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Poll: When will I attack Oxy?
You do not have permission to vote in this poll.
Chariots vs. Phalanxes
0%
0 0%
HAs vs. Spears
0%
0 0%
Swords vs. Archers
25.00%
3 25.00%
Knigs vs. Pikes
0%
0 0%
Rifles vs. Infantry
0%
0 0%
Snakes vs. Planes
75.00%
9 75.00%
Total 12 vote(s) 100%
* You voted for this item. [Show Results]

 
[SPOILERS] Blut und Eisen: Deutsche Einigungskriege

I got busy and the story thing never happened, oh well. The road to hell is paved with good intentions, some people say. So why post an update now? To whine about the RNG, of course!




That's a hell of a thing....Oxy moved his spear onto the tile adjacent to the city as I was still playing my turn (as in, the spear wasn't visible before I attacked and lost with my axe at 96% odds, but right after my warrior captured the city, then he moved into visibility). I'm not complaining so much about losing a 96% roll, it happens. But for that loss to be compounded by Oxy walking up a spear next to the city he otherwise couldn't have threatened at just the wrong moment..bad luck. If I had a fully healthy warrior and any kind of damaged axe he's basically no threat to the city. He could have attacked, killed the warrior if it was top defender, and then probably had has spear killed by the healing axe if the warrior had done any work at all while dying. So doubtless he'd have left the city alone in that scenario, predicated on my not losing a really bad barb roll. Now? Who knows. It's a pretty straightforward attack, he won't get better odds at a cheap city kill. If he takes it, he takes it, but he'll do himself no favors in the bargain. I'm known for flying off the handle and this would be as good a reason to tilt as any other.

I guess another separate question is why Oxy built a spear at this stage of the game at all -- maybe I'm missing something, it wouldn't be the first time. But my thinking goes that spears require copper, as do axes, but Oxy doesn't get axes, he gets phalanxes, which get +100% against chariots, which would be all anyone could threaten him with at this stage of the game, so spears are just worse than building phalanxes right now for the same cost. For the same hammer cost he could have built his UU and covered all his bases until someone sent HAs into the fray, at which point spears are useful counters and phalanx are not. The copper requirement means that phalanxes are available to build at BW, not at Hunting, so the earlier Hunting means nothing (except that I just figured it out and it's for the same reason I have a spear, it was surely a warrior autoupgraded in the build queue when he teched Hunting). OK, closing that topic, moving on. lol

Empire report, not much to say at this stage of the game. The German Empire is four cities for now, maybe next turn down to three cities depending upon Oxy's desire to activate my grudge mode, but in any case I'll be up another city in two turns' time as I settle another city on my border with Plako. Speaking of Plako...he's been a bit grabby with the land in the west and I'm not pleased with it. He got greedy with a city placement in my direction and invalidated a whole row of border cities I wanted to settle. I'm sure that was the point, to grab land for himself and deny it to me, and yeah good play. There isn't a lot I can do about it right now. For having one of the highest power ratings of anyone for most of the game (until this turn) I don't have units to spare in an attack right now, growing is more important. Then there's the bit where Plako got a really nice random event and all of his archers get a free combat I promotion. That just makes attacking him even less appetizing. So I'll try to keep things peaceful on that border and fill out my own territory for now. The land is good, may as well try to settle it before I go off the rails later.

Oxy is my other neighbor and he's among the leaders. He was quick to four cities, as you might expect with CRE/IMP, and he's settled at least two of his expansions my direction. The only other player I've met is TBS, and he was across the channel north of my capital so I don't think he's on the same landmass as plako, Oxy, and me. So, not really meeting many people I've been wondering if this landmass is just the three of us (three creative civs all packed together, so much for having a cultural advantage on my neighbors). And if it is just the three of us it's horrible luck that I'm in between them. I already know I'm in the middle-ish region of the map, unless Commodore did fun things with his jungle distribution. So I can be in the middle of the middle I guess.

