle.
Totally. Which is another reason to get Sailing; I'd like the Colossus more but the GLH is definitely something to consider. Thing is, Dtay is the only other Ind but everyone else here definitely knows how to land a wonder...so everyone is a threat for it. Unless I find some stone soon I'm going to be more doubtful about the Pyramids as viable for the non-Ind.
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The pleasure I get from a plan that completes a settler 100/100 should not be legal. 38 from last turn...next couple turns, I donate the deer to the new city and make 11fhpt...with two chops incoming...31, 31. Boom baby!

Then, naturally, it's going to be all about workers and granaries for a bit, a fourth city would right scupper any shot at religion or Oracle just due to tanking my tech rate. But, nice benefit of the New Plan is that I'm getting silver online before too long.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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A vision of the very-near future. Except imagine a touch more food in the box of Rome, and Antium working on a worker I think.

Mysticism due t45, so Polytheism is a good shot I think. Stonehenge could be done that turn then but at the cost of making the Oracle pretty awkward to nail, and slowing down expansion. I think we are going to just use it as a failgold sump and content ourselves with religion for border pops for now. With TBS/Pindicator/Dtay all wanting it too...

The GLH, now...given the Oracle play is going to be made in the west with copper city, I could see maybe trying for the GLH in the eastern spot, the lighthouse certainly isn't a sunk cost.

Two spears are whippable starting turn 39, so the real barbs showing up ought to be handled easily enough.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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[Image: lorbeerkranz_legio_I.jpg]
First expansion down, Germanica. I'm now a whopping two-city Imperium, with the third city's settler finishing next turn. In the north, we've met The Black Sword, Mongolian Joao. He's on only two cities and going with a John Wayne theme, it looks like, good for him. I fear him, although less for his keshiks, more for his Exp/Imp traits on this big and healthy map.


Germanica is banking hammers into a work boat for now, after a little consideration. With my two warriors I'm the largest army in the game, so nobody has real units yet. I might be a loon and actually just keep on settling west with my third settler; if I do hooking crabs the second the city founds is just a style requirement. She's costing me 2gpt already, sadly, without even having revolted into Slavery.

If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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I need to research how painfully that choke stretch crab city would cost me; but I'm pretty sure if I do settling I'm breaking the legion sequence and naming it Fretensis. Likewise, Ferrata must be the iron city. I thought briefly about just going for Latin straight instead, renaming Germanica to Cuprum or Cyprium, the southern city to Argentum, etc, but that's a bit on the nose.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Lovely. Either bear-bait, or have the Brothers Baloo block my settler.

Stupid bears...
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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What difficulty is this? I'm guessing it's high enough that you don't get the first combat free, or did we already kill a lion.

Hey, at least if it attacks and wins, you can always kill it with the other warrior! FREE XP BASICALLY nod
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I'm rather confuse you are thinking(want) oracle, pyramids, TGL, that is a lot of wonders are you really commodore? neenerneener

Also TBS as a neighbor is interesting, did you got graphs of Thoth or not yet?


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