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So what's the general state of this game? Apart from scooter, is everyone else willing and able to play on? If so, it makes sense to find a replacement. If there are others reluctant to continue, it might make more sense to call the game.
I've asked a friend if he might be available to take over for scooter, since it sounds like pindicator is reluctant/spoiled - haven't heard back yet. I'm also pretty much unspoiled for this game (paid no attention when I logged in for mackoti just now, merely chatted with scooter), but my schedule is a bit full right now. I wouldn't want to jump in only to have to leave a few weeks later. Hopefully my friend will be available, will have to wait and see.
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I'm happy to keep on trucking (when I get Combustion).
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Well, here's the thing; I agree with Mack about the Mansa/Monty trade...no desire to do that.
I'm having a blast...at 1t/day. It's enjoyable still at 4t/week. This 1t/week...less so.
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Wait, I just realized I'm the Montezuma in this analogy. How did Commodore lose the moniker of the Human Montezuma to me?
Suffer Game Sicko
Dodo Tier Player
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I'm still very much enjoying the game, though my vote is weak. If people want to stop playing I'm fine with whatever resolution/call the people still in it decide on.
Fear cuts deeper than swords.
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Ok lets call this game before became a big farce for all involved.
So who's for calling it?
I gave a big yes.
July 7th, 2014, 13:12
(This post was last modified: July 7th, 2014, 13:13 by BRickAstley.)
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(July 22nd, 2013, 18:16)BRickAstley Wrote: So based on what has been discussed, here's what I believe would be a proper way to handle concessions.
- At any point in the game, players can state in their thread that they desire to "end the game". I would stress that the intention is for this is used when players think that the game needs to end due to a clear victor, not because they feel their own personal chances are less than optimal.
- When 2/3 of the living players have stated a desire to "end the game", as game admin I will judge the state of the game every 10 turns:
- If 3 of the players that want to continue have realistic shot (over 10% chance) at winning game always continues
- If 2 or less of the players that want to continue have a realistic shot it becomes a judgment call of the admin. He asks himself if the game is worth continuing based on the game atmosphere. If not winner is declared and game will end.
I will be cautious about a potential concession, and take care to make any decisions with forethought and impartiality.
So, I'm going to go ahead and say that for this game, there's definitely an air of people wanting to end it. So, if you please, post in your team's thread about whether you want the game to end or continue, and i'll gather those responses and make a decision based on the criteria above.
Some of you have already posted in your thread about it, that is fine. If you've posted it here only, go ahead and mention it in your thread as well, so I can count that as a definite answer from you.
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Er, in a bit more mundane matters, someone pause us?
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Paused with 35 mins on the clock.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
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(July 7th, 2014, 14:10)Old Harry Wrote: Paused with 35 mins on the clock. When i said a farce is this what i was refering, having 2 players left and 30 minutes on clock and pause.After 20 hours turn had beggin 2 players had been played theyr turn, so is clear the interest is huge. I think for everyone comfort if people want carry on lets get timer 48,and if nothing posted here no pause no nothing juts let it pass.
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