At this point I'm rambling, I don't have much of a plan other than to keep throwing out settlers as fast as I can, trying to claim my share of this area before greedy plako and IMP Oxy get it all. And when the land runs out figure out who to throw a bunch of horse archers or whatever kind of units at. This game isn't ending in victory for me with plako as a neighbor, nevermind Oxy, so it'll be clobbering time before it's all said and done. So will I want to take on the guy famous for almost always finishing near the top (plako), or the guy who helped crush a field of unequal competition (PB14) and build the Hundred Horse Stack (PB11 Oxy)? Maybe I can rush Engineering and build a Hundred Pike Stack and throw them at Oxy for fun. Probably not, but I don't think I'll be in any position to take advantage of kannons whenever I get that far down the tech tree, if the game goes that long.

I wouldn't be surprised if somewhere out in the fog with this many players and with as wide a skill differential as there is (for example, plako vs. me) whether the game will be more or less decided in the midgame. Someone will be fed an unholy stack of knigs and will be completely (shockingly) unprepared for it and will die with a whimper. Whoever is the proud owner of all the knigs will then send them after someone else and begin a nice snowball. I imagine that will happen a couple of times in various parts of the map, wherever the skill differential between savvy vet and gun shy buildery player intersect. Those will be the competitors to win, the rest will be waiting to die or playing for other goals. I'm not too worked up about it, I know which camp I'm in. But given my previous games I think it's reasonable to believe I can play on for a long time and take a top half finish in this game. I don't necessarily think I'm better than half the players in this field (probably am not) but I do know that the Sitting Bull AI build mentality that I often employ does keep you from dying too early (that is, build lots and lots of obsolete units. Collateral killers!). Of course I'm guaranteed to die later when sufficiently strong collateral units will overwhelm my entirely overmatched force, but that's a long way off. I can enjoy logging in and moving my pieces around for a long time yet.

OK so this turned into kind of a long post without being very descriptive about what's actually happening in the game right now, so I guess in that way it's perfect. It's the same as everything I haven't been posting here the last few months since the game started. If anyone wants to see anything in particular or has questions ask away. I guess as long as I'm admitting that the story thing isn't happening I may be able to bring myself to report a bit better. But I've been busier lately, I picked up a contract job that's requiring a whole lot of driving every day so my forum time is way down. Anyway, I'll try to report a bit better than I've done up to now. This game is interesting in my local area, it's probably interesting elsewhere too. If anyone lurking is trying to follow everything I guess I should do my part to help.

Here's the current map:



I'll have granaries finished in the capital next turn and the corn/sugar city in two turns. Settler on the way to the C4 site, settles in two turns, work boat en route from the capital in two turns (30/30 WB build after the granary, which is why I'm working the bare silks tile instead of a cottage in the capital this turn). If Oxy doesn't kill my newly captured barbarian city I'll send workers up there to connect a road and get the ivory improved. I need a work boat for that city, too, but I'll probably chop it up there. I'll be building some more military and settlers from the copper/pigs city, and whipping whatever and working cottages at corn/sugar. After settling the border city for crabs/fish in the west (marked C4 in the image) the next one should probably seal the corner in the SE of the picture near Oxy, but Oxy or plako either one could change the plan by then. And I need to connect my horses soon, too, so that would be a city between corn/sugar and the newly captured barbarian city. IMP is a great trait here, I'd have rather had that than CHA again. banghead

Demographics:



It doesn't look stellar, looked better last turn before I whipped off a cottage and lost an axe. If anyone wants to see my previous F9 screens I take them every turn out of habit, not that I'm doing any C&D work with them. Just take the URL from the demographics (or map) shot above and replace the turn number from that link with whatever turn number you want to see. So if you wanted to see my F9 screen for T50, you'd use this address:

Code:
https://dl.dropboxusercontent.com/u/44346970/RB/PB18/T50-F9.JPG

And the map from that turn would be:

Code:
https://dl.dropboxusercontent.com/u/44346970/RB/PB18/T50-Map.JPG

I have files available for Txx-F9.jpg and Txx-Map.jpg for almost every turn since the beginning of the game if anyone is at all curious about all the stuff I didn't report. Anyway, if you guys want to see anything else or have any questions let me know.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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The tracker shows that Oxy has Chosen Unwisely. For his sake I hope he has an army bearing down on my eastern border right now. More than likely not though, he's probably already offered peace, after razing my barb city.


