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[spoilers] Pax Commodorica: Pharaoh of Rome

(June 11th, 2014, 23:44)Dp101 Wrote:
(June 11th, 2014, 23:18)Commodore Wrote: Last turn I whipped the granary in here and enjoyed the growth trick
?
Me too. Basically, by clicking "avoid growth" as a granary is coming online but not filled with food yet, magic happens and you get more food.
[Image: then-a-miracle-occurs-cartoon.png]
If only you and me and dead people know hex, then only deaf people know hex.

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(June 11th, 2014, 23:55)Commodore Wrote:
(June 11th, 2014, 23:44)Dp101 Wrote:
(June 11th, 2014, 23:18)Commodore Wrote: Last turn I whipped the granary in here and enjoyed the growth trick
?
Me too. Basically, by clicking "avoid growth" as a granary is coming online but not filled with food yet, magic happens and you get more food.

So you mean the food bar goes up to halfway?
Surprise! Turns out I'm a girl!
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(June 11th, 2014, 23:57)Dp101 Wrote:
(June 11th, 2014, 23:55)Commodore Wrote:
(June 11th, 2014, 23:44)Dp101 Wrote:
(June 11th, 2014, 23:18)Commodore Wrote: Last turn I whipped the granary in here and enjoyed the growth trick
?
Me too. Basically, by clicking "avoid growth" as a granary is coming online but not filled with food yet, magic happens and you get more food.

So you mean the food bar goes up to halfway?

The granary has an internal food bar, that fills 1 point whenever you produce 1 point of food. It dumps food into the city when it grows. The key is it doesn't fill at all on the turn it's built, so finishing it the turn a city grows isn't efficient, since it does nothing. If you can delay the growth, then the next turn you get double the food because the granary fills and dumps. And doubling your food for one turn is probably worth more than being one size smaller for 1 turn (though not necessarily).

This knowledge should allow you to to be like 1 half a turn ahead of your opponents who don't know this!
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(June 11th, 2014, 23:55)Commodore Wrote:
(June 11th, 2014, 23:44)Dp101 Wrote:
(June 11th, 2014, 23:18)Commodore Wrote: Last turn I whipped the granary in here and enjoyed the growth trick
?
Me too. Basically, by clicking "avoid growth" as a granary is coming online but not filled with food yet, magic happens and you get more food.
[Image: then-a-miracle-occurs-cartoon.png]

lol
I have to run.
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Turn 87: Now we're Jewish! Because the Jews just have a great history with Ramesses II and Rome...yikes I'm not sure if it is strictly optimal, but now I'd got five turns to spread Hinduism to Legio; its pretty happy in the meanwhile settler-working and will sink some more hammers into a library. I'm already thinking about aqueduct as the next building here; Hanging Gardens will be nice to complement the plan to be at 13 cities in ten turns (13 or 14 by t100 because apparently we missed the memo about this being a Chieftain/Flat expandothon).


Okay, Hashoosh and Retep, feel free to raise a yell, because right now here's the planned city targets, also showing each (forge-whipping!) city that is sending.

Math in three turns; Prophet/Merchant/Engineer in four...
If only you and me and dead people know hex, then only deaf people know hex.

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So I'm open to all manner of input on the dotmap, but top priority is the amazing plains hill/cow/triple flood plain/wet corn/grass horse city that is also perfectly positioned to seal off my proper borderland with Thoth. I was going to muck around with a worker unto settler or some such nonsense but in a haze of gut-play I sank 52 overflow hammers into a settler last turn...
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So, expediting the expedition; I delay one turn because that roving impi means I need to get my axe moving first, then I'll 2-pop whip to massively piss off the citizenry even more but also get a sexy 137/100 settler; overflow into another worker for the project (shuffling one fellow west next turn from the capital district). I'm going to get a border pop in three more turns for a criminal 4(!) lighthouse lake tiles plus the crab and horse, so it's grow time for a while after next turn's atrocity.
[Image: Civ4ScreenShot0001.JPG]
I should follow up quickly when I can spare a couple more defenders with a hill city near "midline" for the wet rice. This is going to be a frankly obscene pair of cities, ASAP. nod
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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[Image: tumblr_lp2x0neYdj1qkpp5h.gif]

Tossing a ton of cities out is the only way to fix this; Ox is actually in 4th place with "only" 11 of them...yeesh. More settlers and workers, that's the only way to be better off. Place yer bets for Great Person!

If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Obvious GE is obvious
Suffer Game Sicko
Dodo Tier Player
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So Xenu gave us all very souped-up capitals, but this is ridiculous even so y'all. On the same script, PB9. We were Imp and top cities at this same point in the game:

It's gotta be skill. I mean, obviously its skill, but HOLY CRAP am I outclassed by this field here in PB19.

I got Gaspar's graphs this turn, so let's show my shame (in spoilers):
[Image: Civ4ScreenShot0044.JPG]
[Image: Civ4ScreenShot0045.JPG]
[Image: Civ4ScreenShot0046.JPG]
[Image: Civ4ScreenShot0047.JPG]
[Image: Civ4ScreenShot0048.JPG]
Yeah...

BUT! You don't come here to hear me whine and bellyache; this isn't a Gaspar thread! No, you come here to watch Commodore kick ass and chew bubblegum. Unfortunately...I've still got plenty of bubble gum. The RNG took pity on me and gave me a free spread where I kind of didn't need it but I'll gladly take it, anyway. Also featured here in this screenshot, 30h Math chops!


The barbs also now own spears! Oh no oh no oh...wait, got an axe like a sane person. Future Laketown is going to be defended, yo!


MOAR CITIES next turn. nod
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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well you're doing all the right things to get back in it...

also, engineer, duh.
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