Unless I'm completely inept in how I avenge myself that bad roll where my axe lost to the barb warrior is going to end up being a significant event in the game. If I hadn't lost the roll I'd have had an axe and a healthy warrior sitting in the captured city and he'd have had to leave me alone with his single spear. Now he's going to get what Brick got in PB8, a devastating setback to his chances of doing well. And I'll be no better off for the war either but that's how I'm playing it all the same.

Meanwhile plako is going to come out of this OK because I'll have to leave him alone to focus on Oxy.

If I play enough games I wonder if people will learn to leave me alone and let me play my suboptimal builder game, have my fun, and come conquer me later on when I'm behind. It's no secret that i don't sandbox or micro plan, I'm always going to be behind in the mid/late game. Just be patient, really. Protip: taking a nibble just pisses me off and sends me off the rails. Fight me when you can kill me or leave me in peace. Early attacks are a bad idea.

So this will rest for a while. If I have a peace offer waiting when I log in I'm sure I'll take it (white peace. All tribute offers can get stuffed). Tech path will involve a beeline toward Construction and then a suitable military tech to be determined for after I get all my build queues/cities online. Yay.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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Not pictured, Pfennigspeck will grow to size 5, two turns to go on its axeman in the build queue. Event log shows everything you need to know. One bad barb roll and I lose two units, lose a free city, and go on tilt. I'll be willing to wager that Oxy doesn't finish the game on top of the scoreboard. I won't either, obviously, but I don't care about that. Get out of my sandbox.

Edit: New poll options.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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I fixed the poll, you guys should be able to vote now.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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Don't despair, 34 Civs=Madness! Everything is permitted! You shall prevail!
Even the Huffington Post agrees!
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(June 1st, 2014, 01:29)suttree Wrote: Don't despair, 34 Civs=Madness! Everything is permitted! You shall prevail!
Even the Huffington Post agrees!

:Rolf: lol Typical weak investigative journalism by Huffington, obviously Oxy peed in my cheerios, that shouldn't have been hard for the reporter to figure out. I mean blogger, not reporter, facts and research aren't all that important I guess. Thanks for pointing out the slanderous piece, Suttree. I'll be crashing DC-10s into their offices now. May need a pause here while I'm doing all that.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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you were number four in crop regardless of the barb city... is oxy ahead of you?

oxy razed the city, is that a peaceful gesture?
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Yes, Oxy is ahead of me in crops. Plako isn't far behind and they're both way ahead in MFG. I'll post graphs soon, it won't be long until I have TBS's graphs along with plako and Oxy.

I wouldn't call razing the city a peaceful gesture. A peaceful gesture would have been resisting the urge to pop a city just because it was there. If I had found myself in a similar situation, for example, if I'd had a chariot on a hill and Oxy had settled a new city with just a warrior in it, and I can see that I'd have an overwhelmingly good chance to kill the city for no cost, it isn't a slam dunk that I'd take that shot. It would depend on where the city was. If the city was planted in my face in a contested region, OK I might take the shot to raze that. But if it was clearly in a location that's too far for me to hold or to credibly say I have a claim to the spot (in terms of "would claiming this spot lead to permawar or would my rival accept it"), I'd just leave it alone. This isn't a spoiler for PB13 I hope, but in case it is players of that game skip this next part.

Mackoti has argued this point in his thread in PB13. Just because you can do something doesn't mean it's in your best interests. He reported times where he could have sniped cities from different players, but didn't do it because the benefit wasn't worth the cost in diplomatic relations. If he wasn't ready for a full on conflict, he didn't take the bait even if there was nothing to stop him. Showing restraint kept him from being dragged into conflicts he didn't want to be in and kept war initiative on his terms.

I don't think you'll find many players who prefer war initiative to belong to their opponent, you want to keep it for yourself. And part of that advantage is getting to choose who you're going to be at war with. Unless Oxy had already determined before now that I was his one and only possible war target he has just lost that bit of initiative because he absolutely is my target and we absolutely will be at war in this game, due to his action, and he has no say in determining this eventuality. So in attacking me he gave up a bit of an advantage he may have otherwise had, he has inadvertently limited his own options (and given a huge advantage to one of the other few players likely to win this game, plako, since my usual random act of aggression won't be going after plako now).

I can't know if there's any validity to anything I've written above, but this is the theory anyway. If geography has situated Oxy so that I'm his only nearby neighbor (something I don't know yet) then this is all irrelevant as we were already predestined for conflict. But if not, his actions have not served him well in the long term, even if he has slowed my progress a bit in the short term. Keep in mind that my investment in the barb city was: one axeman, one warrior, and delaying the settler that built my fourth city while building the axeman earlier. It isn't a tremendous setback for me, it's just enough to spoil some of my fun and piss me off. I know this is all irrational of me to take such a severe lurch in outlook on the basis of one negative action in this game, but this is not out of character from the way I've responded to similar situations in the past. We choose to not play anonymous games, so knowing your neighbor should be part of the decision making process. I'm not a good player but I build a lot of units.

So, to circle back around to the starting question, whether Oxy's razing the city was intended as a "peaceful" gesture or not, it's completely immaterial. He's eliciting the same response from me to someone screwing with my sandbox that other players have received in the past, which is something he totally should have considered in the decision to attack me early in the game. If he was doing a full on rush or invasion and was committed to war that would be a different situation, he may well have wounded me enough that I couldn't credibly threaten him later. But that isn't the case here, he's just set me up to tee off on him later when I've built enough cities to produce a lot of units. I won't say I'll win the war or that I'll cripple him or anything else, because that will be determined at the time. His options to resist the attack, though, will set him back whether he prevails or not, so in any case it won't be to his advantage. He's a better player than I am, I'm reasonably sure. He could have played his builder game, out-buildered me, and then killed me later on. That would have made more sense than rattling my cage this early.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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I lost the lottery with neighbors in this game. And they're trying to one up each other in retardedness. Plako is trying his damnedest to draw my fire. Next exhibit, please:




The file name says it all (T72-PlakoIsOffTheChainWithThisShit.JPG).

In case the screenshot isn't huge enough, the text on that sign says I'M NOT AN AI, but only because I AM NOT A FUCKING AI wouldn't fit. Does Plako live in some parallel universe where he thinks this shit will fly? Next exhibit (T72-HeresYourSign.JPG):




Liberate. That's a hint. You're being waaaay too greedy, Plako. This may slide against someone who harbors a belief that they can win the game, but this is me you're dealing with. You really should know better by now. I'll go to war with you on the basis of not liking your face, I don't require an actual provocation, yet here we are, for a second time Plako throwing out a big land grab and giving me the middle finger. Maybe he just wants to fight and doesn't care about winning either? I went ahead and demanded the city, not that he'll give it to me. We can't talk, but he may as well know I think he's being an asshole.

But I'm being rash. I still hate Oxy, somehow more than Plako because there was no benefit to himself in what he did earlier. Just spite, or whatever. Anyway, I want to kill them both, or at least to cripple them both because I can. No diplo game yeah, no land splits, I got it. But don't be absurd, this is stupid, like pissing into the wind.

So let's review. Two bad neighbors, both CRE, both with lovely gems tiles to give them early research boosts, both having terrible understandings about how to play nice with people, and for all I know neither having other land neighbors meaning no desire to expand in another direction so they throw almost all their cities in my direction. So I'm screwed on land to expand into, even though I've finally almost closed off my own back lines. I have like five more cities total I can plant now, and that's cramming them in as tightly as I can. That won't cut it long term.

As far as I can tell I'm the chief rival to both of my neighbors, so when I go to war with one I'll probably be attacked in the rear by the other. And since they both have better economic positions than I do, they'll be even or ahead of me in tech so that I won't have the opportunity to get ahead in military tech and catch them unprepared. Oh, and Plako has the supremely fun draftable UU the musketeer. It'll be a delight fighting off a combined musketeer/knight stack when the time comes. I'm sure Oxy will have knights ready by then, too. But don't worry, I'm relatively certain I can undo my otherwise excellent position with a stagnating and self-destructive war long before Guilds research comes along.

Here's where we are as of this turn:




I've been saving cash for a while, was going to pursue a tech along a economically useful path, but fuck it. I'm going to be pincered in the long term anyway, let's start building military now. Maybe I'll scrape up enough research to make it to Construction one day, I'd like a huge stack of catapults as much as the next guy. But I'm going to be stuck with horse archers. Yay, CHA won't even help much. I'm not going to make it to Feudalism so vassalage is out, so no triple promoted mounted units for me. It'll be 5-7 XP HAs (if I get into theocracy anytime soon, ah wait, no religion anyway), don't need CHA for that. So that's a bunk trait. I'd have rather had AGG all along, but even more so since Plako gets free combat I promotions on all of his archers thanks to the event he got a while back. Where's my help from the events? I've had squat so far. When I play single player games with this mod version I get useful random events all the time. What gives? Anyway, I want my AGG/CRE Kublai Khan back, it's better than CRE/CHA RB mod version now. CHA helps whips, whips are the suck now, AGG is better then before, good now I'd call it, and isn't nerfed by anything. I want my original KK, not this gimped version. banghead

So anyway, I'm researching HBR and am going to build a swarm of horse archers. Plako (or Oxy, I guess it'll be whoever pisses me off the most recently whenever it gets to being the turn to fire the horse torpedos at someone) will see it coming, will invest approximately half as many hammers in spears as I waste in horse archers, a minor border city or two may burn, I'll have spent my strength and will die horribly in a counter attack either immediately or 50-100 turns down the line when my empire is hopelessly unable to keep pace with my larger neighbors. That's if the other neighbor doesn't plunge the dagger into my rear, which, obviously, they would because why wouldn't they?

If this game were being played without neighbors I wouldn't be embarrassed at all about this:




In spite of Oxy being a jerk and razing my free city earlier, I'm not doing badly in this game. 75th percentile, basically. That's a good performance for a low skill, no spreadsheet, no micro player like me. And I have three size one cities right now, so these numbers should actually be improving quickly over the next 10-15 turns. But to what end? Even when I've filled out my remaining land, Oxy will be pumping more cities (IMP), not stagnating his economy (gems + whatever magic), and Plako will still have a big slice of my land (greedy pink dots), will have a healthy economy (gems + magic), and both of them have good MFG to build defenses. So if I play out the string and don't attack I'm going to be screwed anyway.

Let's talk about turn splits. Oxy and I are in the same time zone, and it seems like we both really can only play in the evening/at night. So a turn split with him is going to be really annoying and will probably hold up the game. Plako is the ultimate turn timer gentleman and seems to have fairly open availability to play, or something, so a time split with him wouldn't be so bad, as long as he gets the first part of it. I'm pretty set about when I can play right now so if I'm first in a split it's going to murder the game pace. If it isn't after 8PM, I'm not playing a turn these days. So with that in mind I really don't want to fight anyone because I assume someone in these 32 players is enjoying playing and slowing the turns won't do much good for that. So I don't really know what to do with all this.

My sixth worker completed this turn, letter F. I named him Fuck this game. Maybe I'll find something suitable in German for him next turn, but I don't care right now. I'm a bit irritated about my position in this game, you might say. I don't mind getting beat, but it feels like I never had a chance to begin with here, and it feels worse because I really think my opening hasn't been that bad. If someone would like to stop in and clarify and let me know I've done my usual horrid opening, that could be useful, like I haven't wasted a decent effort or something. But it kind of feels like it has all been for nothing really, because no matter what I could have done it would have all played out kind of the same in the end. Trapped between two good players and unavoidably at a disadvantage (oh, and I'm Germany, like that ever helped anyone!).

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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Burn them all.
Surprise! Turns out I'm a girl!
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